Player Matchup

Janus
Janus
MaUr1c10
Janus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,799 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XelaHtok
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 170L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Zenkibo
Aphrodite
Level 60
God Stats
20W - 12L
1,615 SR
Queue Stats
131W - 125L
1,494 Elo+
Party 2
Rama
Rama
iFedd
Rama
Level 97
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 1L
1,799 Elo+
Party 1
Arachne
Arachne
realalexthegreat
Arachne
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
31W - 31L
1,474 Elo+
Solo
Team Averages
Level 96
1,619 SR
1,612 Elo+

VS

Team Averages
Level 94
1,439 SR
1,477 Elo+
Khepri
Khepri
Fazd
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 112L
1,530 Elo+
Solo
Hades
Hades
LunchyBoxHero
Hades
Level 94
God Stats
1W - 5L
1,322 SR
Queue Stats
287W - 306L
1,443 Elo+
Party 3
Mercury
Mercury
YoYoEdman
Mercury
Level 105
God Stats
23W - 25L
1,486 SR
Queue Stats
485W - 457L
1,516 Elo+
Solo
King Arthur
King Arthur
evolted
King Arthur
Level 85
God Stats
24W - 31L
1,453 SR
Queue Stats
428W - 437L
1,445 Elo+
Party 3
Skadi
Skadi
osamabeanladan
Skadi
Level 65
God Stats
20W - 20L
1,433 SR
Queue Stats
169W - 179L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaUr1c10
Janus
20
3 / 5 / 20
14,828
494
27,024
26,143
12,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
XelaHtok
Cu Chulainn
20
7 / 8 / 17
15,330
511
21,362
42,287
54,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Zenkibo
Aphrodite
20
4 / 1 / 19
15,576
519
8,645
25,598
28,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
iFedd
Rama
20
15 / 4 / 3
19,576
653
43,783
31,608
15,197
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 7 / 13
16,505
550
32,296
41,023
27,974
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fazd
Khepri
17
2 / 6 / 10
12,433
414
10,963
32,237
46,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 9 / 9
15,174
506
25,597
27,214
20,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
YoYoEdman
Mercury
20
4 / 9 / 12
14,516
484
24,139
32,717
18,393
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
evolted
King Arthur
19
4 / 10 / 5
13,298
443
18,054
38,484
48,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 10 / 5
14,971
499
27,585
32,754
16,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
66
44
Kills
25
25
Deaths
44
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
Fazd
Khepri
2
6
10
1.17
L
7
9
9
1.28
W
Janus
MaUr1c10
Janus
3
5
20
2.6
W
Cu Chulainn
XelaHtok
Cu Chulainn
7
8
17
1.94
L
Mercury
YoYoEdman
Mercury
4
9
12
1.11
W
Aphrodite
Zenkibo
Aphrodite
4
1
19
13.5
L
King Arthur
evolted
King Arthur
4
10
5
0.65
W
Rama
iFedd
Rama
15
4
3
4.13
L
8
10
5
1.05
W
15
7
13
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,110
Damage
106,338
166,659
Taken
163,406
138,950
Mitigated
149,791
64,361
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Fazd
Khepri
10,963
1,599
0
3,150
32,237
46,362
0
7,892
24,345
42,892
0
L
25,597
1,350
1,199
6,461
27,214
20,842
0
6,653
20,561
113,435
0
W
Janus
MaUr1c10
Janus
27,024
2,740
0
3,091
26,143
12,892
1,648
9,319
16,824
134,633
0
W
Cu Chulainn
XelaHtok
Cu Chulainn
21,362
4,680
0
7,288
42,287
54,209
819
7,771
34,516
74
86,915
L
Mercury
YoYoEdman
Mercury
24,139
13,185
0
2,538
32,717
18,393
0
7,709
25,008
0
158,205
W
Aphrodite
Zenkibo
Aphrodite
8,645
1,490
9,774
10,726
25,598
28,678
1,653
7,387
18,211
34,901
0
L
King Arthur
evolted
King Arthur
18,054
2,842
0
3,406
38,484
48,192
0
8,850
29,634
0
77,349
W
Rama
iFedd
Rama
43,783
37,129
0
17,426
31,608
15,197
6,306
9,309
22,299
0
218,767
L
27,585
14,108
0
9,617
32,754
16,002
1,118
5,560
27,194
0
118,210
W
32,296
18,450
0
16,056
41,023
27,974
2,519
8,756
32,267
0
136,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,815
Gold Earned
70,392
693
Minions Killed
680
0
Camps Cleared
0
2,764,378
Distance Traveled
2,691,471
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,433
414
34
1
0
578,232
5
L
Hades
15,174
506
158
5
0
516,526
9
W
Janus
14,828
494
148
5
0
582,805
1
W
Cu Chulainn
15,330
511
119
4
0
530,205
7
L
Mercury
14,516
484
209
7
0
601,023
3
W
Aphrodite
15,576
519
53
2
0
576,371
3
L
King Arthur
13,298
443
107
4
0
523,539
0
W
Rama
19,576
653
250
8
0
516,595
9
L
Skadi
14,971
499
172
6
0
472,151
0
W
Arachne
16,505
550
123
4
0
558,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role