Player Matchup

Thanatos
Thanatos
BleedGaming
Thanatos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,238 Elo+
Solo
Hera
Hera
BruCru7
Hera
Level 65
God Stats
2W - 8L
1,241 SR
Queue Stats
5W - 17L
1,174 Elo+
Party 2
Skadi
Skadi
Patricio1507
Skadi
Level 28
God Stats
1W - 4L
1,254 SR
Queue Stats
3W - 14L
1,085 Elo+
Party 2
The Morrigan
The Morrigan
darkone42096
The Morrigan
Level 128
God Stats
8W - 12L
1,174 SR
Queue Stats
72W - 78L
1,340 Elo+
Solo
Maui
Maui
randres078
Maui
Level 23
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 10L
1,086 Elo+
Party 2
Team Averages
Level 64
1,297 SR
1,185 Elo+

VS

Team Averages
Level 50
1,374 SR
1,285 Elo+
Da Ji
Da Ji
Negative 02565
Da Ji
Level 39
God Stats
2W - 5L
1,204 SR
Queue Stats
52W - 83L
1,156 Elo+
Party 1
Poseidon
Poseidon
SaLeH_JeD
Poseidon
Level 56
God Stats
14W - 18L
1,384 SR
Queue Stats
62W - 80L
1,331 Elo+
Solo
Hel
Hel
SenorSaucy421
Hel
Level 40
God Stats
4W - 3L
1,539 SR
Queue Stats
45W - 61L
1,394 Elo+
Solo
Ymir
Ymir
Upchuck-
Ymir
Level 47
God Stats
5W - 3L
1,245 SR
Queue Stats
70W - 67L
1,364 Elo+
Solo
Ullr
Ullr
yaya rabbits
Ullr
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 152L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BleedGaming
Thanatos
15
4 / 4 / 0
9,247
487
3,173
16,550
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
BruCru7
Hera
14
1 / 4 / 0
8,992
473
13,409
10,134
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 1
7,188
378
5,277
8,372
3,165
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
darkone42096
The Morrigan
12
1 / 6 / 4
8,301
437
5,594
13,820
5,471
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,675
351
1,021
9,949
6,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
9,400
495
7,229
15,949
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
SaLeH_JeD
Poseidon
16
9 / 3 / 3
10,623
559
12,613
9,611
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 4
8,821
464
3,681
7,260
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
15
2 / 0 / 0
9,213
485
6,679
16,028
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 0 / 2
7,960
419
4,548
7,807
3,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
19
19
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BleedGaming
Thanatos
4
4
0
1
L
Hera
BruCru7
Hera
1
4
0
0.25
W
6
3
1
2.17
L
0
2
1
0.25
W
Poseidon
SaLeH_JeD
Poseidon
9
3
3
3.5
W
1
1
4
3
W
Ymir
2
0
0
2
L
The Morrigan
darkone42096
The Morrigan
1
6
4
0.5
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
34,750
58,825
Taken
56,655
28,618
Mitigated
30,189
19,434
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BleedGaming
Thanatos
3,173
1,261
0
10,550
16,550
8,471
0
5,060
11,490
0
69,532
L
Hera
BruCru7
Hera
13,409
4,892
0
500
10,134
4,780
1,315
6,647
2,959
66,333
0
W
7,229
1,343
0
6,196
15,949
6,509
1,130
1,863
14,086
0
65,196
L
5,277
2,074
0
1,646
8,372
3,165
341
1,873
6,499
0
45,540
W
Poseidon
SaLeH_JeD
Poseidon
12,613
2,100
0
1,003
9,611
4,011
798
3,847
5,764
77,560
0
W
3,681
479
2,209
3,841
7,260
2,926
605
387
6,873
39,362
0
W
Ymir
6,679
1,063
0
1,251
16,028
13,052
295
12,283
3,745
54,305
0
L
The Morrigan
darkone42096
The Morrigan
5,594
2,184
31
4,817
13,820
5,471
0
6,820
6,870
41,454
1,424
L
1,021
89
0
1,890
9,949
6,731
46
2,255
7,694
23,535
0
W
4,548
1,436
0
647
7,807
3,691
902
423
7,384
0
41,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
46,017
366
Minions Killed
462
0
Camps Cleared
0
1,541,330
Distance Traveled
1,642,506
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,247
487
92
5
0
328,565
0
L
Hera
8,992
473
109
6
0
314,588
2
W
Da Ji
9,400
495
105
6
0
368,823
0
L
Skadi
7,188
378
67
4
0
330,249
0
W
Poseidon
10,623
559
123
6
0
346,082
1
W
Hel
8,821
464
65
3
0
302,903
0
W
Ymir
9,213
485
104
5
0
334,775
0
L
The Morrigan
8,301
437
57
3
0
244,108
0
L
Maui
6,675
351
41
2
0
323,820
0
W
Ullr
7,960
419
65
3
0
289,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role