Player Matchup

Thor
Thor
BeefjerkyG
Thor
Level 158
God Stats
1W - 0L
1,707 SR
Queue Stats
24W - 8L
1,808 Elo+
Party 1
Zhong Kui
Zhong Kui
Griffiki
Zhong Kui
Level 148
God Stats
1W - 0L
1,597 SR
Queue Stats
29W - 5L
1,902 Elo+
Party 1
Horus
Horus
Ranaera
Horus
Level 125
God Stats
4W - 0L
1,821 SR
Queue Stats
16W - 5L
1,785 Elo+
Party 1
Team Averages
Level 144
1,708 SR
1,832 Elo+

VS

Team Averages
Level 72
1,445 SR
1,443 Elo+
Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Order_69_
Baron Samedi
Level 108
God Stats
112W - 88L
1,666 SR
Queue Stats
976W - 1,031L
1,541 Elo+
Solo
Loki
Loki
Wildberry
Loki
Level 48
God Stats
0W - 1L
1,170 SR
Queue Stats
8W - 13L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,826
783
5,377
5,070
3,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Griffiki
Zhong Kui
12
0 / 1 / 5
7,327
733
8,087
8,633
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Ranaera
Horus
13
3 / 1 / 2
7,335
734
6,169
7,638
6,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 3
6,996
700
3,659
7,025
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Order_69_
Baron Samedi
11
1 / 2 / 2
6,481
648
7,800
8,365
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 3 / 1
6,888
689
1,274
8,290
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
3
3
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
3
1.5
W
2
1
3
3.5
W
Zhong Kui
Griffiki
Zhong Kui
0
1
5
2.5
L
Baron Samedi
Order_69_
Baron Samedi
1
2
2
1
W
Horus
Ranaera
Horus
3
1
2
4
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
12,733
21,341
Taken
23,680
16,381
Mitigated
13,257
6,570
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,659
526
2,692
1,181
7,025
6,569
0
3,043
3,982
14,932
0
W
5,377
1,072
0
688
5,070
3,039
0
2,171
2,899
0
36,196
W
Zhong Kui
Griffiki
Zhong Kui
8,087
1,729
1,067
2,910
8,633
6,482
299
5,162
3,471
39,100
0
L
Baron Samedi
Order_69_
Baron Samedi
7,800
570
1,403
1,594
8,365
3,832
0
2,792
5,573
22,608
0
W
Horus
Ranaera
Horus
6,169
2,343
495
1,410
7,638
6,860
0
4,225
3,413
0
9,654
L
Loki
1,274
231
0
192
8,290
2,856
224
2,285
6,005
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
20,365
142
Minions Killed
89
0
Camps Cleared
0
530,753
Distance Traveled
534,121
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,996
700
34
3
0
174,457
3
W
Thor
7,826
783
60
6
0
175,308
4
W
Zhong Kui
7,327
733
72
7
0
162,674
2
L
Baron Samedi
6,481
648
26
3
0
175,527
6
W
Horus
7,335
734
10
1
0
192,771
0
L
Loki
6,888
689
29
3
0
184,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role