Player Matchup

Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Agony_Ace
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,305 SR
Queue Stats
18W - 23L
1,411 Elo+
Solo
Ymir
Ymir
KelTheRuler
Ymir
Level 128
God Stats
7W - 2L
1,755 SR
Queue Stats
270W - 276L
1,518 Elo+
Party 1
Raijin
Raijin
REM-Sleep_GOD
Raijin
Level 129
God Stats
0W - 3L
1,488 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,476 Elo+

VS

Team Averages
Level 87
1,510 SR
1,460 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BioMega83
Ah Puch
Level 69
God Stats
17W - 17L
1,416 SR
Queue Stats
36W - 29L
1,478 Elo+
Solo
Medusa
Medusa
OxTongueSoup
Medusa
Level 132
God Stats
63W - 65L
1,543 SR
Queue Stats
490W - 494L
1,521 Elo+
Party 2
Achilles
Achilles
ScatmanJimmy
Achilles
Level 57
God Stats
4W - 7L
1,339 SR
Queue Stats
10W - 11L
1,343 Elo+
Party 2
Lancelot
Lancelot
Sl3nd3r0
Lancelot
Level 68
God Stats
5W - 9L
1,752 SR
Queue Stats
117W - 129L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 0
4,885
489
1,389
4,626
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
 
Loki
5
0 / 1 / 1
4,335
434
526
2,838
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Agony_Ace
Ah Muzen Cab
9
0 / 0 / 0
4,832
483
3,361
4,439
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
6,052
605
3,748
6,183
2,813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
5,052
505
1,383
3,887
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 0
5,168
517
1,282
5,537
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
BioMega83
Ah Puch
10
1 / 1 / 0
5,559
556
4,346
5,570
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
0 / 0 / 1
4,928
493
3,912
5,482
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
ScatmanJimmy
Achilles
10
1 / 1 / 1
5,372
537
2,217
8,031
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Sl3nd3r0
Lancelot
9
1 / 0 / 0
5,212
521
2,137
6,202
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
L
Loki
 
Loki
0
1
1
0.5
W
Sobek
 
Sobek
1
0
0
1
L
Ah Muzen Cab
Agony_Ace
Ah Muzen Cab
0
0
0
0
W
Ah Puch
BioMega83
Ah Puch
1
1
0
1
L
1
1
0
1
W
Medusa
0
0
1
0.5
L
1
1
0
1
W
Achilles
ScatmanJimmy
Achilles
1
1
1
1.5
W
Lancelot
Sl3nd3r0
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,407
Damage
13,894
21,973
Taken
30,822
9,698
Mitigated
14,709
7,434
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,389
217
0
1,404
4,626
3,237
0
519
4,107
9,584
0
L
Loki
 
Loki
526
92
0
1,450
2,838
685
0
37
2,801
0
11,745
W
Sobek
 
Sobek
1,282
188
0
3,140
5,537
4,077
0
452
5,085
15,527
2,440
L
Ah Muzen Cab
Agony_Ace
Ah Muzen Cab
3,361
930
0
1,297
4,439
1,434
0
579
3,860
0
43,480
W
Ah Puch
BioMega83
Ah Puch
4,346
130
0
3,229
5,570
1,896
588
1,464
4,106
25,830
0
L
3,748
1,386
0
2,673
6,183
2,813
0
935
4,822
43,234
0
W
Medusa
3,912
1,907
0
3,911
5,482
1,929
0
937
4,545
0
41,478
L
1,383
51
0
610
3,887
1,529
0
3,040
561
17,668
0
W
Achilles
ScatmanJimmy
Achilles
2,217
566
0
3,605
8,031
4,398
0
3,372
4,659
0
27,903
W
Lancelot
Sl3nd3r0
Lancelot
2,137
620
0
3,909
6,202
2,409
0
295
5,907
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
26,239
244
Minions Killed
293
0
Camps Cleared
0
813,638
Distance Traveled
949,592
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,885
489
8
1
0
213,002
3
L
Loki
4,335
434
37
4
0
90,515
1
W
Sobek
5,168
517
51
5
0
184,481
3
L
Ah Muzen Cab
4,832
483
71
7
0
189,870
5
W
Ah Puch
5,559
556
51
5
0
174,469
3
L
Ymir
6,052
605
90
9
0
172,966
0
W
Medusa
4,928
493
62
6
0
183,650
4
L
Raijin
5,052
505
38
4
0
147,285
4
W
Achilles
5,372
537
59
6
0
188,490
0
W
Lancelot
5,212
521
70
7
0
218,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role