Player Matchup

Athena
Athena
Beastin214
Athena
Level 42
God Stats
1W - 1L
1,280 SR
Queue Stats
24W - 35L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
Carloz214TTV
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 62L
1,439 Elo+
Party 3
Hades
Hades
Deker066432
Hades
Level 82
God Stats
2W - 4L
1,486 SR
Queue Stats
91W - 90L
1,467 Elo+
Party 2
Awilix
Awilix
RaZe Angel24
Awilix
Level 83
God Stats
10W - 10L
1,483 SR
Queue Stats
93W - 107L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
Slixz27
Jing Wei
Level 35
God Stats
10W - 4L
1,676 SR
Queue Stats
38W - 49L
1,413 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,443 Elo+

VS

Team Averages
Level 104
1,492 SR
1,481 Elo+
Bastet
Bastet
Muhh guff
Bastet
Level 148
God Stats
24W - 25L
1,598 SR
Queue Stats
189W - 209L
1,499 Elo+
Party 1
Shiva
Shiva
Sperk2411
Shiva
Level 8
God Stats
0W - 2L
1,803 SR
Queue Stats
2W - 3L
1,661 Elo+
Party 1
Ymir
Ymir
The Wood lnc
Ymir
Level 105
God Stats
27W - 31L
1,553 SR
Queue Stats
56W - 70L
1,482 Elo+
Party 1
Skadi
Skadi
UrJust_3xp2me
Skadi
Level 119
God Stats
5W - 10L
1,257 SR
Queue Stats
78W - 108L
1,314 Elo+
Solo
Nu Wa
Nu Wa
tonyj89
Nu Wa
Level 138
God Stats
0W - 3L
1,250 SR
Queue Stats
95W - 129L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beastin214
Athena
16
5 / 2 / 9
11,743
511
7,034
18,425
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Carloz214TTV
Kukulkan
19
5 / 4 / 5
12,941
563
20,759
12,989
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 3
12,639
550
16,460
16,386
11,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
20
7 / 1 / 5
12,942
563
14,784
18,684
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Slixz27
Jing Wei
17
4 / 3 / 8
11,286
491
9,713
16,666
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Muhh guff
Bastet
17
8 / 8 / 3
11,812
514
19,216
27,136
11,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Sperk2411
Shiva
17
3 / 3 / 4
10,332
449
16,316
22,886
20,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 6
8,650
376
6,084
22,831
29,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
0 / 6 / 0
6,551
285
4,054
6,672
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tonyj89
Nu Wa
14
1 / 6 / 3
8,807
383
9,210
12,583
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
27
Kills
12
12
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Beastin214
Athena
5
2
9
4.75
W
Kukulkan
Carloz214TTV
Kukulkan
5
4
5
1.88
W
6
2
3
3.75
L
Bastet
Muhh guff
Bastet
8
8
3
1.19
W
Awilix
7
1
5
9.5
W
Jing Wei
Slixz27
Jing Wei
4
3
8
2.67
L
Shiva
Sperk2411
Shiva
3
3
4
1.67
L
0
4
6
0.75
L
0
6
0
0
L
Nu Wa
tonyj89
Nu Wa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,750
Damage
54,880
83,150
Taken
92,108
56,004
Mitigated
69,448
30,910
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Beastin214
Athena
7,034
2,007
462
5,724
18,425
20,938
838
4,596
13,067
30,934
2,157
W
Kukulkan
Carloz214TTV
Kukulkan
20,759
785
0
3,178
12,989
6,944
794
3,318
9,671
135,414
0
W
16,460
3,327
425
6,960
16,386
11,102
1,793
2,785
13,601
87,677
0
L
Bastet
Muhh guff
Bastet
19,216
5,582
0
9,597
27,136
11,274
0
6,703
20,433
0
81,830
W
Awilix
14,784
6,074
0
6,691
18,684
9,747
0
2,912
15,772
0
126,176
W
Jing Wei
Slixz27
Jing Wei
9,713
8,265
385
7,085
16,666
7,273
2,350
2,333
14,333
0
75,675
L
Shiva
Sperk2411
Shiva
16,316
2,976
64
8,421
22,886
20,893
0
13,141
9,745
0
82,166
L
6,084
1,203
0
1,199
22,831
29,703
174
15,155
7,676
33,573
0
L
4,054
2,445
0
273
6,672
2,302
0
1,062
5,610
0
19,848
L
Nu Wa
tonyj89
Nu Wa
9,210
2,274
0
1,841
12,583
5,276
384
8,094
4,489
53,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,551
Gold Earned
46,152
681
Minions Killed
395
0
Camps Cleared
0
2,210,766
Distance Traveled
1,727,778
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,743
511
64
3
0
431,337
8
W
Kukulkan
12,941
563
191
8
0
421,960
8
W
Hades
12,639
550
149
6
0
428,274
2
L
Bastet
11,812
514
103
4
0
425,702
1
W
Awilix
12,942
563
162
7
0
509,352
1
W
Jing Wei
11,286
491
115
5
0
419,843
0
L
Shiva
10,332
449
128
6
0
417,439
0
L
Ymir
8,650
376
45
2
0
375,545
0
L
Skadi
6,551
285
32
1
0
142,684
0
L
Nu Wa
8,807
383
87
4
0
366,408
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role