Player Matchup

Fenrir
Fenrir
AlphaThaKing
Fenrir
Level 109
God Stats
2W - 1L
1,757 SR
Queue Stats
13W - 6L
1,657 Elo+
Party 2
Vamana
Vamana
GucciFliFlop672
Vamana
Level 82
God Stats
6W - 4L
1,679 SR
Queue Stats
55W - 37L
1,512 Elo+
Party 2
Chaac
Chaac
Onecreed23
Chaac
Level 25
God Stats
3W - 0L
1,362 SR
Queue Stats
18W - 9L
1,509 Elo+
Party 2
Achilles
Achilles
UrAclown
Achilles
Level 29
God Stats
5W - 2L
1,605 SR
Queue Stats
28W - 24L
1,488 Elo+
Party 2
Zeus
Zeus
XELITEJINX
Zeus
Level 81
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 2L
1,716 Elo+
Party 2
Team Averages
Level 65
1,635 SR
1,576 Elo+

VS

Team Averages
Level 35
1,494 SR
1,426 Elo+
Olorun
Olorun
Christopherj589
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ro11meonekenobi
Xbalanque
Level 109
God Stats
18W - 13L
1,543 SR
Queue Stats
234W - 270L
1,419 Elo+
Solo
Poseidon
Poseidon
TxTrill4life
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,222 Elo+
Party 1
Geb
Geb
vengfullgh0st
Geb
Level 58
God Stats
8W - 4L
1,708 SR
Queue Stats
160W - 176L
1,472 Elo+
Party 1
Mulan
Mulan
viperclan58
Mulan
Level 5
God Stats
0W - 6L
1,218 SR
Queue Stats
9W - 18L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 1 / 14
11,271
1,252
17,264
11,458
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 23
11,620
1,291
13,023
15,405
16,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
17
3 / 0 / 28
10,573
1,175
16,427
11,839
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
UrAclown
Achilles
18
10 / 0 / 27
11,639
1,293
17,740
10,596
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 0 / 19
12,179
1,353
31,784
5,849
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

411

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
8,587
954
6,714
18,709
9,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Ro11meonekenobi
Xbalanque
13
1 / 9 / 0
9,304
1,034
14,216
26,906
12,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TxTrill4life
Poseidon
14
0 / 11 / 1
8,542
949
4,793
12,981
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
9,039
1,004
9,052
20,179
25,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 1
8,526
947
5,394
23,044
20,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
3
42
Kills
1
1
Deaths
42
111
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
14
17
L
0
12
0
0
W
7
0
23
18.5
W
Chaac
3
0
28
17
L
Xbalanque
Ro11meonekenobi
Xbalanque
1
9
0
0.11
L
Poseidon
TxTrill4life
Poseidon
0
11
1
0.05
W
Achilles
UrAclown
Achilles
10
0
27
23.5
W
12
0
19
21.5
L
0
3
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,238
Damage
40,169
55,147
Taken
101,819
51,144
Mitigated
72,543
17,896
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,264
4,789
0
1,657
11,458
7,141
0
3,546
6,475
0
27,697
L
6,714
3,409
273
1,145
18,709
9,251
0
5,280
12,643
13,171
0
W
13,023
8,591
2,677
6,838
15,405
16,447
0
4,712
10,208
61
25,732
W
Chaac
16,427
4,576
0
4,479
11,839
12,478
0
6,700
5,050
0
26,260
L
Xbalanque
Ro11meonekenobi
Xbalanque
14,216
6,710
0
453
26,906
12,681
0
9,257
16,787
0
35,433
L
Poseidon
TxTrill4life
Poseidon
4,793
1,520
0
0
12,981
4,898
0
3,460
9,170
9,430
0
W
Achilles
UrAclown
Achilles
17,740
3,895
0
1,745
10,596
12,263
0
2,786
7,246
102
22,390
W
31,784
3,560
0
500
5,849
2,815
0
2,815
2,935
57,549
0
L
9,052
885
0
641
20,179
25,103
0
7,785
11,931
18,912
0
L
5,394
702
0
319
23,044
20,610
0
6,165
15,807
0
12,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
43,998
160
Minions Killed
77
7
Camps Cleared
4
970,652
Distance Traveled
633,118
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,271
1,252
21
2
5
175,480
0
L
Olorun
8,587
954
18
2
2
103,057
1
W
Vamana
11,620
1,291
31
3
0
195,945
0
W
Chaac
10,573
1,175
19
2
0
196,789
0
L
Xbalanque
9,304
1,034
40
4
2
141,681
0
L
Poseidon
8,542
949
7
1
0
84,700
2
W
Achilles
11,639
1,293
14
2
1
214,164
0
W
Zeus
12,179
1,353
75
8
1
188,274
0
L
Geb
9,039
1,004
5
1
0
166,938
0
L
Mulan
8,526
947
7
1
0
136,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role