Player Matchup

Hercules
Hercules
AFIMAN
Hercules
Level 5
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 9L
1,196 Elo+
Party 2
Athena
Athena
Copeslayer
Athena
Level 117
God Stats
7W - 3L
1,648 SR
Queue Stats
52W - 50L
1,378 Elo+
Party 3
Scylla
Scylla
TheRedTiki
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,390 Elo+
Party 2
Ravana
Ravana
Tmoney102
Ravana
Level 78
God Stats
3W - 2L
1,469 SR
Queue Stats
28W - 23L
1,421 Elo+
Party 3
Neith
Neith
biglualbano94
Neith
Level 29
God Stats
18W - 19L
1,337 SR
Queue Stats
25W - 31L
1,317 Elo+
Party 3
Team Averages
Level 67
1,448 SR
1,341 Elo+

VS

Team Averages
Level 87
1,416 SR
1,380 Elo+
Skadi
Skadi
LytosGT
Skadi
Level 70
God Stats
1W - 3L
1,247 SR
Queue Stats
32W - 37L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
Necr017
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Tiamat
Tiamat
Psychopath0
Tiamat
Level 144
God Stats
8W - 7L
1,483 SR
Queue Stats
94W - 102L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
SebasTiccy
Ah Puch
Level 147
God Stats
6W - 7L
1,509 SR
Queue Stats
121W - 102L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
Vxzas Dress
Ao Kuang
Level 59
God Stats
11W - 11L
1,340 SR
Queue Stats
64W - 63L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFIMAN
Hercules
12
0 / 1 / 0
7,155
550
1,300
8,381
6,840
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Copeslayer
Athena
12
3 / 0 / 9
7,685
591
4,588
9,027
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TheRedTiki
Scylla
11
3 / 1 / 2
7,120
548
7,185
5,050
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Tmoney102
Ravana
13
10 / 1 / 4
8,710
670
14,741
7,709
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 4
7,553
581
8,459
4,956
2,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LytosGT
Skadi
10
0 / 3 / 0
5,954
458
3,832
9,810
2,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Necr017
Guan Yu
9
0 / 4 / 1
5,773
444
1,770
12,380
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
11
1 / 5 / 0
6,859
528
5,175
9,059
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SebasTiccy
Ah Puch
13
1 / 1 / 0
7,182
552
6,471
7,231
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Vxzas Dress
Ao Kuang
10
1 / 4 / 0
6,362
489
4,483
12,315
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
AFIMAN
Hercules
0
1
0
0
W
Athena
Copeslayer
Athena
3
0
9
7.5
L
Skadi
LytosGT
Skadi
0
3
0
0
L
Guan Yu
Necr017
Guan Yu
0
4
1
0.13
L
Tiamat
1
5
0
0.2
L
Ah Puch
SebasTiccy
Ah Puch
1
1
0
1
W
Scylla
TheRedTiki
Scylla
3
1
2
4
W
Ravana
Tmoney102
Ravana
10
1
4
12
L
Ao Kuang
Vxzas Dress
Ao Kuang
1
4
0
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
21,731
35,123
Taken
50,795
23,117
Mitigated
21,365
9,209
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AFIMAN
Hercules
1,300
486
0
1,009
8,381
6,840
0
5,097
3,284
0
45,210
W
Athena
Copeslayer
Athena
4,588
1,658
0
2,761
9,027
7,446
0
2,515
6,272
17,761
1,878
L
Skadi
LytosGT
Skadi
3,832
1,365
0
1,000
9,810
2,814
0
1,505
8,070
0
46,845
L
Guan Yu
Necr017
Guan Yu
1,770
289
255
1,106
12,380
6,541
0
2,614
9,237
0
5,586
L
Tiamat
5,175
364
0
1,766
9,059
5,400
882
4,097
4,962
33,761
0
L
Ah Puch
SebasTiccy
Ah Puch
6,471
276
0
3,216
7,231
2,650
460
1,211
6,020
57,880
0
W
Scylla
TheRedTiki
Scylla
7,185
1,450
0
1,247
5,050
2,025
330
3,179
1,609
46,262
0
W
Ravana
Tmoney102
Ravana
14,741
7,463
0
1,000
7,709
4,599
0
4,503
3,118
0
67,937
L
Ao Kuang
Vxzas Dress
Ao Kuang
4,483
1,598
0
2,816
12,315
3,960
335
2,107
10,160
37,326
0
W
8,459
2,911
0
3,192
4,956
2,207
606
245
4,711
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
32,130
420
Minions Killed
304
0
Camps Cleared
0
1,341,833
Distance Traveled
1,207,437
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,155
550
114
9
0
247,099
2
W
Athena
7,685
591
31
2
0
275,310
1
L
Skadi
5,954
458
70
5
0
222,749
5
L
Guan Yu
5,773
444
6
0
0
272,825
0
L
Tiamat
6,859
528
56
4
0
223,423
2
L
Ah Puch
7,182
552
101
8
0
232,846
0
W
Scylla
7,120
548
74
6
0
253,724
5
W
Ravana
8,710
670
98
8
0
309,528
1
L
Ao Kuang
6,362
489
71
5
0
255,594
0
W
Neith
7,553
581
103
8
0
256,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role