Player Matchup

Susano
Susano
Ghost_Tidus
Susano
Level 146
God Stats
1W - 2L
1,634 SR
Queue Stats
98W - 84L
1,625 Elo+
Party 2
Vulcan
Vulcan
TheNewBowser
Vulcan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 2
Nike
Nike
kingpunis
Nike
Level 109
God Stats
3W - 3L
1,587 SR
Queue Stats
128W - 110L
1,551 Elo+
Party 2
Team Averages
Level 93
1,574 SR
1,543 Elo+

VS

Team Averages
Level 31
1,500 SR
1,525 Elo+
Chaac
Chaac
Seiper15
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
TrollGamer24
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,533 Elo+
Party 1
Chang'e
Chang'e
Zhissss69
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 12L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
5 / 5 / 13
15,955
694
29,723
29,390
37,768
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
13 / 5 / 6
17,231
749
34,376
21,381
11,175
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
18
5 / 7 / 13
14,824
645
24,126
30,526
43,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Seiper15
Chaac
20
3 / 9 / 10
15,738
684
22,447
39,819
43,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
TrollGamer24
Erlang Shen
18
3 / 8 / 11
15,672
681
11,621
31,655
20,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Zhissss69
Chang'e
20
11 / 6 / 5
18,489
804
33,550
33,963
17,342
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
23
Kills
17
17
Deaths
23
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
5
5
13
2.3
W
Chaac
Seiper15
Chaac
3
9
10
0.89
L
Vulcan
13
5
6
3.2
W
Erlang Shen
TrollGamer24
Erlang Shen
3
8
11
1.06
W
Chang'e
Zhissss69
Chang'e
11
6
5
2.25
L
Nike
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,225
Damage
67,618
81,297
Taken
105,437
92,317
Mitigated
80,969
14,625
Healing
31,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
29,723
4,704
0
7,256
29,390
37,768
60
13,183
16,207
0
86,081
W
Chaac
Seiper15
Chaac
22,447
3,685
0
6,961
39,819
43,064
456
14,790
24,180
375
67,774
L
Vulcan
34,376
9,908
130
5,223
21,381
11,175
1,182
9,010
12,371
112,434
0
W
Erlang Shen
TrollGamer24
Erlang Shen
11,621
4,995
1,833
4,013
31,655
20,563
794
13,918
17,085
1,885
31,155
W
Chang'e
Zhissss69
Chang'e
33,550
1,575
6,062
12,143
33,963
17,342
962
6,405
26,854
105,063
0
L
Nike
24,126
3,546
0
2,016
30,526
43,374
47
12,310
18,216
576
53,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
49,899
240
Minions Killed
260
0
Camps Cleared
0
1,206,080
Distance Traveled
1,228,669
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,955
694
74
3
0
425,852
0
W
Chaac
15,738
684
82
4
0
420,136
3
L
Vulcan
17,231
749
115
5
0
417,617
3
W
Erlang Shen
15,672
681
41
2
0
371,654
0
W
Chang'e
18,489
804
137
6
0
436,879
2
L
Nike
14,824
645
51
2
0
362,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role