Player Matchup

Medusa
Medusa
Squad x Speedy
Medusa
Level 7
God Stats
4W - 2L
1,760 SR
Queue Stats
9W - 4L
1,672 Elo+
Party 1
Hades
Hades
UnToasterBlanc
Hades
Level 66
God Stats
3W - 2L
1,687 SR
Queue Stats
27W - 28L
1,260 Elo+
Party 1
Odin
Odin
UnToasterKaki
Odin
Level 29
God Stats
2W - 3L
1,716 SR
Queue Stats
18W - 19L
1,236 Elo+
Party 1
Team Averages
Level 34
1,721 SR
1,389 Elo+

VS

Team Averages
Level 44
1,412 SR
1,422 Elo+
Loki
Loki
DoubleD Edd Boi
Loki
Level 49
God Stats
39W - 36L
1,418 SR
Queue Stats
106W - 152L
1,324 Elo+
Solo
Maui
Maui
Toka420
Maui
Level 24
God Stats
3W - 3L
1,371 SR
Queue Stats
33W - 32L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
WarDogSlayer420
The Morrigan
Level 59
God Stats
11W - 10L
1,447 SR
Queue Stats
145W - 136L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
13,458
673
15,556
15,829
6,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 6 / 6
14,133
707
21,927
24,392
16,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 9
13,380
669
18,231
23,751
34,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 9
12,814
641
15,030
20,966
10,812
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Toka420
Maui
20
5 / 3 / 8
14,288
714
13,015
30,666
40,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
WarDogSlayer420
The Morrigan
20
9 / 5 / 3
15,514
776
24,357
15,329
12,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
14
Kills
14
14
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
6
9
0.75
L
3
5
7
1.3
W
Maui
Toka420
Maui
5
3
8
3
L
7
6
6
1.67
L
4
3
9
2.83
W
The Morrigan
WarDogSlayer420
The Morrigan
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,714
Damage
52,402
63,972
Taken
66,961
57,912
Mitigated
64,427
12,920
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,030
3,159
0
1,045
20,966
10,812
134
7,753
13,213
0
59,412
L
15,556
9,120
0
511
15,829
6,876
386
9,628
6,201
0
46,686
W
Maui
Toka420
Maui
13,015
5,875
652
8,309
30,666
40,629
2,282
8,546
22,120
42,965
0
L
21,927
1,261
1,618
9,024
24,392
16,288
0
13,665
10,727
81,316
0
L
18,231
4,139
538
1,229
23,751
34,748
0
13,780
9,971
3,396
52,477
W
The Morrigan
WarDogSlayer420
The Morrigan
24,357
3,306
0
2,775
15,329
12,986
764
5,957
9,315
82,334
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
42,616
221
Minions Killed
223
0
Camps Cleared
0
1,031,222
Distance Traveled
1,023,943
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,814
641
75
4
0
363,118
1
L
Medusa
13,458
673
78
4
0
341,877
2
W
Maui
14,288
714
49
2
0
348,556
5
L
Hades
14,133
707
101
5
0
323,248
2
L
Odin
13,380
669
42
2
0
366,097
1
W
The Morrigan
15,514
776
99
5
0
312,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role