Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Axon Galaxy
Ravana
Level 129
God Stats
6W - 11L
1,510 SR
Queue Stats
171W - 177L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
MecaZillaFox
Cthulhu
Level 47
God Stats
1W - 3L
1,487 SR
Queue Stats
35W - 36L
1,582 Elo+
Solo
Chang'e
Chang'e
ShwiggitySwooty
Chang'e
Level 22
God Stats
2W - 2L
1,425 SR
Queue Stats
2W - 4L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
lopvii
Danzaburou
Level 108
God Stats
3W - 2L
1,730 SR
Queue Stats
126W - 128L
1,457 Elo+
Party 1
Team Averages
Level 93
1,530 SR
1,516 Elo+

VS

Team Averages
Level 89
1,630 SR
1,675 Elo+
Hades
Hades
FrozenTundra777
Hades
Level 61
God Stats
18W - 7L
1,914 SR
Queue Stats
135W - 92L
1,623 Elo+
Party 2
Ishtar
Ishtar
MrGooseKnuckles
Ishtar
Level 143
God Stats
1W - 1L
1,273 SR
Queue Stats
310W - 202L
1,697 Elo+
Party 2
Lancelot
Lancelot
Nintangco
Lancelot
Level 126
God Stats
3W - 0L
1,731 SR
Queue Stats
22W - 21L
1,626 Elo+
Solo
Mulan
Mulan
PoohShiesty420
Mulan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 37L
1,739 Elo+
Party 2
Atlas
Atlas
Zxvw00
Atlas
Level 89
God Stats
14W - 7L
1,732 SR
Queue Stats
259W - 163L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 0 / 0
8,739
486
12,299
14,413
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
14
0 / 3 / 1
7,708
428
4,999
13,642
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
MecaZillaFox
Cthulhu
11
1 / 2 / 1
7,753
431
8,727
20,391
20,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 2
7,169
398
4,345
11,849
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lopvii
Danzaburou
14
0 / 2 / 2
8,352
464
9,020
14,421
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,788
433
3,183
6,746
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 4
9,886
549
14,324
12,468
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Nintangco
Lancelot
16
2 / 2 / 5
9,913
551
9,374
14,567
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 3
11,634
646
15,496
18,499
15,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Zxvw00
Atlas
14
2 / 1 / 3
9,320
518
10,749
17,719
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
11
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
0
0
4
L
Ravana
0
3
1
0.17
W
1
1
5
3.5
L
Cthulhu
MecaZillaFox
Cthulhu
1
2
1
0.75
W
2
1
4
4
W
Lancelot
Nintangco
Lancelot
2
2
5
2.25
W
4
1
3
5.5
L
0
4
2
0.25
W
Atlas
Zxvw00
Atlas
2
1
3
3.5
L
Danzaburou
lopvii
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
53,126
74,716
Taken
69,999
42,576
Mitigated
50,254
28,562
Healing
27,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,299
1,206
0
5,353
14,413
6,212
0
1,309
13,104
0
72,888
L
Ravana
4,999
619
0
5,178
13,642
6,158
0
319
13,323
0
54,391
W
3,183
701
451
4,124
6,746
3,515
0
2,581
4,165
36,721
0
L
Cthulhu
MecaZillaFox
Cthulhu
8,727
1,613
2,904
2,900
20,391
20,468
81
6,205
14,186
31,251
0
W
14,324
7,445
0
6,914
12,468
5,930
2,457
1,905
10,563
0
90,932
W
Lancelot
Nintangco
Lancelot
9,374
1,982
0
789
14,567
7,211
102
1,336
13,231
0
102,868
W
15,496
2,313
0
10,654
18,499
15,622
188
710
17,789
0
104,476
L
4,345
90
1,883
3,260
11,849
4,658
492
4,030
7,819
40,190
0
W
Atlas
Zxvw00
Atlas
10,749
4,059
0
4,897
17,719
17,976
153
6,907
10,812
41,244
4,505
L
Danzaburou
lopvii
Danzaburou
9,020
2,742
0
7,084
14,421
5,080
0
1,132
13,289
0
70,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
48,541
447
Minions Killed
591
0
Camps Cleared
0
1,723,211
Distance Traveled
1,648,006
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,739
486
111
6
0
383,978
4
L
Ravana
7,708
428
101
6
0
341,080
6
W
Hades
7,788
433
52
3
0
206,293
0
L
Cthulhu
7,753
431
36
2
0
355,052
2
W
Ishtar
9,886
549
152
8
0
331,846
8
W
Lancelot
9,913
551
148
8
0
421,732
5
W
Mulan
11,634
646
188
10
0
321,816
7
L
Chang'e
7,169
398
71
4
0
314,807
0
W
Atlas
9,320
518
51
3
0
366,319
1
L
Danzaburou
8,352
464
128
7
0
328,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role