Player Matchup

Chaac
Chaac
I REV3RB I
Chaac
Level 68
God Stats
14W - 20L
1,424 SR
Queue Stats
75W - 104L
1,260 Elo+
Party 1
Zhong Kui
Zhong Kui
YouEvenAnimeBro
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 121L
1,322 Elo+
Solo
Heimdallr
Heimdallr
lWcWl
Heimdallr
Level 23
God Stats
14W - 15L
1,407 SR
Queue Stats
42W - 59L
1,277 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,287 Elo+

VS

Team Averages
Level 45
1,419 SR
1,251 Elo+
Pele
Pele
ChanDaddy5254
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 2
Gilgamesh
Gilgamesh
CoolGuyIsaiah
Gilgamesh
Level 111
God Stats
2W - 2L
1,326 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 2
Hades
Hades
ShadowWalker424
Hades
Level 10
God Stats
0W - 5L
1,432 SR
Queue Stats
0W - 7L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 3 / 15
10,969
731
19,034
14,881
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
YouEvenAnimeBro
Zhong Kui
17
10 / 2 / 9
12,189
813
17,308
13,387
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
lWcWl
Heimdallr
17
7 / 4 / 11
11,516
768
17,867
11,120
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
10,902
727
8,226
17,849
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CoolGuyIsaiah
Gilgamesh
13
0 / 7 / 6
9,577
638
8,651
23,578
22,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 4
10,849
723
11,583
20,642
13,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
8
9
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Gilgamesh
CoolGuyIsaiah
Gilgamesh
0
7
6
0.43
W
Chaac
4
3
15
3.83
L
5
5
4
1.4
W
Zhong Kui
YouEvenAnimeBro
Zhong Kui
10
2
9
7.25
W
Heimdallr
lWcWl
Heimdallr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
28,460
39,388
Taken
62,069
33,122
Mitigated
43,664
14,220
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,226
1,551
279
1,025
17,849
7,996
0
4,585
12,835
0
35,885
L
Gilgamesh
CoolGuyIsaiah
Gilgamesh
8,651
2,204
1,811
2,271
23,578
22,210
0
7,099
15,930
0
26,840
W
Chaac
19,034
3,366
0
5,699
14,881
17,105
401
4,785
10,096
0
50,347
L
11,583
2,005
659
3,455
20,642
13,458
0
5,662
14,600
26,829
0
W
Zhong Kui
YouEvenAnimeBro
Zhong Kui
17,308
2,300
0
6,051
13,387
10,524
1,370
3,738
9,649
57,305
0
W
Heimdallr
lWcWl
Heimdallr
17,867
11,541
0
2,470
11,120
5,493
1,437
3,123
7,997
0
42,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
31,328
174
Minions Killed
116
0
Camps Cleared
0
744,601
Distance Traveled
752,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,902
727
58
4
0
261,048
1
L
Gilgamesh
9,577
638
24
2
0
284,462
3
W
Chaac
10,969
731
52
3
0
287,587
2
L
Hades
10,849
723
34
2
0
207,185
0
W
Zhong Kui
12,189
813
74
5
0
233,245
0
W
Heimdallr
11,516
768
48
3
0
223,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role