Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Drunk_Vikings
King Arthur
Level 128
God Stats
53W - 50L
1,498 SR
Queue Stats
344W - 387L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
ICU_H8N
Cabrakan
Level 123
God Stats
6W - 7L
1,493 SR
Queue Stats
198W - 254L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
dbtroughneck21
Zhong Kui
Level 143
God Stats
12W - 7L
1,623 SR
Queue Stats
169W - 209L
1,400 Elo+
Party 1
Team Averages
Level 137
1,523 SR
1,438 Elo+

VS

Team Averages
Level 114
1,488 SR
1,424 Elo+
Kukulkan
Kukulkan
BlindColorEnt
Kukulkan
Level 106
God Stats
0W - 3L
1,399 SR
Queue Stats
201W - 215L
1,400 Elo+
Solo
Cliodhna
Cliodhna
DOMOPOOL2099
Cliodhna
Level 136
God Stats
2W - 5L
1,460 SR
Queue Stats
159W - 179L
1,424 Elo+
Party 2
Lancelot
Lancelot
NightGolem21
Lancelot
Level 86
God Stats
2W - 2L
1,600 SR
Queue Stats
24W - 25L
1,413 Elo+
Solo
Ishtar
Ishtar
iEmoDeath
Ishtar
Level 113
God Stats
1W - 5L
1,201 SR
Queue Stats
33W - 38L
1,450 Elo+
Party 2
Sobek
Sobek
jcedillo99
Sobek
Level 129
God Stats
5W - 1L
1,778 SR
Queue Stats
320W - 342L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 6
8,213
548
7,269
9,830
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
13
2 / 1 / 4
7,806
520
7,268
10,731
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Drunk_Vikings
King Arthur
14
3 / 0 / 2
8,400
560
11,283
11,369
9,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
ICU_H8N
Cabrakan
11
1 / 2 / 3
7,353
490
4,991
11,300
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
dbtroughneck21
Zhong Kui
14
5 / 0 / 2
8,247
550
7,256
8,097
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlindColorEnt
Kukulkan
11
1 / 3 / 1
6,534
436
3,917
4,819
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
DOMOPOOL2099
Cliodhna
11
0 / 4 / 0
6,797
453
6,669
15,434
6,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
NightGolem21
Lancelot
10
0 / 2 / 0
6,212
414
5,779
13,357
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
iEmoDeath
Ishtar
12
1 / 3 / 1
6,886
459
6,676
10,775
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
9
1 / 4 / 1
6,279
419
2,928
12,341
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
6
8
W
Izanami
 
Izanami
2
1
4
4
L
Kukulkan
BlindColorEnt
Kukulkan
1
3
1
0.5
L
Cliodhna
DOMOPOOL2099
Cliodhna
0
4
0
0
W
King Arthur
Drunk_Vikings
King Arthur
3
0
2
4
W
Cabrakan
ICU_H8N
Cabrakan
1
2
3
1.25
L
Lancelot
NightGolem21
Lancelot
0
2
0
0
W
Zhong Kui
dbtroughneck21
Zhong Kui
5
0
2
6
L
Ishtar
iEmoDeath
Ishtar
1
3
1
0.5
L
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
25,969
51,327
Taken
56,726
35,276
Mitigated
24,163
26,669
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,269
497
0
6,286
9,830
5,357
159
1,074
8,756
50,544
9,400
W
Izanami
 
Izanami
7,268
4,642
0
5,292
10,731
3,940
2,404
1,698
9,033
0
66,544
L
Kukulkan
BlindColorEnt
Kukulkan
3,917
497
0
330
4,819
2,150
0
2,968
1,851
30,181
0
L
Cliodhna
DOMOPOOL2099
Cliodhna
6,669
289
0
3,515
15,434
6,299
106
3,397
12,037
0
47,281
W
King Arthur
Drunk_Vikings
King Arthur
11,283
2,808
0
6,341
11,369
9,294
293
227
11,142
0
61,680
W
Cabrakan
ICU_H8N
Cabrakan
4,991
1,289
492
2,851
11,300
11,141
156
2,337
8,963
20,011
3,556
L
Lancelot
NightGolem21
Lancelot
5,779
956
0
1,165
13,357
4,893
0
4,853
8,504
0
49,005
W
Zhong Kui
dbtroughneck21
Zhong Kui
7,256
381
0
5,407
8,097
5,544
0
1,509
6,588
59,368
0
L
Ishtar
iEmoDeath
Ishtar
6,676
3,766
0
4,773
10,775
3,304
0
2,112
8,663
0
50,819
L
Sobek
2,928
282
0
3,390
12,341
7,517
0
5,462
6,879
12,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
32,708
451
Minions Killed
327
0
Camps Cleared
0
1,371,093
Distance Traveled
1,369,438
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,213
548
97
6
0
293,012
7
W
Izanami
7,806
520
118
8
0
244,177
0
L
Kukulkan
6,534
436
53
4
0
270,989
4
L
Cliodhna
6,797
453
89
6
0
259,746
1
W
King Arthur
8,400
560
105
7
0
269,456
1
W
Cabrakan
7,353
490
32
2
0
284,413
1
L
Lancelot
6,212
414
84
6
0
330,845
4
W
Zhong Kui
8,247
550
99
7
0
280,035
0
L
Ishtar
6,886
459
88
6
0
242,144
1
L
Sobek
6,279
419
13
1
0
265,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role