Player Matchup

Artemis
Artemis
Artalexhm11
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,345 Elo+
Party 1
Ra
Ra
BeaconPancake
Ra
Level 13
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1
King Arthur
King Arthur
FCOROBIN
King Arthur
Level 27
God Stats
2W - 4L
1,398 SR
Queue Stats
3W - 10L
1,045 Elo+
Party 1
Atlas
Atlas
RiversLion
Atlas
Level 95
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Cliodhna
Cliodhna
Zami1720
Cliodhna
Level 127
God Stats
1W - 1L
1,748 SR
Queue Stats
166W - 177L
1,424 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,254 Elo+

VS

Team Averages
Level 60
1,499 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
Aunt Dyl
Morgan Le Fay
Level 85
God Stats
5W - 3L
1,702 SR
Queue Stats
296W - 318L
1,419 Elo+
Party 2
Artio
Artio
Balke 304
Artio
Level 81
God Stats
9W - 8L
1,508 SR
Queue Stats
265W - 280L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
KingOfSteez5159
Heimdallr
Level 27
God Stats
3W - 1L
1,462 SR
Queue Stats
121W - 104L
1,441 Elo+
Party 2
Ymir
Ymir
UNCL3 ANT
Ymir
Level 47
God Stats
4W - 3L
1,497 SR
Queue Stats
84W - 122L
1,397 Elo+
Party 2
Loki
Loki
wildman1300
Loki
Level 59
God Stats
9W - 15L
1,327 SR
Queue Stats
143W - 158L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artalexhm11
Artemis
16
3 / 0 / 5
9,458
498
14,115
10,914
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 0
7,572
399
1,675
10,917
4,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FCOROBIN
King Arthur
13
1 / 5 / 0
8,146
429
10,574
20,111
17,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
13
2 / 1 / 5
9,277
488
9,420
10,777
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
Zami1720
Cliodhna
16
3 / 3 / 3
9,554
503
9,151
16,500
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aunt Dyl
Morgan Le Fay
17
6 / 1 / 2
10,925
575
14,601
11,068
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Balke 304
Artio
17
3 / 0 / 3
11,026
580
12,466
20,792
22,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KingOfSteez5159
Heimdallr
13
0 / 4 / 0
7,847
413
5,488
16,132
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 2 / 0
8,452
445
2,977
16,753
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 2 / 2
9,802
516
6,183
11,980
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
14
15
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Artalexhm11
Artemis
3
0
5
5.5
W
Morgan Le Fay
Aunt Dyl
Morgan Le Fay
6
1
2
7
W
Artio
Balke 304
Artio
3
0
3
4.5
L
0
6
0
0
L
King Arthur
FCOROBIN
King Arthur
1
5
0
0.2
W
Heimdallr
KingOfSteez5159
Heimdallr
0
4
0
0
L
Atlas
2
1
5
4.5
W
Ymir
0
2
0
0
L
Cliodhna
Zami1720
Cliodhna
3
3
3
1.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
41,715
69,219
Taken
76,725
44,410
Mitigated
54,934
21,955
Healing
30,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Artalexhm11
Artemis
14,115
6,880
0
7,857
10,914
4,569
232
871
10,043
0
76,424
W
Morgan Le Fay
Aunt Dyl
Morgan Le Fay
14,601
1,251
131
2,211
11,068
5,240
636
1,840
9,228
97,806
0
W
Artio
Balke 304
Artio
12,466
3,212
69
12,292
20,792
22,705
708
318
20,474
76,856
0
L
1,675
322
222
2,083
10,917
4,372
984
8,904
2,013
36,671
0
L
King Arthur
FCOROBIN
King Arthur
10,574
2,453
0
456
20,111
17,751
4
11,835
8,276
0
53,635
W
Heimdallr
KingOfSteez5159
Heimdallr
5,488
3,178
0
5,934
16,132
7,004
385
4,130
12,002
0
58,409
L
Atlas
9,420
3,531
150
2,799
10,777
11,075
62
2,858
7,919
40,208
0
W
Ymir
2,977
663
0
4,006
16,753
15,228
116
3,691
13,062
41,002
0
L
Cliodhna
Zami1720
Cliodhna
9,151
2,052
0
8,388
16,500
6,643
627
5,576
10,924
0
86,300
W
6,183
1,522
0
5,690
11,980
4,757
66
1,116
10,864
0
71,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
48,052
456
Minions Killed
561
0
Camps Cleared
0
1,795,852
Distance Traveled
1,805,668
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,458
498
106
6
0
357,786
4
W
Morgan Le Fay
10,925
575
159
8
0
389,197
0
W
Artio
11,026
580
150
8
0
370,741
5
L
Ra
7,572
399
60
3
0
299,937
4
L
King Arthur
8,146
429
98
5
0
353,916
3
W
Heimdallr
7,847
413
80
4
0
324,319
0
L
Atlas
9,277
488
50
3
0
378,104
3
W
Ymir
8,452
445
60
3
0
311,766
1
L
Cliodhna
9,554
503
142
7
0
406,109
2
W
Loki
9,802
516
112
6
0
409,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role