Player Matchup

Anubis
Anubis
ApricotSugar157
Anubis
Level 139
God Stats
3W - 1L
1,648 SR
Queue Stats
70W - 56L
1,512 Elo+
Party 4
Cupid
Cupid
Disloyal64
Cupid
Level 143
God Stats
1W - 0L
1,962 SR
Queue Stats
61W - 52L
1,486 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JuJuBnz7
Tsukuyomi
Level 128
God Stats
5W - 4L
1,439 SR
Queue Stats
375W - 401L
1,407 Elo+
Party 1
Thor
Thor
NVO-Bryan
Thor
Level 154
God Stats
11W - 11L
1,440 SR
Queue Stats
719W - 726L
1,468 Elo+
Party 1
Ra
Ra
brocas19
Ra
Level 88
God Stats
6W - 5L
1,513 SR
Queue Stats
31W - 29L
1,480 Elo+
Party 4
Team Averages
Level 130
1,600 SR
1,470 Elo+

VS

Team Averages
Level 112
1,554 SR
1,542 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Aguilucho_6712
Neith
Level 129
God Stats
3W - 3L
1,499 SR
Queue Stats
442W - 487L
1,406 Elo+
Party 2
Nemesis
Nemesis
Aldoggy11
Nemesis
Level 69
God Stats
2W - 1L
1,872 SR
Queue Stats
21W - 23L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
D-O-M_3094
Nu Wa
Level 137
God Stats
124W - 89L
1,587 SR
Queue Stats
268W - 286L
1,496 Elo+
Party 2
Ymir
Ymir
Yolo88
Ymir
Level 83
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 1L
1,815 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,780
654
13,686
18,898
8,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
16
2 / 0 / 3
9,806
545
11,979
7,627
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JuJuBnz7
Tsukuyomi
15
3 / 2 / 2
8,939
497
6,389
13,210
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
14
4 / 2 / 4
8,969
498
10,536
15,600
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 5
10,134
563
6,344
13,351
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 6 / 2
7,270
404
7,287
15,395
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 2 / 1
7,576
421
5,424
8,437
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nemesis
Aldoggy11
Nemesis
14
2 / 3 / 2
8,174
454
8,814
17,539
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
15
2 / 5 / 1
8,859
492
12,340
10,484
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yolo88
Ymir
12
1 / 2 / 1
7,710
428
6,293
15,834
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
6
2
0.5
L
0
2
1
0.25
L
Nemesis
Aldoggy11
Nemesis
2
3
2
1
W
8
3
2
3
L
Nu Wa
2
5
1
0.5
W
Cupid
2
0
3
3.5
W
Tsukuyomi
JuJuBnz7
Tsukuyomi
3
2
2
2
W
Thor
4
2
4
3
L
Ymir
Yolo88
Ymir
1
2
1
0.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
40,158
68,686
Taken
67,689
28,295
Mitigated
37,891
39,451
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,287
1,405
231
4,310
15,395
11,641
334
6,042
9,353
0
33,559
L
5,424
1,637
0
2,932
8,437
4,120
0
657
7,780
0
67,638
L
Nemesis
Aldoggy11
Nemesis
8,814
5,468
0
3,185
17,539
5,889
0
6,843
10,696
0
65,374
W
13,686
926
0
13,994
18,898
8,822
3,643
1,510
16,704
97,812
0
L
Nu Wa
12,340
6,144
0
560
10,484
3,554
409
5,234
5,250
71,344
0
W
Cupid
11,979
7,621
1,504
6,111
7,627
3,610
1,320
2,549
5,078
0
70,759
W
Tsukuyomi
JuJuBnz7
Tsukuyomi
6,389
1,170
0
5,229
13,210
4,938
865
2,819
10,356
0
61,696
W
Thor
10,536
2,627
0
5,698
15,600
5,858
0
4,289
11,219
0
62,062
L
Ymir
Yolo88
Ymir
6,293
799
0
4,212
15,834
12,687
0
1,254
14,580
26,407
0
W
6,344
559
482
6,433
13,351
5,067
983
7,466
5,885
103,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
39,589
644
Minions Killed
413
0
Camps Cleared
0
1,530,160
Distance Traveled
1,554,618
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,270
404
45
3
0
230,198
9
L
Neith
7,576
421
125
7
0
302,473
4
L
Nemesis
8,174
454
94
5
0
378,312
4
W
Anubis
11,780
654
170
9
0
239,205
3
L
Nu Wa
8,859
492
122
7
0
301,896
4
W
Cupid
9,806
545
116
6
0
303,646
5
W
Tsukuyomi
8,939
497
90
5
0
350,855
0
W
Thor
8,969
498
82
5
0
320,136
2
L
Ymir
7,710
428
27
2
0
341,739
0
W
Ra
10,134
563
186
10
0
316,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role