Player Matchup

Achilles
Achilles
Doomking71
Achilles
Level 92
God Stats
2W - 4L
1,389 SR
Queue Stats
78W - 71L
1,506 Elo+
Party 2
Nemesis
Nemesis
Momon117
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 175L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MuhXboneDied
Cthulhu
Level 123
God Stats
2W - 1L
1,838 SR
Queue Stats
50W - 44L
1,570 Elo+
Party 2
Freya
Freya
ProfKibbles
Freya
Level 129
God Stats
0W - 2L
1,251 SR
Queue Stats
103W - 89L
1,534 Elo+
Party 2
Nox
Nox
neverclip1
Nox
Level 118
God Stats
5W - 6L
1,560 SR
Queue Stats
82W - 78L
1,522 Elo+
Party 2
Team Averages
Level 113
1,508 SR
1,530 Elo+

VS

Team Averages
Level 146
1,596 SR
1,545 Elo+
Zeus
Zeus
ARHIELHH
Zeus
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
45W - 35L
1,547 Elo+
Party 3
Medusa
Medusa
AlexTroll4
Medusa
Level 126
God Stats
3W - 0L
1,788 SR
Queue Stats
45W - 26L
1,602 Elo+
Party 1
Chiron
Chiron
GhostJago
Chiron
Level 158
God Stats
3W - 0L
1,630 SR
Queue Stats
87W - 80L
1,518 Elo+
Party 1
Rama
Rama
Master02889
Rama
Level 159
God Stats
1W - 0L
1,479 SR
Queue Stats
87W - 68L
1,518 Elo+
Party 1
Ymir
Ymir
alexsuarez593
Ymir
Level 160
God Stats
2W - 1L
1,574 SR
Queue Stats
42W - 42L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Doomking71
Achilles
17
4 / 5 / 5
9,088
699
8,692
14,993
20,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Momon117
Nemesis
13
1 / 5 / 5
7,854
604
5,973
12,169
5,519
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MuhXboneDied
Cthulhu
16
2 / 5 / 6
9,277
714
16,008
14,367
16,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 4 / 6
9,626
740
11,549
15,544
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 5
8,290
638
10,801
8,656
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 1 / 17
9,942
765
15,636
8,436
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
AlexTroll4
Medusa
17
6 / 3 / 14
10,771
829
12,678
13,496
6,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
GhostJago
Chiron
19
10 / 1 / 8
11,234
864
15,606
11,774
5,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 4 / 10
10,427
802
11,871
13,827
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 3 / 18
10,082
776
4,530
16,882
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
11
Kills
23
23
Deaths
12
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
1
17
10.5
W
Medusa
AlexTroll4
Medusa
6
3
14
4.33
L
Achilles
Doomking71
Achilles
4
5
5
1.3
W
Chiron
GhostJago
Chiron
10
1
8
14
W
5
4
10
2.5
L
Nemesis
Momon117
Nemesis
1
5
5
0.7
L
Cthulhu
MuhXboneDied
Cthulhu
2
5
6
1
L
4
4
6
1.75
W
0
3
18
3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,023
Damage
60,321
65,729
Taken
64,415
53,227
Mitigated
41,500
19,216
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,636
717
2,030
1,148
8,436
3,865
1,461
5,262
3,174
26,775
0
W
Medusa
AlexTroll4
Medusa
12,678
4,148
4,081
2,408
13,496
6,635
2,022
9,666
3,830
0
32,156
L
Achilles
Doomking71
Achilles
8,692
768
432
1,588
14,993
20,699
0
4,122
10,587
0
18,394
W
Chiron
GhostJago
Chiron
15,606
3,698
5,287
3,327
11,774
5,959
2,087
5,023
6,751
0
36,004
W
11,871
5,539
1,696
2,942
13,827
6,703
2,452
10,453
3,374
0
32,067
L
Nemesis
Momon117
Nemesis
5,973
1,286
116
2,974
12,169
5,519
0
3,382
8,647
0
9,921
L
Cthulhu
MuhXboneDied
Cthulhu
16,008
47
2,560
1,481
14,367
16,375
0
3,861
10,070
32,025
0
L
11,549
3,226
1,585
6,133
15,544
6,544
44
5,007
10,179
25,146
0
W
4,530
1,089
2,370
3,364
16,882
18,338
0
7,954
8,928
6,693
0
L
10,801
127
1,494
853
8,656
4,090
0
2,298
6,080
22,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
52,456
129
Minions Killed
154
0
Camps Cleared
0
1,175,687
Distance Traveled
1,247,712
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,942
765
43
3
0
246,115
2
W
Medusa
10,771
829
39
3
0
274,663
2
L
Achilles
9,088
699
13
1
0
223,977
1
W
Chiron
11,234
864
39
3
0
274,574
2
W
Rama
10,427
802
27
2
0
224,022
0
L
Nemesis
7,854
604
15
1
0
221,101
2
L
Cthulhu
9,277
714
21
2
0
252,121
0
L
Freya
9,626
740
40
3
0
238,675
1
W
Ymir
10,082
776
6
0
0
228,338
1
L
Nox
8,290
638
40
3
0
239,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role