Player Matchup

Guan Yu
Guan Yu
Gold V
Archimaz
Guan Yu
Gold V
Level 157
God Stats
13W - 12L
1,530 SR
Queue Stats
75W - 75L
1,268 MMR
Party 1
Geb
Geb
Gold V
Turnerr2Nasty
Geb
Gold V
Level 114
God Stats
4W - 2L
1,745 SR
Queue Stats
81W - 86L
1,344 MMR
Solo
Lancelot
Lancelot
Gold I
jotuuns
Lancelot
Gold I
Level 125
God Stats
6W - 8L
1,582 SR
Queue Stats
81W - 89L
1,598 MMR
Solo
Anhur
Anhur
Silver III
noahthepotato
Anhur
Silver III
Level 153
God Stats
6W - 5L
1,523 SR
Queue Stats
28W - 29L
1,385 MMR
Solo
Vulcan
Vulcan
Silver I
Ðenounced
Vulcan
Silver I
Level 160
God Stats
10W - 3L
1,535 SR
Queue Stats
75W - 75L
1,268 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,583 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,493 SR
1,372 MMR
Ymir
Ymir
Platinum V
FoldedLight446
Ymir
Platinum V
Level 152
God Stats
2W - 6L
1,435 SR
Queue Stats
225W - 230L
1,480 MMR
Solo
Susano
Susano
Bronze V
HeimDolla
Susano
Bronze V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Solo
Ullr
Ullr
Bronze III
LucifERs01
Ullr
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,400 MMR
Solo
Vamana
Vamana
Gold III
ShadowCzar
Vamana
Gold III
Level 160
God Stats
12W - 18L
1,531 SR
Queue Stats
419W - 437L
1,451 MMR
Solo
Janus
Janus
Silver I
animetal111
Janus
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 281L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archimaz
Guan Yu
17
2 / 1 / 4
10,711
510
9,600
17,091
19,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 1 / 8
10,012
477
7,584
19,818
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
jotuuns
Lancelot
17
8 / 1 / 2
11,211
534
11,392
12,597
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 0 / 1
12,010
572
14,244
14,080
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Ðenounced
Vulcan
16
2 / 2 / 4
10,637
507
19,111
11,569
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesDa JiAtlasZhong Kui

VS

Bans
Ao KuangMauiNe ZhaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,728
511
13,976
22,077
15,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
HeimDolla
Susano
13
1 / 9 / 1
8,579
409
8,192
21,759
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 1 / 0
10,089
480
6,486
13,885
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
ShadowCzar
Vamana
15
1 / 1 / 1
8,916
425
7,277
20,535
13,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 2 / 1
10,366
494
10,296
12,076
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Archimaz
Guan Yu
2
1
4
4
L
2
4
1
0.63
L
Susano
HeimDolla
Susano
1
9
1
0.17
L
0
1
0
0
L
Vamana
ShadowCzar
Vamana
1
1
1
1.5
W
1
1
8
5
L
1
2
1
0.75
W
Lancelot
jotuuns
Lancelot
8
1
2
9
W
4
0
1
4.5
W
Vulcan
Ðenounced
Vulcan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,931
Damage
46,227
75,155
Taken
90,332
59,467
Mitigated
46,301
31,490
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Archimaz
Guan Yu
9,600
1,254
2,856
6,650
17,091
19,782
0
9,333
7,362
40
77,504
L
13,976
3,109
0
5,025
22,077
15,099
386
4,795
17,282
88,658
0
L
Susano
HeimDolla
Susano
8,192
1,743
0
3,010
21,759
7,993
0
8,097
13,662
0
56,887
L
6,486
2,673
0
7,029
13,885
4,918
0
1,974
11,911
0
87,641
L
Vamana
ShadowCzar
Vamana
7,277
2,711
1,026
8,590
20,535
13,914
0
5,776
14,759
0
68,268
W
7,584
571
0
4,739
19,818
21,452
319
6,966
12,740
25,964
1,635
L
10,296
591
0
1,286
12,076
4,377
0
5,641
6,435
104,939
0
W
Lancelot
jotuuns
Lancelot
11,392
1,748
0
5,852
12,597
6,406
228
3,864
8,621
0
96,097
W
14,244
6,907
0
9,995
14,080
6,420
1,532
1,158
12,872
0
139,359
W
Vulcan
Ðenounced
Vulcan
19,111
6,675
0
1,398
11,569
5,407
0
3,990
7,465
105,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
48,678
669
Minions Killed
691
0
Camps Cleared
0
2,170,026
Distance Traveled
2,106,598
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,711
510
138
7
0
416,589
10
L
Ymir
10,728
511
151
7
0
388,078
2
L
Susano
8,579
409
83
4
0
398,297
2
L
Ullr
10,089
480
163
8
0
415,047
2
L
Vamana
8,916
425
105
5
0
476,678
2
W
Geb
10,012
477
16
1
0
441,046
3
L
Janus
10,366
494
189
9
0
428,498
2
W
Lancelot
11,211
534
132
6
0
471,682
6
W
Anhur
12,010
572
213
10
0
397,765
3
W
Vulcan
10,637
507
170
8
0
442,944
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role