Player Matchup

Artemis
Artemis
ChineseBTR
Artemis
Level 121
God Stats
11W - 7L
1,759 SR
Queue Stats
194W - 125L
1,609 Elo+
Party 1
Zeus
Zeus
Highh_Tides
Zeus
Level 157
God Stats
3W - 3L
1,475 SR
Queue Stats
706W - 594L
1,621 Elo+
Party 2
Thanatos
Thanatos
Shinmon_Benimaru
Thanatos
Level 154
God Stats
2W - 0L
1,579 SR
Queue Stats
187W - 129L
1,581 Elo+
Party 1
Athena
Athena
TensaZenMiamitsu
Athena
Level 156
God Stats
66W - 41L
1,658 SR
Queue Stats
1,164W - 1,009L
1,567 Elo+
Party 2
Merlin
Merlin
vRoguev
Merlin
Level 66
God Stats
1W - 0L
1,338 SR
Queue Stats
26W - 17L
1,614 Elo+
Party 1
Team Averages
Level 131
1,562 SR
1,599 Elo+

VS

Team Averages
Level 143
1,618 SR
1,475 Elo+
Hades
Hades
ChibiCatz
Hades
Level 149
God Stats
13W - 20L
1,439 SR
Queue Stats
139W - 132L
1,484 Elo+
Party 3
Ishtar
Ishtar
VVGreeley
Ishtar
Level 138
God Stats
18W - 13L
1,693 SR
Queue Stats
659W - 640L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Xx OdinDarok xX
Sylvanus
Level 149
God Stats
37W - 27L
1,585 SR
Queue Stats
165W - 181L
1,401 Elo+
Party 3
Bellona
Bellona
xXReyAleXx
Bellona
Level 157
God Stats
1W - 1L
1,741 SR
Queue Stats
124W - 126L
1,424 Elo+
Party 3
Ne Zha
Ne Zha
xXxMARVITZxXx
Ne Zha
Level 122
God Stats
29W - 18L
1,631 SR
Queue Stats
500W - 539L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChineseBTR
Artemis
19
6 / 1 / 1
11,661
614
13,095
18,514
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 9
10,801
568
9,412
11,809
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
10 / 1 / 2
12,219
643
16,563
20,956
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 6
9,727
512
5,074
11,725
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
vRoguev
Merlin
17
2 / 1 / 4
10,240
539
9,772
10,175
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChibiCatz
Hades
14
1 / 6 / 0
8,002
421
10,094
16,428
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
VVGreeley
Ishtar
15
2 / 7 / 0
9,240
486
8,333
18,540
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
1 / 9 / 0
7,985
420
8,776
18,697
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xXReyAleXx
Bellona
15
1 / 0 / 1
8,320
438
6,733
13,328
12,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 2 / 2
8,971
472
3,930
15,742
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
ChibiCatz
Hades
1
6
0
0.17
W
Artemis
ChineseBTR
Artemis
6
1
1
6.5
W
4
2
9
4.25
W
10
1
2
11
W
2
0
6
5
L
Ishtar
VVGreeley
Ishtar
2
7
0
0.29
L
Sylvanus
1
9
0
0.11
W
Merlin
vRoguev
Merlin
2
1
4
4
L
Bellona
xXReyAleXx
Bellona
1
0
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,916
Damage
37,866
73,179
Taken
82,735
47,493
Mitigated
41,574
41,347
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ChibiCatz
Hades
10,094
1,083
577
5,707
16,428
7,879
196
9,113
6,993
62,016
0
W
Artemis
ChineseBTR
Artemis
13,095
6,985
0
12,444
18,514
8,338
124
491
18,023
0
111,930
W
9,412
1,359
0
373
11,809
4,648
779
1,670
10,139
93,356
968
W
16,563
5,689
0
23,410
20,956
16,782
47
8,982
11,974
0
93,905
W
5,074
1,848
0
3,022
11,725
13,006
0
3,735
7,990
20,208
0
L
Ishtar
VVGreeley
Ishtar
8,333
3,848
0
4,861
18,540
6,546
0
1,786
16,754
0
74,985
L
Sylvanus
8,776
2,502
463
4,520
18,697
8,173
698
4,764
12,955
42,825
8,366
W
Merlin
vRoguev
Merlin
9,772
1,919
0
2,098
10,175
4,719
866
3,971
6,204
88,646
0
L
Bellona
xXReyAleXx
Bellona
6,733
2,047
0
4,773
13,328
12,183
0
5,680
7,648
0
63,158
L
3,930
893
0
2,607
15,742
6,793
0
2,863
12,840
0
98,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
42,518
625
Minions Killed
568
0
Camps Cleared
0
1,756,619
Distance Traveled
1,650,997
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,002
421
103
5
0
314,745
6
W
Artemis
11,661
614
163
9
0
296,685
0
W
Zeus
10,801
568
138
7
0
391,920
1
W
Thanatos
12,219
643
149
8
0
361,278
5
W
Athena
9,727
512
19
1
0
366,639
0
L
Ishtar
9,240
486
122
6
0
309,732
8
L
Sylvanus
7,985
420
88
5
0
197,958
2
W
Merlin
10,240
539
156
8
0
340,097
1
L
Bellona
8,320
438
119
6
0
408,563
5
L
Ne Zha
8,971
472
136
7
0
419,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role