Player Matchup

Cu Chulainn
Cu Chulainn
Masters
DOOM_BLADE_21
Cu Chulainn
Masters
Level 127
God Stats
3W - 10L
1,537 SR
Queue Stats
203W - 184L
2,829 MMR
Solo
Scylla
Scylla
Masters
Hidnshoot
Scylla
Masters
Level 157
God Stats
3W - 3L
1,656 SR
Queue Stats
132W - 110L
2,675 MMR
Solo
Anhur
Anhur
Masters
Linkwanabe
Anhur
Masters
Level 49
God Stats
12W - 5L
1,824 SR
Queue Stats
131W - 92L
2,888 MMR
Solo
Fenrir
Fenrir
Masters
Xyta Vuramee
Fenrir
Masters
Level 160
God Stats
151W - 105L
1,731 SR
Queue Stats
766W - 746L
2,713 MMR
Solo
Ganesha
Ganesha
Masters
You Thought Boi
Ganesha
Masters
Level 156
God Stats
18W - 10L
1,776 SR
Queue Stats
316W - 289L
2,670 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,705 SR
2,755 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,598 SR
2,306 MMR
Hades
Hades
Diamond I
 
Hades
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Mason4721
Janus
Masters
Level 158
God Stats
11W - 13L
1,643 SR
Queue Stats
426W - 380L
2,772 MMR
Solo
Hun Batz
Hun Batz
Masters
MichaeldamiaNut
Hun Batz
Masters
Level 160
God Stats
6W - 6L
1,642 SR
Queue Stats
438W - 428L
2,888 MMR
Solo
Xbalanque
Xbalanque
Masters
Smurfzone2853
Xbalanque
Masters
Level 114
God Stats
23W - 16L
1,706 SR
Queue Stats
549W - 543L
2,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
11
3 / 0 / 0
6,542
654
5,192
7,953
4,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Hidnshoot
Scylla
10
0 / 0 / 2
5,869
587
3,806
3,285
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
11
3 / 0 / 0
6,288
629
6,079
7,760
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
10
3 / 0 / 4
5,986
599
3,071
6,167
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 6
5,428
543
2,564
5,744
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Guan YuMercuryCabrakanChronos

VS

Bans
Chang'eSusanoDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 2 / 0
5,377
538
3,636
7,460
4,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
 
Athena
5
0 / 2 / 0
4,410
441
1,957
5,337
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Mason4721
Janus
10
0 / 1 / 0
5,489
549
1,612
3,327
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
8
0 / 3 / 0
4,923
492
1,486
7,295
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
Smurfzone2853
Xbalanque
9
0 / 1 / 0
5,262
526
5,745
6,909
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Athena
 
Athena
0
2
0
0
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
3
0
0
3
W
Scylla
Hidnshoot
Scylla
0
0
2
1
W
Anhur
3
0
0
3
L
Janus
Mason4721
Janus
0
1
0
0
L
Hun Batz
0
3
0
0
L
Xbalanque
Smurfzone2853
Xbalanque
0
1
0
0
W
Fenrir
3
0
4
5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
14,436
30,909
Taken
30,328
14,895
Mitigated
11,195
12,886
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,636
367
0
4,205
7,460
4,744
0
170
7,290
36,975
0
L
Athena
 
Athena
1,957
1,095
318
1,684
5,337
1,991
0
2,070
3,267
9,675
235
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
5,192
1,611
0
2,526
7,953
4,765
319
3,093
4,860
0
45,395
W
Scylla
Hidnshoot
Scylla
3,806
481
0
780
3,285
1,246
0
1,278
2,007
45,750
0
W
Anhur
6,079
3,889
0
5,909
7,760
2,367
0
881
6,879
0
50,480
L
Janus
Mason4721
Janus
1,612
123
0
625
3,327
1,031
0
1,940
1,387
40,591
0
L
Hun Batz
1,486
371
0
3,042
7,295
2,038
0
448
6,847
0
30,145
L
Xbalanque
Smurfzone2853
Xbalanque
5,745
2,152
0
1,808
6,909
1,391
0
1,742
5,167
0
39,308
W
Fenrir
3,071
499
0
1,447
6,167
2,409
0
294
5,873
0
35,276
W
2,564
359
0
2,224
5,744
4,108
0
1,511
4,233
13,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
25,461
368
Minions Killed
315
0
Camps Cleared
0
960,123
Distance Traveled
865,058
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,377
538
71
7
0
164,779
3
L
Athena
4,410
441
16
2
0
124,043
1
W
Cu Chulainn
6,542
654
91
9
0
186,455
4
W
Scylla
5,869
587
107
11
0
194,027
4
W
Anhur
6,288
629
106
11
0
158,966
0
L
Janus
5,489
549
84
8
0
188,899
3
L
Hun Batz
4,923
492
71
7
0
204,776
2
L
Xbalanque
5,262
526
73
7
0
182,561
3
W
Fenrir
5,986
599
60
6
0
225,182
3
W
Ganesha
5,428
543
4
0
0
195,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role