Player Matchup

Hou Yi
Hou Yi
HDSkrIllZ
Hou Yi
Level 48
God Stats
9W - 3L
1,439 SR
Queue Stats
108W - 133L
1,430 Elo+
Solo
Kukulkan
Kukulkan
KìllerQueen
Kukulkan
Level 109
God Stats
6W - 4L
1,545 SR
Queue Stats
10W - 17L
1,363 Elo+
Party 1
Mulan
Mulan
Lebun
Mulan
Level 106
God Stats
4W - 1L
1,840 SR
Queue Stats
12W - 15L
1,400 Elo+
Party 1
Team Averages
Level 88
1,608 SR
1,398 Elo+

VS

Team Averages
Level 64
1,251 SR
1,193 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lexchex88
Baron Samedi
Level 26
God Stats
1W - 15L
1,003 SR
Queue Stats
3W - 36L
908 Elo+
Party 2
Loki
Loki
stankyleg_master
Loki
Level 43
God Stats
6W - 17L
1,251 SR
Queue Stats
31W - 78L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HDSkrIllZ
Hou Yi
18
4 / 1 / 5
12,132
758
11,675
13,861
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KìllerQueen
Kukulkan
15
3 / 2 / 2
10,286
643
16,979
5,643
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Lebun
Mulan
17
2 / 7 / 7
11,218
701
16,826
17,801
16,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 3 / 3
11,052
691
15,524
24,513
25,464
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
lexchex88
Baron Samedi
17
3 / 2 / 6
10,836
677
5,530
12,113
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 5
10,511
657
8,404
17,287
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
10
10
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
3
2.17
W
Hou Yi
HDSkrIllZ
Hou Yi
4
1
5
6.5
W
Kukulkan
KìllerQueen
Kukulkan
3
2
2
2
W
Mulan
Lebun
Mulan
2
7
7
0.79
L
Baron Samedi
lexchex88
Baron Samedi
3
2
6
3
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,480
Damage
29,458
37,305
Taken
53,913
26,176
Mitigated
49,367
5,817
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,524
3,587
0
6,685
24,513
25,464
0
9,299
15,214
0
56,513
W
Hou Yi
HDSkrIllZ
Hou Yi
11,675
5,531
0
4,830
13,861
7,097
2,234
1,740
12,121
0
56,985
W
Kukulkan
KìllerQueen
Kukulkan
16,979
927
0
0
5,643
3,051
98
478
5,165
43,036
0
W
Mulan
Lebun
Mulan
16,826
3,852
0
987
17,801
16,028
387
3,908
13,893
0
27,318
L
Baron Samedi
lexchex88
Baron Samedi
5,530
633
1,340
3,461
12,113
7,035
702
3,202
8,911
38,411
0
L
8,404
1,299
0
1,537
17,287
16,868
0
4,665
12,622
565
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
32,399
175
Minions Killed
186
0
Camps Cleared
0
807,924
Distance Traveled
863,266
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,052
691
87
5
0
306,175
0
W
Hou Yi
12,132
758
85
5
0
282,010
0
W
Kukulkan
10,286
643
66
4
0
274,757
2
W
Mulan
11,218
701
24
2
0
251,157
3
L
Baron Samedi
10,836
677
59
4
0
262,764
0
L
Loki
10,511
657
40
3
0
294,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role