Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CallMeColin
Chiron
Level 106
God Stats
1W - 2L
1,259 SR
Queue Stats
163W - 128L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
CallMePickle
Aphrodite
Level 113
God Stats
2W - 0L
1,499 SR
Queue Stats
26W - 15L
1,607 Elo+
Party 1
Cerberus
Cerberus
Necrofantasian
Cerberus
Level 160
God Stats
6W - 7L
1,584 SR
Queue Stats
379W - 375L
1,594 Elo+
Solo
Danzaburou
Danzaburou
UndoneSurvivor
Danzaburou
Level 160
God Stats
2W - 1L
1,590 SR
Queue Stats
152W - 155L
1,584 Elo+
Solo
Team Averages
Level 133
1,486 SR
1,578 Elo+

VS

Team Averages
Level 150
1,569 SR
1,597 Elo+
Da Ji
Da Ji
Aerosang
Da Ji
Level 156
God Stats
5W - 2L
1,656 SR
Queue Stats
284W - 239L
1,612 Elo+
Party 2
Chaac
Chaac
IIIIJJIIII
Chaac
Level 158
God Stats
2W - 1L
1,367 SR
Queue Stats
83W - 104L
1,542 Elo+
Party 3
Anhur
Anhur
SRagnarok
Anhur
Level 160
God Stats
3W - 1L
1,822 SR
Queue Stats
253W - 226L
1,617 Elo+
Solo
Fafnir
Fafnir
blackice05
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,584 Elo+
Party 2
Hel
Hel
goyo304
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 4 / 14
10,461
805
12,851
23,928
24,306
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
3 / 2 / 15
10,874
836
24,906
15,735
7,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
CallMePickle
Aphrodite
17
3 / 3 / 11
10,012
770
12,503
15,300
9,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
7 / 2 / 14
11,901
915
20,107
23,689
27,248
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
UndoneSurvivor
Danzaburou
17
7 / 4 / 6
11,324
871
22,208
13,025
6,133
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aerosang
Da Ji
17
6 / 6 / 7
9,730
748
19,518
19,966
20,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
16
2 / 5 / 7
9,135
703
10,779
27,145
34,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
SRagnarok
Anhur
16
3 / 3 / 7
9,117
701
21,899
16,047
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
blackice05
Fafnir
14
0 / 4 / 11
9,046
696
7,586
21,608
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
3 / 4 / 8
8,957
689
11,374
18,963
13,322
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
22
Kills
14
15
Deaths
22
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
14
2.25
L
Da Ji
Aerosang
Da Ji
6
6
7
1.58
W
Chiron
3
2
15
5.25
W
Aphrodite
CallMePickle
Aphrodite
3
3
11
2.83
L
Chaac
2
5
7
1.1
W
Cerberus
7
2
14
7
L
Anhur
SRagnarok
Anhur
3
3
7
2.17
W
Danzaburou
UndoneSurvivor
Danzaburou
7
4
6
2.5
L
Fafnir
blackice05
Fafnir
0
4
11
1.38
L
Hel
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,575
Damage
71,156
91,677
Taken
103,729
74,943
Mitigated
103,462
45,919
Healing
44,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,851
2,995
4,305
4,278
23,928
24,306
1,797
3,356
20,150
1,209
18,974
L
Da Ji
Aerosang
Da Ji
19,518
4,234
1,349
4,833
19,966
20,211
152
10,474
9,492
0
23,727
W
Chiron
24,906
9,496
2,716
3,286
15,735
7,548
1,737
3,839
11,896
0
46,970
W
Aphrodite
CallMePickle
Aphrodite
12,503
2,009
12,397
7,455
15,300
9,708
1,113
3,767
11,533
23,344
0
L
Chaac
10,779
1,662
896
5,749
27,145
34,095
333
6,059
21,086
0
32,936
W
Cerberus
20,107
1,237
923
8,122
23,689
27,248
837
4,401
19,288
33,865
0
L
Anhur
SRagnarok
Anhur
21,899
12,957
175
3,726
16,047
7,460
988
6,009
10,038
0
35,604
W
Danzaburou
UndoneSurvivor
Danzaburou
22,208
10,152
0
2,437
13,025
6,133
2,372
3,597
9,428
0
43,934
L
Fafnir
blackice05
Fafnir
7,586
1,429
0
3,895
21,608
28,374
178
5,815
15,793
11,223
0
L
Hel
11,374
423
15,176
8,740
18,963
13,322
257
5,326
13,637
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
45,985
168
Minions Killed
125
0
Camps Cleared
0
1,266,313
Distance Traveled
1,122,311
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,461
805
11
1
0
273,996
3
L
Da Ji
9,730
748
6
0
0
217,934
1
W
Chiron
10,874
836
58
4
0
235,775
0
W
Aphrodite
10,012
770
32
2
0
272,120
0
L
Chaac
9,135
703
43
3
0
219,084
3
W
Cerberus
11,901
915
33
3
0
259,814
6
L
Anhur
9,117
701
34
3
0
208,205
3
W
Danzaburou
11,324
871
34
3
0
224,608
1
L
Fafnir
9,046
696
8
1
0
224,671
0
L
Hel
8,957
689
34
3
0
252,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role