Player Matchup

Fenrir
Fenrir
OoKami F7
Fenrir
Level 49
God Stats
2W - 5L
1,206 SR
Queue Stats
6W - 13L
921 Elo+
Party 1
Olorun
Olorun
YoungxCarterx
Olorun
Level 17
God Stats
0W - 5L
1,111 SR
Queue Stats
3W - 10L
921 Elo+
Party 1
Sobek
Sobek
drag0nczar512
Sobek
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 34L
1,096 Elo+
Solo
Team Averages
Level 50
1,272 SR
980 Elo+

VS

Team Averages
Level 40
1,507 SR
1,277 Elo+
Ao Kuang
Ao Kuang
GropingYoda
Ao Kuang
Level 20
God Stats
10W - 10L
1,432 SR
Queue Stats
10W - 22L
1,224 Elo+
Party 2
Ares
Ares
Jzzabell
Ares
Level 55
God Stats
3W - 0L
1,712 SR
Queue Stats
8W - 7L
1,282 Elo+
Solo
Ullr
Ullr
KoolAidMan2924
Ullr
Level 46
God Stats
9W - 13L
1,377 SR
Queue Stats
94W - 109L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OoKami F7
Fenrir
12
0 / 5 / 0
8,840
589
6,442
17,426
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 0
8,662
577
5,000
12,030
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 6 / 0
8,423
562
6,566
26,395
19,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GropingYoda
Ao Kuang
17
6 / 0 / 6
11,193
746
15,550
11,083
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
13
0 / 1 / 10
10,039
669
10,413
15,501
21,496
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 6
11,252
750
18,937
6,604
3,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
13
13
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GropingYoda
Ao Kuang
6
0
6
9
W
Ares
0
1
10
5
W
7
0
6
10
L
Fenrir
OoKami F7
Fenrir
0
5
0
0
L
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
44,900
55,851
Taken
33,188
43,475
Mitigated
32,974
12,156
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GropingYoda
Ao Kuang
15,550
9,500
0
3,693
11,083
7,499
1,497
1,893
9,190
36,489
6,414
W
Ares
10,413
202
0
1,496
15,501
21,496
282
6,310
9,191
21,349
0
W
18,937
9,919
0
371
6,604
3,979
1,660
3,147
3,457
0
66,239
L
Fenrir
OoKami F7
Fenrir
6,442
953
0
1,426
17,426
17,428
0
8,451
8,975
0
12,333
L
5,000
2,454
888
2,699
12,030
6,227
0
7,198
4,832
29,441
3,501
L
6,566
475
286
6,857
26,395
19,820
0
10,488
15,907
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
32,484
92
Minions Killed
140
0
Camps Cleared
0
688,507
Distance Traveled
822,427
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,193
746
54
4
0
265,836
0
W
Ares
10,039
669
15
1
0
275,313
1
W
Ullr
11,252
750
71
5
0
281,278
2
L
Fenrir
8,840
589
9
1
0
260,799
0
L
Olorun
8,662
577
60
4
0
236,632
1
L
Sobek
8,423
562
23
2
0
191,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role