Player Matchup

Nox
Nox
Exmeris
Nox
Level 88
God Stats
11W - 8L
1,613 SR
Queue Stats
51W - 34L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Sharkoo1
Danzaburou
Level 69
God Stats
21W - 13L
1,655 SR
Queue Stats
36W - 25L
1,578 Elo+
Party 2
Odin
Odin
hellhound23
Odin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,572 Elo+
Party 2
Artio
Artio
littlegreen6624
Artio
Level 58
God Stats
1W - 3L
1,690 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Anubis
Anubis
underdog1511
Anubis
Level 82
God Stats
6W - 2L
1,680 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 2
Team Averages
Level 82
1,628 SR
1,494 Elo+

VS

Team Averages
Level 116
1,529 SR
1,565 Elo+
Rama
Rama
CaveDevil
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Elimintaliti
Aphrodite
Level 125
God Stats
8W - 5L
1,438 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
Gaok
Gilgamesh
Level 28
God Stats
2W - 2L
1,606 SR
Queue Stats
3W - 6L
1,480 Elo+
Solo
Thanatos
Thanatos
Orbitalzone
Thanatos
Level 145
God Stats
68W - 68L
1,602 SR
Queue Stats
320W - 291L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
SoulfulDragon
Sylvanus
Level 160
God Stats
1W - 5L
1,501 SR
Queue Stats
52W - 53L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
7 / 2 / 13
13,355
742
14,531
10,631
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Sharkoo1
Danzaburou
20
16 / 0 / 10
16,154
897
46,861
14,046
7,138
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 1 / 20
12,815
712
18,952
19,252
20,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 11
12,437
691
3,980
25,681
35,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
2 / 1 / 11
12,068
670
9,495
5,423
2,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
2 / 5 / 5
11,563
642
17,508
24,349
12,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Elimintaliti
Aphrodite
17
1 / 7 / 4
11,027
613
6,769
17,100
10,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Gaok
Gilgamesh
16
0 / 9 / 6
10,258
570
4,765
23,585
22,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Orbitalzone
Thanatos
20
4 / 4 / 4
12,206
678
12,002
18,458
9,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SoulfulDragon
Sylvanus
17
2 / 5 / 7
10,896
605
9,159
31,140
29,426
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
30
Kills
9
9
Deaths
30
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
5
0.9
L
Aphrodite
Elimintaliti
Aphrodite
1
7
4
0.43
W
Nox
7
2
13
6.75
L
Gilgamesh
Gaok
Gilgamesh
0
9
6
0.33
L
Thanatos
Orbitalzone
Thanatos
4
4
4
1.5
W
Danzaburou
Sharkoo1
Danzaburou
16
0
10
21
L
Sylvanus
SoulfulDragon
Sylvanus
2
5
7
1.1
W
4
1
20
14
W
1
5
11
1.3
W
Anubis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,819
Damage
50,203
75,033
Taken
114,632
70,677
Mitigated
84,507
13,807
Healing
40,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,508
11,743
0
6,842
24,349
12,343
1,623
7,163
16,850
0
44,882
L
Aphrodite
Elimintaliti
Aphrodite
6,769
397
8,717
4,127
17,100
10,794
92
3,239
13,794
41,449
0
W
Nox
14,531
1,003
139
545
10,631
5,457
2,204
1,695
8,936
47,460
0
L
Gilgamesh
Gaok
Gilgamesh
4,765
1,054
0
593
23,585
22,732
180
6,105
17,094
0
20,011
L
Thanatos
Orbitalzone
Thanatos
12,002
2,724
0
9,566
18,458
9,212
117
4,012
13,790
0
60,129
W
Danzaburou
Sharkoo1
Danzaburou
46,861
29,793
0
4,349
14,046
7,138
4,015
3,888
8,958
0
99,661
L
Sylvanus
SoulfulDragon
Sylvanus
9,159
1,746
3,158
7,150
31,140
29,426
591
7,375
23,347
26,717
0
W
18,952
3,453
0
1,937
19,252
20,688
1,166
5,068
12,507
0
30,811
W
3,980
741
450
4,388
25,681
35,109
1,025
4,398
20,083
25,916
0
W
Anubis
9,495
107
0
1,999
5,423
2,285
845
879
3,344
42,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,829
Gold Earned
55,950
326
Minions Killed
261
0
Camps Cleared
0
1,859,206
Distance Traveled
1,618,924
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,563
642
63
4
0
299,749
3
L
Aphrodite
11,027
613
87
5
0
347,289
7
W
Nox
13,355
742
86
5
0
384,184
2
L
Gilgamesh
10,258
570
13
1
0
301,516
1
L
Thanatos
12,206
678
67
4
0
363,094
0
W
Danzaburou
16,154
897
126
7
0
361,245
6
L
Sylvanus
10,896
605
31
2
0
307,276
0
W
Odin
12,815
712
30
2
0
406,027
0
W
Artio
12,437
691
37
2
0
382,053
3
W
Anubis
12,068
670
47
3
0
325,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role