Player Matchup

Anubis
Anubis
Dishonored2169
Anubis
Level 83
God Stats
4W - 0L
1,694 SR
Queue Stats
33W - 63L
1,217 Elo+
Party 2
Cerberus
Cerberus
Jotakash1233
Cerberus
Level 43
God Stats
38W - 50L
1,356 SR
Queue Stats
77W - 160L
1,223 Elo+
Solo
Erlang Shen
Erlang Shen
KH3 Cloud
Erlang Shen
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 46L
1,260 Elo+
Party 2
Team Averages
Level 75
1,517 SR
1,233 Elo+

VS

Team Averages
Level 91
1,364 SR
1,270 Elo+
Arachne
Arachne
ArcanjoGabrie212
Arachne
Level 48
God Stats
4W - 5L
1,418 SR
Queue Stats
33W - 58L
1,258 Elo+
Solo
Sylvanus
Sylvanus
DFurt
Sylvanus
Level 120
God Stats
1W - 2L
1,288 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
Motta5556678
Danzaburou
Level 104
God Stats
3W - 4L
1,386 SR
Queue Stats
9W - 16L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
11,977
749
16,911
12,034
8,216
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Jotakash1233
Cerberus
16
1 / 1 / 8
11,476
717
11,328
29,180
39,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KH3 Cloud
Erlang Shen
16
2 / 2 / 5
11,033
690
14,038
20,449
21,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,800
613
5,183
16,088
20,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DFurt
Sylvanus
15
1 / 5 / 2
10,551
659
12,507
20,638
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Motta5556678
Danzaburou
16
2 / 4 / 1
10,744
672
22,790
18,887
8,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Sylvanus
DFurt
Sylvanus
1
5
2
0.4
W
6
1
3
7.5
W
Cerberus
Jotakash1233
Cerberus
1
1
8
5
W
Erlang Shen
KH3 Cloud
Erlang Shen
2
2
5
2.25
L
Danzaburou
Motta5556678
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,277
Damage
40,480
61,663
Taken
55,613
69,381
Mitigated
54,264
29,122
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
3,563
0
2,492
16,088
20,120
0
8,685
7,403
0
20,547
L
Sylvanus
DFurt
Sylvanus
12,507
3,670
5,596
5,114
20,638
25,390
0
11,619
9,019
30,513
0
W
16,911
173
769
6,725
12,034
8,216
942
2,367
9,667
67,557
0
W
Cerberus
Jotakash1233
Cerberus
11,328
690
0
12,451
29,180
39,729
788
6,080
23,100
31,239
0
W
Erlang Shen
KH3 Cloud
Erlang Shen
14,038
5,821
823
8,354
20,449
21,436
1,245
4,257
16,192
0
61,664
L
Danzaburou
Motta5556678
Danzaburou
22,790
10,149
534
3,895
18,887
8,754
0
8,308
10,579
344
69,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
31,095
265
Minions Killed
133
0
Camps Cleared
0
832,128
Distance Traveled
743,170
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,800
613
27
2
0
288,519
3
L
Sylvanus
10,551
659
27
2
0
219,811
1
W
Anubis
11,977
749
123
8
0
250,158
0
W
Cerberus
11,476
717
62
4
0
287,483
0
W
Erlang Shen
11,033
690
80
5
0
294,487
0
L
Danzaburou
10,744
672
79
5
0
234,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role