Player Matchup

Ratatoskr
Ratatoskr
Lost Protector
Ratatoskr
Level 158
God Stats
1W - 2L
1,399 SR
Queue Stats
145W - 199L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Meech420
Danzaburou
Level 105
God Stats
27W - 31L
1,521 SR
Queue Stats
114W - 142L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
TopheyToast
Baron Samedi
Level 137
God Stats
5W - 2L
1,632 SR
Queue Stats
216W - 248L
1,404 Elo+
Party 1
Team Averages
Level 133
1,518 SR
1,366 Elo+

VS

Team Averages
Level 69
1,357 SR
1,284 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Caliboy23
Hercules
Level 29
God Stats
3W - 6L
1,233 SR
Queue Stats
65W - 148L
1,156 Elo+
Party 2
Cliodhna
Cliodhna
Jaytoon
Cliodhna
Level 77
God Stats
37W - 47L
1,337 SR
Queue Stats
364W - 601L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lost Protector
Ratatoskr
16
2 / 0 / 5
10,777
770
6,702
15,537
11,563
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Meech420
Danzaburou
17
5 / 0 / 4
10,817
773
13,036
9,753
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TopheyToast
Baron Samedi
16
2 / 1 / 6
10,127
723
14,016
11,202
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 2 / 0
9,156
654
8,164
16,487
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Caliboy23
Hercules
14
0 / 2 / 0
8,198
586
4,952
13,542
13,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Jaytoon
Cliodhna
13
0 / 5 / 1
8,206
586
10,247
10,492
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Hercules
Caliboy23
Hercules
0
2
0
0
L
Cliodhna
Jaytoon
Cliodhna
0
5
1
0.1
W
Ratatoskr
Lost Protector
Ratatoskr
2
0
5
4.5
W
Danzaburou
Meech420
Danzaburou
5
0
4
7
W
Baron Samedi
TopheyToast
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
23,363
36,492
Taken
40,521
22,777
Mitigated
41,064
23,515
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,164
2,956
0
1,817
16,487
23,060
27
5,125
10,982
33,291
0
L
Hercules
Caliboy23
Hercules
4,952
1,076
281
1,005
13,542
13,259
0
5,212
7,912
0
14,667
L
Cliodhna
Jaytoon
Cliodhna
10,247
189
0
3,105
10,492
4,745
0
2,810
7,564
0
29,349
W
Ratatoskr
Lost Protector
Ratatoskr
6,702
1,495
0
7,064
15,537
11,563
204
3,181
12,356
0
28,273
W
Danzaburou
Meech420
Danzaburou
13,036
6,693
0
6,432
9,753
4,863
2,024
2,422
7,331
0
70,656
W
Baron Samedi
TopheyToast
Baron Samedi
14,016
1,096
3,637
6,382
11,202
6,351
646
2,951
8,251
55,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
25,560
217
Minions Killed
112
0
Camps Cleared
0
822,189
Distance Traveled
760,807
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,156
654
43
3
0
267,180
4
L
Hercules
8,198
586
22
2
0
261,680
0
L
Cliodhna
8,206
586
47
3
0
231,947
0
W
Ratatoskr
10,777
770
45
3
0
303,397
7
W
Danzaburou
10,817
773
87
6
0
264,589
11
W
Baron Samedi
10,127
723
85
6
0
254,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role