Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HaydenSilva
Discordia
Level 147
God Stats
2W - 7L
1,606 SR
Queue Stats
103W - 119L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
MellowSobriquet
Hou Yi
Level 160
God Stats
1W - 1L
1,873 SR
Queue Stats
480W - 410L
1,568 Elo+
Party 2
Eset
Eset
SidneySavage
Eset
Level 37
God Stats
16W - 6L
1,811 SR
Queue Stats
61W - 39L
1,572 Elo+
Party 1
Fenrir
Fenrir
Slash Quasar
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,517 Elo+
Solo
Team Averages
Level 132
1,658 SR
1,527 Elo+

VS

Team Averages
Level 73
1,602 SR
1,560 Elo+
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Almound1
The Morrigan
Level 34
God Stats
4W - 1L
1,631 SR
Queue Stats
73W - 41L
1,591 Elo+
Solo
Danzaburou
Danzaburou
KanyeTheKosher
Danzaburou
Level 13
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 0L
1,796 Elo+
Party 3
Guan Yu
Guan Yu
ManoloMont
Guan Yu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 63L
1,436 Elo+
Party 4
Poseidon
Poseidon
Wonder Citl
Poseidon
Level 25
God Stats
8W - 3L
1,613 SR
Queue Stats
57W - 53L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 5
8,411
701
12,881
20,176
23,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
HaydenSilva
Discordia
14
0 / 3 / 5
8,077
673
6,430
10,070
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 3
8,750
729
10,452
11,264
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,042
670
5,764
10,106
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
4 / 4 / 1
9,363
780
7,598
16,214
9,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 0 / 15
9,461
788
6,597
15,180
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Almound1
The Morrigan
17
7 / 3 / 8
9,948
829
13,837
7,887
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KanyeTheKosher
Danzaburou
18
3 / 0 / 8
10,066
839
14,086
10,189
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ManoloMont
Guan Yu
15
4 / 3 / 10
9,140
762
8,771
17,312
19,128
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Wonder Citl
Poseidon
15
2 / 2 / 12
8,867
739
6,438
9,877
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
8
Kills
17
17
Deaths
8
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
5
1.13
W
Maui
 
Maui
1
0
15
8.5
W
The Morrigan
Almound1
The Morrigan
7
3
8
3.67
L
Discordia
HaydenSilva
Discordia
0
3
5
0.83
W
Danzaburou
KanyeTheKosher
Danzaburou
3
0
8
7
W
Guan Yu
ManoloMont
Guan Yu
4
3
10
3
L
1
1
3
2.5
L
1
5
4
0.6
L
Fenrir
4
4
1
1.13
W
Poseidon
Wonder Citl
Poseidon
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
49,729
67,830
Taken
60,445
46,731
Mitigated
53,147
9,812
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,881
350
430
2,243
20,176
23,620
0
7,827
12,349
29,452
0
W
Maui
 
Maui
6,597
984
0
3,368
15,180
19,503
324
4,969
9,828
14,580
0
W
The Morrigan
Almound1
The Morrigan
13,837
1,782
253
750
7,887
4,165
846
3,909
3,695
33,074
3,287
L
Discordia
HaydenSilva
Discordia
6,430
302
0
1,412
10,070
3,923
0
5,365
4,705
28,359
0
W
Danzaburou
KanyeTheKosher
Danzaburou
14,086
5,561
0
5,035
10,189
5,864
2,629
3,601
6,176
0
47,772
W
Guan Yu
ManoloMont
Guan Yu
8,771
910
3,328
3,619
17,312
19,128
418
7,802
9,234
0
14,977
L
10,452
5,155
0
1,830
11,264
5,395
801
3,512
7,703
0
38,566
L
5,764
330
193
1,197
10,106
4,176
1,107
3,871
6,186
20,904
0
L
Fenrir
7,598
1,564
0
2,507
16,214
9,617
0
3,992
12,222
0
36,565
W
Poseidon
Wonder Citl
Poseidon
6,438
826
0
543
9,877
4,487
1,199
3,345
6,410
25,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
47,482
230
Minions Killed
208
0
Camps Cleared
0
1,203,071
Distance Traveled
1,329,932
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,411
701
32
3
0
270,360
1
W
Maui
9,461
788
27
2
0
279,619
1
W
The Morrigan
9,948
829
60
5
0
238,508
1
L
Discordia
8,077
673
48
4
0
239,407
2
W
Danzaburou
10,066
839
80
7
0
276,398
2
W
Guan Yu
9,140
762
9
1
0
279,765
0
L
Hou Yi
8,750
729
62
5
0
258,633
4
L
Eset
8,042
670
36
3
0
198,868
0
L
Fenrir
9,363
780
52
4
0
235,803
0
W
Poseidon
8,867
739
32
3
0
255,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role