Player Matchup

Ra
Ra
Reims32
Ra
Level 125
God Stats
24W - 34L
1,467 SR
Queue Stats
180W - 166L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
mikeS0cleveland
Jormungandr
Level 60
God Stats
32W - 14L
1,668 SR
Queue Stats
210W - 201L
1,407 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oSo BOLD oSo
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 186L
1,298 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,394 Elo+

VS

Team Averages
Level 36
1,500 SR
1,262 Elo+
Chang'e
Chang'e
Splushmago
Chang'e
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 1
Ares
Ares
TheOneTimer88
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,275 Elo+
Party 1
Neith
Neith
VelvetyLeaf0
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
11,455
818
8,387
7,041
3,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
mikeS0cleveland
Jormungandr
16
3 / 1 / 8
10,139
724
13,477
13,065
16,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
oSo BOLD oSo
Ah Muzen Cab
16
3 / 2 / 8
10,086
720
7,454
8,275
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Splushmago
Chang'e
15
1 / 4 / 2
8,980
641
5,119
11,804
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
8,685
620
3,812
14,269
9,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 3 / 1
8,844
632
8,919
10,731
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Chang'e
Splushmago
Chang'e
1
4
2
0.5
L
1
4
1
0.38
L
1
3
1
0.5
W
Jormungandr
mikeS0cleveland
Jormungandr
3
1
8
7
W
Ah Muzen Cab
oSo BOLD oSo
Ah Muzen Cab
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
17,850
28,381
Taken
36,804
23,192
Mitigated
19,177
9,982
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,387
131
1,147
3,231
7,041
3,128
1,168
725
6,316
63,113
0
L
Chang'e
Splushmago
Chang'e
5,119
406
2,712
3,144
11,804
5,031
0
7,454
4,350
24,042
0
L
3,812
339
0
826
14,269
9,376
0
8,118
6,151
20,368
0
L
8,919
3,646
0
2,040
10,731
4,770
316
6,356
4,375
0
38,466
W
Jormungandr
mikeS0cleveland
Jormungandr
13,477
2,417
0
3,037
13,065
16,264
119
6,241
6,824
40,856
0
W
Ah Muzen Cab
oSo BOLD oSo
Ah Muzen Cab
7,454
2,843
0
2,567
8,275
3,800
1,218
2,006
6,269
0
42,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
26,509
203
Minions Killed
151
0
Camps Cleared
0
840,615
Distance Traveled
670,568
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,455
818
104
7
0
279,152
5
L
Chang'e
8,980
641
41
3
0
219,929
2
L
Ares
8,685
620
33
2
0
219,677
0
L
Neith
8,844
632
77
6
0
230,962
0
W
Jormungandr
10,139
724
38
3
0
271,895
0
W
Ah Muzen Cab
10,086
720
61
4
0
289,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role