Player Matchup

Bacchus
Bacchus
SkellyYo
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
VizeAcrius
Gilgamesh
Level 101
God Stats
2W - 0L
1,850 SR
Queue Stats
21W - 12L
1,590 Elo+
Party 1
Ishtar
Ishtar
soccer tiger 10
Ishtar
Level 74
God Stats
1W - 0L
1,292 SR
Queue Stats
12W - 8L
1,556 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,582 Elo+

VS

Team Averages
Level 134
1,529 SR
1,537 Elo+
Danzaburou
Danzaburou
Dj Quagz
Danzaburou
Level 109
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 4L
1,766 Elo+
Solo
Medusa
Medusa
EnriquQ-7
Medusa
Level 145
God Stats
2W - 1L
1,548 SR
Queue Stats
214W - 206L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
colombianom19
Baron Samedi
Level 148
God Stats
0W - 2L
1,323 SR
Queue Stats
57W - 70L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SkellyYo
Bacchus
17
9 / 1 / 9
11,976
855
15,926
14,773
15,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
VizeAcrius
Gilgamesh
18
9 / 0 / 9
11,713
837
10,188
14,394
13,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 12
10,016
715
10,131
16,510
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dj Quagz
Danzaburou
15
1 / 4 / 4
9,643
689
8,121
11,911
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
EnriquQ-7
Medusa
13
4 / 8 / 2
9,843
703
10,084
14,911
5,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
colombianom19
Baron Samedi
15
1 / 7 / 4
9,722
694
11,695
14,970
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
6
6
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dj Quagz
Danzaburou
1
4
4
0.75
L
Medusa
EnriquQ-7
Medusa
4
8
2
0.63
W
Bacchus
SkellyYo
Bacchus
9
1
9
13.5
W
Gilgamesh
VizeAcrius
Gilgamesh
9
0
9
13.5
L
Baron Samedi
colombianom19
Baron Samedi
1
7
4
0.43
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
29,900
45,677
Taken
41,792
36,475
Mitigated
17,576
15,507
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dj Quagz
Danzaburou
8,121
3,361
0
2,268
11,911
5,265
1,249
4,909
7,002
0
35,801
L
Medusa
EnriquQ-7
Medusa
10,084
4,157
0
583
14,911
5,481
0
5,840
9,071
0
33,927
W
Bacchus
SkellyYo
Bacchus
15,926
2,139
688
6,688
14,773
15,398
308
3,995
10,778
46,583
0
W
Gilgamesh
VizeAcrius
Gilgamesh
10,188
2,560
0
2,040
14,394
13,628
1,659
3,553
10,841
0
43,032
L
Baron Samedi
colombianom19
Baron Samedi
11,695
251
876
3,707
14,970
6,830
168
5,234
9,736
36,164
0
W
10,131
4,974
0
6,091
16,510
7,449
134
4,214
12,296
0
47,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
29,208
188
Minions Killed
150
0
Camps Cleared
0
801,896
Distance Traveled
629,268
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,643
689
63
5
0
217,661
3
L
Medusa
9,843
703
31
2
0
194,644
4
W
Bacchus
11,976
855
48
3
0
278,112
2
W
Gilgamesh
11,713
837
73
5
0
297,393
0
L
Baron Samedi
9,722
694
56
4
0
216,963
3
W
Ishtar
10,016
715
67
5
0
226,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role