Player Matchup

Geb
Geb
LuckasHw
Geb
Level 67
God Stats
9W - 2L
1,709 SR
Queue Stats
179W - 98L
1,730 Elo+
Party 1
Achilles
Achilles
Pandatar
Achilles
Level 126
God Stats
2W - 0L
1,508 SR
Queue Stats
31W - 18L
1,677 Elo+
Solo
Sobek
Sobek
Yuiimoe
Sobek
Level 127
God Stats
9W - 11L
1,504 SR
Queue Stats
703W - 519L
1,693 Elo+
Party 1
Hercules
Hercules
lZérÓl
Hercules
Level 157
God Stats
11W - 8L
1,643 SR
Queue Stats
797W - 605L
1,727 Elo+
Party 1
Ah Puch
Ah Puch
p4kpasito
Ah Puch
Level 147
God Stats
10W - 2L
1,805 SR
Queue Stats
552W - 431L
1,717 Elo+
Party 1
Team Averages
Level 125
1,634 SR
1,709 Elo+

VS

Team Averages
Level 156
1,548 SR
1,617 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MwGzMoney
Cu Chulainn
Level 160
God Stats
10W - 4L
1,719 SR
Queue Stats
230W - 233L
1,633 Elo+
Solo
Lancelot
Lancelot
Sirey
Lancelot
Level 159
God Stats
0W - 1L
1,353 SR
Queue Stats
88W - 88L
1,665 Elo+
Party 3
Bacchus
Bacchus
awsomeade
Bacchus
Level 139
God Stats
4W - 2L
1,666 SR
Queue Stats
111W - 105L
1,671 Elo+
Party 3
Awilix
Awilix
xaiidyn
Awilix
Level 160
God Stats
0W - 1L
1,502 SR
Queue Stats
72W - 55L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 19
10,866
724
12,058
16,729
19,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Pandatar
Achilles
16
4 / 4 / 17
10,217
681
15,192
14,517
21,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Yuiimoe
Sobek
18
6 / 4 / 17
10,960
731
12,301
18,074
28,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
lZérÓl
Hercules
19
8 / 3 / 13
11,630
775
18,566
16,112
21,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
p4kpasito
Ah Puch
20
6 / 2 / 16
11,440
763
31,418
14,359
7,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 5 / 8
10,381
692
17,044
17,844
10,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
MwGzMoney
Cu Chulainn
18
4 / 2 / 8
10,238
683
15,744
26,391
25,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Sirey
Lancelot
15
3 / 7 / 8
9,516
634
8,402
15,335
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
awsomeade
Bacchus
15
2 / 5 / 9
9,808
654
13,007
20,605
29,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Awilix
xaiidyn
Awilix
15
2 / 6 / 12
9,821
655
10,420
15,775
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
25
Kills
16
16
Deaths
25
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
8
1.8
W
1
3
19
3.5
L
Cu Chulainn
MwGzMoney
Cu Chulainn
4
2
8
4
W
Achilles
Pandatar
Achilles
4
4
17
3.13
L
Lancelot
Sirey
Lancelot
3
7
8
1
W
Sobek
Yuiimoe
Sobek
6
4
17
3.63
L
Bacchus
awsomeade
Bacchus
2
5
9
1.3
W
Hercules
lZérÓl
Hercules
8
3
13
4.83
W
Ah Puch
p4kpasito
Ah Puch
6
2
16
7
L
Awilix
xaiidyn
Awilix
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,535
Damage
64,617
79,791
Taken
95,950
99,139
Mitigated
85,381
24,528
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,044
7,907
998
2,655
17,844
10,937
64
7,810
9,571
0
40,030
W
12,058
1,040
1,369
4,113
16,729
19,928
329
2,507
13,559
19,220
0
L
Cu Chulainn
MwGzMoney
Cu Chulainn
15,744
2,294
940
10,433
26,391
25,104
0
16,089
9,051
59
33,174
W
Achilles
Pandatar
Achilles
15,192
3,104
1,153
1,757
14,517
21,272
1,720
2,443
11,580
0
20,457
L
Lancelot
Sirey
Lancelot
8,402
1,468
1,105
1,978
15,335
9,819
0
9,053
5,599
0
13,153
W
Sobek
Yuiimoe
Sobek
12,301
659
665
4,291
18,074
28,961
835
3,331
14,040
20,588
0
L
Bacchus
awsomeade
Bacchus
13,007
1,427
3,378
4,516
20,605
29,141
50
11,843
7,819
21,224
0
W
Hercules
lZérÓl
Hercules
18,566
6,700
1,059
4,992
16,112
21,157
136
2,619
12,951
0
30,968
W
Ah Puch
p4kpasito
Ah Puch
31,418
1,415
184
4,945
14,359
7,821
862
2,166
11,897
56,507
0
L
Awilix
xaiidyn
Awilix
10,420
3,644
646
1,545
15,775
10,380
0
7,178
8,133
0
16,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
49,764
127
Minions Killed
162
0
Camps Cleared
0
1,375,041
Distance Traveled
1,332,005
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,381
692
71
5
0
250,713
0
W
Geb
10,866
724
10
1
0
302,761
0
L
Cu Chulainn
10,238
683
32
2
0
308,659
1
W
Achilles
10,217
681
16
1
0
257,667
0
L
Lancelot
9,516
634
21
1
0
254,851
0
W
Sobek
10,960
731
23
2
0
266,407
4
L
Bacchus
9,808
654
20
1
0
267,013
0
W
Hercules
11,630
775
21
1
0
275,898
5
W
Ah Puch
11,440
763
57
4
0
272,308
5
L
Awilix
9,821
655
18
1
0
250,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role