Player Matchup

Rama
Rama
AnotherAnoobis
Rama
Level 160
God Stats
9W - 3L
1,859 SR
Queue Stats
455W - 238L
1,746 Elo+
Party 1
Ra
Ra
MAYvaughn
Ra
Level 160
God Stats
31W - 19L
1,674 SR
Queue Stats
437W - 210L
1,744 Elo+
Party 1
Shiva
Shiva
MrKrankley
Shiva
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
1,494 Elo+
Party 1
Team Averages
Level 116
1,678 SR
1,661 Elo+

VS

Team Averages
Level 79
1,363 SR
1,283 Elo+
Izanami
Izanami
AdmiralYaanx
Izanami
Level 110
God Stats
1W - 3L
1,625 SR
Queue Stats
57W - 83L
1,317 Elo+
Party 2
Discordia
Discordia
TPR0837
Discordia
Level 109
God Stats
3W - 7L
1,284 SR
Queue Stats
46W - 83L
1,262 Elo+
Solo
Jormungandr
Jormungandr
acejoey1
Jormungandr
Level 18
God Stats
0W - 6L
1,179 SR
Queue Stats
28W - 47L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,396
783
12,038
10,682
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 4
9,853
821
11,430
4,844
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
2 / 1 / 8
8,948
746
11,299
17,169
11,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdmiralYaanx
Izanami
13
0 / 3 / 1
7,665
639
7,332
14,365
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
TPR0837
Discordia
12
0 / 5 / 1
7,226
602
9,741
10,071
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
acejoey1
Jormungandr
11
1 / 2 / 0
7,848
654
6,252
16,098
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdmiralYaanx
Izanami
0
3
1
0.17
W
2
0
4
4
W
6
0
4
8
W
Shiva
2
1
8
6
L
Discordia
TPR0837
Discordia
0
5
1
0.1
L
Jormungandr
acejoey1
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
23,325
32,695
Taken
40,534
19,662
Mitigated
28,631
12,763
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdmiralYaanx
Izanami
7,332
4,803
518
3,757
14,365
6,442
0
3,523
10,842
0
30,241
W
12,038
9,625
0
2,034
10,682
5,623
1,311
5,084
5,598
0
61,597
W
11,430
722
4,060
2,908
4,844
2,537
425
2,579
2,265
42,748
0
W
Shiva
11,299
1,115
80
3,681
17,169
11,502
542
8,342
8,827
0
23,661
L
Discordia
TPR0837
Discordia
9,741
528
0
2,880
10,071
4,054
0
3,000
7,071
31,208
0
L
Jormungandr
acejoey1
Jormungandr
6,252
1,829
0
723
16,098
18,135
0
4,922
11,176
16,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
22,739
182
Minions Killed
120
0
Camps Cleared
0
725,115
Distance Traveled
622,113
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,665
639
60
5
0
199,913
4
W
Rama
9,396
783
87
7
0
226,786
4
W
Ra
9,853
821
74
6
0
238,406
2
W
Shiva
8,948
746
21
2
0
259,923
2
L
Discordia
7,226
602
41
3
0
200,786
1
L
Jormungandr
7,848
654
19
2
0
221,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role