Player Matchup

Zhong Kui
Zhong Kui
DACT117
Zhong Kui
Level 99
God Stats
4W - 7L
1,430 SR
Queue Stats
187W - 199L
1,360 Elo+
Solo
Geb
Geb
Keithrazzedyou
Geb
Level 99
God Stats
0W - 1L
1,556 SR
Queue Stats
9W - 16L
1,368 Elo+
Party 2
Artemis
Artemis
Tra_Locc93
Artemis
Level 41
God Stats
2W - 5L
1,288 SR
Queue Stats
6W - 17L
1,264 Elo+
Party 2
Thor
Thor
clutchGEAR3rd
Thor
Level 109
God Stats
4W - 2L
1,594 SR
Queue Stats
53W - 67L
1,387 Elo+
Party 2
Chaac
Chaac
madmike727
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,474 SR
1,376 Elo+

VS

Team Averages
Level 73
1,397 SR
1,431 Elo+
Thanatos
Thanatos
Gecko Pseudo
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,279 Elo+
Party 3
Baron Samedi
Baron Samedi
HottyToddy
Baron Samedi
Level 160
God Stats
28W - 13L
1,645 SR
Queue Stats
407W - 477L
1,420 Elo+
Solo
Anhur
Anhur
Meizanami
Anhur
Level 69
God Stats
59W - 53L
1,190 SR
Queue Stats
199W - 191L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Namwoon
Sylvanus
Level 7
God Stats
3W - 2L
1,190 SR
Queue Stats
78W - 72L
1,483 Elo+
Party 1
He Bo
He Bo
Pseudo5453
He Bo
Level 123
God Stats
3W - 1L
1,461 SR
Queue Stats
667W - 786L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DACT117
Zhong Kui
17
5 / 6 / 3
10,554
459
26,771
28,234
23,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 6
10,783
469
10,682
23,985
28,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Tra_Locc93
Artemis
14
2 / 4 / 3
8,598
374
10,528
13,895
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 7
10,272
447
12,928
19,147
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
16
1 / 4 / 3
9,776
425
8,997
17,279
12,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gecko Pseudo
Thanatos
15
4 / 8 / 7
10,247
446
11,385
23,788
13,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
HottyToddy
Baron Samedi
18
4 / 1 / 10
11,846
515
14,118
17,812
21,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Meizanami
Anhur
19
6 / 0 / 8
11,548
502
21,098
21,328
12,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Namwoon
Sylvanus
16
0 / 0 / 14
10,922
475
7,367
22,880
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
19
9 / 5 / 5
12,057
524
22,573
23,123
12,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
23
23
Deaths
14
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DACT117
Zhong Kui
5
6
3
1.08
W
Thanatos
Gecko Pseudo
Thanatos
4
8
7
0.94
W
Baron Samedi
HottyToddy
Baron Samedi
4
1
10
9
L
3
3
6
2
W
Anhur
Meizanami
Anhur
6
0
8
10
W
Sylvanus
Namwoon
Sylvanus
0
0
14
7
W
He Bo
9
5
5
2.3
L
Artemis
Tra_Locc93
Artemis
2
4
3
0.88
L
3
6
7
1.08
L
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,906
Damage
76,541
102,540
Taken
108,931
79,514
Mitigated
91,575
29,040
Healing
64,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DACT117
Zhong Kui
26,771
3,125
0
9,675
28,234
23,806
609
14,010
13,987
102,288
0
W
Thanatos
Gecko Pseudo
Thanatos
11,385
2,537
1,001
14,669
23,788
13,548
552
6,915
16,873
0
71,175
W
Baron Samedi
HottyToddy
Baron Samedi
14,118
1,325
1,935
8,917
17,812
21,378
798
3,446
14,366
80,585
0
L
10,682
925
493
3,946
23,985
28,702
0
7,761
16,107
36,424
0
W
Anhur
Meizanami
Anhur
21,098
14,084
0
13,504
21,328
12,483
2,301
6,830
14,498
0
125,866
W
Sylvanus
Namwoon
Sylvanus
7,367
2,372
4,883
9,051
22,880
31,643
283
8,875
14,005
26,261
3,534
W
He Bo
22,573
2,063
1,471
8,797
23,123
12,523
1,962
11,387
11,736
91,877
0
L
Artemis
Tra_Locc93
Artemis
10,528
4,606
0
4,192
13,895
4,804
739
5,026
8,789
0
43,486
L
12,928
1,221
0
5,218
19,147
9,464
94
6,949
12,104
0
61,133
L
Chaac
8,997
821
0
5,516
17,279
12,738
768
8,949
7,898
0
66,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
56,620
448
Minions Killed
592
0
Camps Cleared
0
1,983,807
Distance Traveled
1,945,555
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,554
459
140
6
0
341,844
2
W
Thanatos
10,247
446
87
4
0
392,571
0
W
Baron Samedi
11,846
515
145
6
0
374,221
0
L
Geb
10,783
469
45
2
0
390,335
4
W
Anhur
11,548
502
191
8
0
382,956
10
W
Sylvanus
10,922
475
34
1
0
379,354
9
W
He Bo
12,057
524
135
6
0
416,453
1
L
Artemis
8,598
374
63
3
0
381,283
0
L
Thor
10,272
447
107
5
0
432,591
0
L
Chaac
9,776
425
93
4
0
437,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role