Player Matchup

Anubis
Anubis
RompeTarima
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,343 Elo+
Party 1
Freya
Freya
V1ctor37
Freya
Level 160
God Stats
1W - 1L
1,298 SR
Queue Stats
103W - 103L
1,474 Elo+
Solo
Mercury
Mercury
WichiSSJ
Mercury
Level 121
God Stats
89W - 65L
1,619 SR
Queue Stats
312W - 350L
1,476 Elo+
Party 1
Poseidon
Poseidon
dark-captain373
Poseidon
Level 66
God Stats
1W - 3L
1,186 SR
Queue Stats
179W - 239L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
drf_joao159
Gilgamesh
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 108L
1,335 Elo+
Party 2
Team Averages
Level 80
1,421 SR
1,398 Elo+

VS

Team Averages
Level 105
1,559 SR
1,472 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Mannu2020
Maui
Level 96
God Stats
5W - 3L
1,831 SR
Queue Stats
26W - 25L
1,347 Elo+
Solo
Medusa
Medusa
PETER2K30
Medusa
Level 99
God Stats
30W - 27L
1,526 SR
Queue Stats
91W - 90L
1,408 Elo+
Solo
Susano
Susano
TsujiruKifuja
Susano
Level 156
God Stats
1W - 1L
1,439 SR
Queue Stats
18W - 12L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 7 / 4
8,043
447
7,919
13,872
5,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
V1ctor37
Freya
14
1 / 3 / 1
8,218
457
8,405
14,016
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
WichiSSJ
Mercury
13
0 / 5 / 4
7,943
441
7,574
15,616
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
3 / 5 / 0
8,546
475
5,166
10,316
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
drf_joao159
Gilgamesh
12
1 / 1 / 3
7,763
431
3,970
14,032
10,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 0 / 4
10,783
599
8,718
11,162
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
 
Anubis
15
6 / 2 / 7
9,677
538
11,824
9,287
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
13
1 / 0 / 9
8,537
474
4,101
10,325
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
PETER2K30
Medusa
15
0 / 2 / 4
9,181
510
8,282
13,112
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 5
10,306
573
13,097
17,824
8,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
5
Kills
21
21
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
4
5
W
Anubis
 
Anubis
6
2
7
4.75
W
Maui
1
0
9
5.5
W
Medusa
PETER2K30
Medusa
0
2
4
1
L
Anubis
0
7
4
0.29
W
11
2
5
6.75
L
Freya
V1ctor37
Freya
1
3
1
0.5
L
Mercury
WichiSSJ
Mercury
0
5
4
0.4
L
Poseidon
3
5
0
0.6
L
Gilgamesh
drf_joao159
Gilgamesh
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
46,022
67,852
Taken
61,710
30,376
Mitigated
38,586
15,518
Healing
26,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,718
1,841
0
5,597
11,162
10,919
550
4,330
6,832
0
86,133
W
Anubis
 
Anubis
11,824
201
0
4,569
9,287
5,347
402
4,500
4,755
67,488
0
W
Maui
4,101
375
0
3,034
10,325
8,676
0
4,563
5,422
18,962
0
W
Medusa
PETER2K30
Medusa
8,282
2,179
0
6,907
13,112
5,417
0
4,925
7,803
0
85,570
L
Anubis
7,919
312
0
3,775
13,872
5,877
0
3,890
9,982
57,710
0
W
13,097
2,371
0
6,080
17,824
8,227
822
2,356
15,408
0
86,080
L
Freya
V1ctor37
Freya
8,405
2,583
0
5,817
14,016
5,259
0
1,226
12,790
64,765
0
L
Mercury
WichiSSJ
Mercury
7,574
3,533
0
500
15,616
5,548
0
2,544
13,072
0
73,283
L
Poseidon
5,166
890
0
1,242
10,316
3,318
0
4,232
6,084
68,329
0
L
Gilgamesh
drf_joao159
Gilgamesh
3,970
622
1,625
2,559
14,032
10,374
0
4,033
9,999
0
26,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
48,484
464
Minions Killed
569
0
Camps Cleared
0
1,702,705
Distance Traveled
1,787,905
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,783
599
178
10
0
384,607
4
W
Anubis
9,677
538
118
7
0
341,968
6
W
Maui
8,537
474
39
2
0
340,063
11
W
Medusa
9,181
510
126
7
0
332,530
12
L
Anubis
8,043
447
103
6
0
276,884
0
W
Susano
10,306
573
108
6
0
388,737
2
L
Freya
8,218
457
118
7
0
296,996
2
L
Mercury
7,943
441
107
6
0
398,024
1
L
Poseidon
8,546
475
95
5
0
349,198
6
L
Gilgamesh
7,763
431
41
2
0
381,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role