Player Matchup

Pele
Pele
BlindBelt11
Pele
Level 32
God Stats
15W - 13L
1,485 SR
Queue Stats
46W - 52L
1,322 Elo+
Party 2
Chronos
Chronos
Blind_Dream1
Chronos
Level 105
God Stats
4W - 5L
1,318 SR
Queue Stats
179W - 178L
1,314 Elo+
Party 2
Ares
Ares
CRISPYJUICERS
Ares
Level 16
God Stats
4W - 2L
1,389 SR
Queue Stats
8W - 15L
1,235 Elo+
Party 2
Hachiman
Hachiman
Frimmittykrik3t
Hachiman
Level 29
God Stats
3W - 0L
1,227 SR
Queue Stats
67W - 78L
1,281 Elo+
Party 2
Chaac
Chaac
xXBooDeHunterXx
Chaac
Level 84
God Stats
2W - 3L
1,200 SR
Queue Stats
45W - 34L
1,427 Elo+
Solo
Team Averages
Level 53
1,324 SR
1,316 Elo+

VS

Team Averages
Level 63
1,433 SR
1,189 Elo+
Jormungandr
Jormungandr
AceSlimReaper
Jormungandr
Level 48
God Stats
5W - 6L
1,462 SR
Queue Stats
63W - 100L
1,255 Elo+
Solo
Jing Wei
Jing Wei
CeceProtein
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
860 Elo+
Solo
Chaac
Chaac
TobascoHotSauce
Chaac
Level 66
God Stats
0W - 1L
1,256 SR
Queue Stats
52W - 72L
1,163 Elo+
Party 1
Kali
Kali
blackbolt1023
Kali
Level 84
God Stats
4W - 5L
1,363 SR
Queue Stats
92W - 99L
1,338 Elo+
Solo
Merlin
Merlin
titanfan6677
Merlin
Level 83
God Stats
4W - 5L
1,583 SR
Queue Stats
72W - 95L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,300
452
14,355
20,791
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
Blind_Dream1
Chronos
20
6 / 1 / 3
13,616
545
19,967
17,794
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 1
10,917
437
6,732
21,320
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
16
2 / 2 / 2
10,064
403
15,125
23,201
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 0
13,306
532
1,766
10,029
9,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceSlimReaper
Jormungandr
16
2 / 2 / 4
10,017
401
18,185
20,925
13,719
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jing Wei
CeceProtein
Jing Wei
15
2 / 4 / 3
9,297
372
12,193
15,635
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 0 / 1
12,611
504
971
5,121
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 3 / 0
11,175
447
11,331
24,656
10,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
0 / 4 / 4
10,373
415
14,855
17,856
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
13
Kills
10
10
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AceSlimReaper
Jormungandr
2
2
4
2
W
3
4
5
1.38
W
Chronos
Blind_Dream1
Chronos
6
1
3
7.5
W
2
2
1
1.25
L
Jing Wei
CeceProtein
Jing Wei
2
4
3
0.88
W
Hachiman
2
2
2
1.5
L
0
0
1
0.5
L
6
3
0
2
L
Merlin
0
4
4
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,945
Damage
57,535
93,135
Taken
84,193
67,149
Mitigated
42,751
31,136
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AceSlimReaper
Jormungandr
18,185
7,775
0
3,284
20,925
13,719
0
5,720
15,205
70,509
0
W
14,355
3,419
169
5,936
20,791
8,846
1,366
8,120
12,632
0
89,658
W
Chronos
Blind_Dream1
Chronos
19,967
4,384
0
5,790
17,794
8,881
4,804
7,931
9,863
120,257
0
W
6,732
532
349
5,725
21,320
27,820
176
8,070
13,250
35,757
7,532
L
Jing Wei
CeceProtein
Jing Wei
12,193
7,562
0
5,223
15,635
5,908
110
1,954
13,681
0
54,007
W
Hachiman
15,125
9,467
0
11,590
23,201
12,535
1,240
8,919
14,282
0
76,180
L
971
128
0
1,267
5,121
4,870
0
0
5,121
0
103,175
L
11,331
6,047
0
3,514
24,656
10,731
0
7,488
17,168
0
93,627
L
Merlin
14,855
989
0
6,542
17,856
7,523
0
10,452
7,404
98,206
0
W
1,766
50
0
1,577
10,029
9,067
0
0
9,886
0
113,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
53,473
687
Minions Killed
648
0
Camps Cleared
0
2,235,302
Distance Traveled
2,186,504
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,017
401
99
4
0
388,303
1
W
Pele
11,300
452
94
4
0
554,781
1
W
Chronos
13,616
545
202
8
0
446,886
5
W
Ares
10,917
437
49
2
0
473,703
0
L
Jing Wei
9,297
372
73
3
0
370,215
6
W
Hachiman
10,064
403
108
4
0
408,277
2
L
Chaac
12,611
504
237
9
0
439,203
0
L
Kali
11,175
447
96
4
0
547,278
0
L
Merlin
10,373
415
143
6
0
441,505
7
W
Chaac
13,306
532
234
9
0
351,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role