Player Matchup

Chiron
Chiron
Gviana
Chiron
Level 76
God Stats
9W - 4L
1,625 SR
Queue Stats
271W - 322L
1,432 Elo+
Solo
Artio
Artio
Kaua_Luciano
Artio
Level 148
God Stats
3W - 6L
1,252 SR
Queue Stats
734W - 718L
1,551 Elo+
Party 1
Janus
Janus
RazoorIK
Janus
Level 142
God Stats
4W - 1L
1,554 SR
Queue Stats
362W - 358L
1,574 Elo+
Party 1
Ganesha
Ganesha
SEIDWILLKOMMEN
Ganesha
Level 117
God Stats
1W - 1L
1,662 SR
Queue Stats
56W - 53L
1,477 Elo+
Party 1
Mercury
Mercury
xXAGUREXVXx
Mercury
Level 83
God Stats
26W - 13L
1,632 SR
Queue Stats
163W - 154L
1,509 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,509 Elo+

VS

Team Averages
Level 124
1,506 SR
1,487 Elo+
Vamana
Vamana
FNX_TpMBrL
Vamana
Level 159
God Stats
111W - 84L
1,633 SR
Queue Stats
406W - 422L
1,493 Elo+
Solo
Sylvanus
Sylvanus
FarofaMoída
Sylvanus
Level 160
God Stats
3W - 2L
1,559 SR
Queue Stats
11W - 12L
1,527 Elo+
Solo
Thanatos
Thanatos
Leonardoplayer
Thanatos
Level 98
God Stats
6W - 6L
1,584 SR
Queue Stats
83W - 77L
1,544 Elo+
Solo
Medusa
Medusa
Ruan_Heaper
Medusa
Level 87
God Stats
9W - 14L
1,398 SR
Queue Stats
313W - 366L
1,436 Elo+
Solo
Anubis
Anubis
tobias06_m
Anubis
Level 118
God Stats
2W - 6L
1,356 SR
Queue Stats
251W - 298L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gviana
Chiron
8
1 / 2 / 2
4,809
437
5,956
7,634
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,431
494
4,205
8,712
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
RazoorIK
Janus
12
4 / 0 / 0
6,736
612
5,474
5,237
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 2
5,216
474
2,748
8,124
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
xXAGUREXVXx
Mercury
10
2 / 1 / 0
5,588
508
2,080
7,150
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FNX_TpMBrL
Vamana
10
0 / 0 / 0
5,965
542
4,602
6,966
6,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
FarofaMoída
Sylvanus
9
1 / 1 / 1
5,052
459
5,393
6,770
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
9
0 / 3 / 0
5,211
474
2,995
9,593
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
2 / 0 / 0
5,338
485
3,966
5,016
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
tobias06_m
Anubis
10
1 / 3 / 0
5,939
540
2,776
5,414
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
4
4
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
FNX_TpMBrL
Vamana
0
0
0
0
L
Sylvanus
FarofaMoída
Sylvanus
1
1
1
1.5
W
Chiron
Gviana
Chiron
1
2
2
1
W
0
0
0
0
L
Thanatos
0
3
0
0
W
Janus
RazoorIK
Janus
4
0
0
4
L
Medusa
2
0
0
2
W
0
1
2
1
L
Anubis
tobias06_m
Anubis
1
3
0
0.33
W
Mercury
xXAGUREXVXx
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
19,732
36,857
Taken
33,759
16,117
Mitigated
20,285
14,999
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FNX_TpMBrL
Vamana
4,602
2,212
0
3,868
6,966
6,517
132
4,143
2,823
0
43,758
L
Sylvanus
FarofaMoída
Sylvanus
5,393
2,418
1,151
1,974
6,770
5,325
0
1,422
5,348
22,148
8,690
W
Chiron
Gviana
Chiron
5,956
1,966
832
2,978
7,634
2,381
0
2,192
5,442
0
32,696
W
4,205
1,130
0
5,821
8,712
5,301
0
558
8,154
35,512
0
L
Thanatos
2,995
652
0
5,172
9,593
3,432
0
2,515
7,078
0
36,716
W
Janus
RazoorIK
Janus
5,474
366
0
1,711
5,237
1,584
784
870
4,367
47,380
0
L
Medusa
3,966
2,026
0
342
5,016
1,751
0
988
4,028
0
30,937
W
2,748
243
1,483
1,424
8,124
4,453
0
2,397
5,727
15,167
0
L
Anubis
tobias06_m
Anubis
2,776
123
0
125
5,414
3,260
0
3,359
2,055
38,248
0
W
Mercury
xXAGUREXVXx
Mercury
2,080
682
0
750
7,150
2,398
0
1,423
5,727
0
41,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
27,505
298
Minions Killed
329
0
Camps Cleared
0
1,058,822
Distance Traveled
976,051
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,965
542
76
7
0
188,363
4
L
Sylvanus
5,052
459
51
5
0
199,640
3
W
Chiron
4,809
437
80
7
0
188,759
5
W
Artio
5,431
494
59
5
0
234,694
2
L
Thanatos
5,211
474
61
6
0
206,257
2
W
Janus
6,736
612
79
7
0
203,906
1
L
Medusa
5,338
485
51
5
0
205,050
1
W
Ganesha
5,216
474
5
0
0
204,819
3
L
Anubis
5,939
540
90
8
0
176,741
3
W
Mercury
5,588
508
75
7
0
226,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role