Player Matchup

Hercules
Hercules
Foley171
Hercules
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
68W - 88L
1,356 Elo+
Solo
Ne Zha
Ne Zha
Gadolínio
Ne Zha
Level 159
God Stats
2W - 3L
1,424 SR
Queue Stats
349W - 321L
1,554 Elo+
Solo
Xbalanque
Xbalanque
HbMaromba
Xbalanque
Level 158
God Stats
2W - 4L
1,546 SR
Queue Stats
98W - 88L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Iserah
Jing Wei
Level 144
God Stats
1W - 4L
1,191 SR
Queue Stats
124W - 131L
1,431 Elo+
Solo
Anhur
Anhur
dunzon
Anhur
Level 157
God Stats
2W - 6L
1,232 SR
Queue Stats
334W - 330L
1,561 Elo+
Solo
Team Averages
Level 149
1,392 SR
1,480 Elo+

VS

Team Averages
Level 131
1,431 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bigari
Tiamat
Level 159
God Stats
6W - 4L
1,595 SR
Queue Stats
390W - 365L
1,470 Elo+
Solo
Loki
Loki
Eniac13
Loki
Level 99
God Stats
4W - 9L
1,277 SR
Queue Stats
472W - 484L
1,472 Elo+
Solo
Heimdallr
Heimdallr
fachasys23
Heimdallr
Level 127
God Stats
1W - 0L
1,281 SR
Queue Stats
95W - 86L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foley171
Hercules
18
1 / 4 / 14
11,098
694
10,196
32,054
31,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Gadolínio
Ne Zha
18
0 / 3 / 16
10,400
650
17,426
27,037
23,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
HbMaromba
Xbalanque
18
9 / 7 / 7
11,281
705
26,786
17,976
8,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Iserah
Jing Wei
18
7 / 6 / 11
11,292
706
19,904
15,796
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
dunzon
Anhur
17
2 / 8 / 10
10,640
665
13,852
15,679
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 3 / 9
12,957
810
21,685
19,411
22,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
 
Artio
19
2 / 2 / 19
11,565
723
12,553
31,047
57,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Bigari
Tiamat
20
10 / 2 / 11
13,193
825
31,288
18,903
15,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Eniac13
Loki
17
4 / 5 / 10
10,892
681
12,847
15,739
11,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
fachasys23
Heimdallr
18
1 / 7 / 16
11,119
695
19,721
16,346
9,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
19
Kills
28
28
Deaths
19
58
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
3
9
5.17
W
Artio
 
Artio
2
2
19
5.75
W
Tiamat
Bigari
Tiamat
10
2
11
7.75
W
Loki
Eniac13
Loki
4
5
10
1.8
L
Hercules
Foley171
Hercules
1
4
14
2
L
Ne Zha
Gadolínio
Ne Zha
0
3
16
2.67
L
Xbalanque
HbMaromba
Xbalanque
9
7
7
1.79
L
Jing Wei
Iserah
Jing Wei
7
6
11
2.08
L
Anhur
dunzon
Anhur
2
8
10
0.88
W
Heimdallr
fachasys23
Heimdallr
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,164
Damage
98,094
108,542
Taken
101,446
76,105
Mitigated
115,960
41,158
Healing
51,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,685
6,506
3,025
7,134
19,411
22,092
1,140
0
19,411
0
35,151
W
Artio
 
Artio
12,553
1,958
6,355
15,473
31,047
57,834
395
0
31,047
22,567
0
W
Tiamat
Bigari
Tiamat
31,288
1,076
1,847
8,181
18,903
15,385
1,821
0
18,903
62,059
0
W
Loki
Eniac13
Loki
12,847
1,331
2,353
2,670
15,739
11,083
1,501
0
15,739
0
25,665
L
Hercules
Foley171
Hercules
10,196
2,673
1,940
15,155
32,054
31,406
22
13,574
18,480
0
18,155
L
Ne Zha
Gadolínio
Ne Zha
17,426
1,617
1,906
12,278
27,037
23,437
154
11,604
15,433
0
37,160
L
Xbalanque
HbMaromba
Xbalanque
26,786
10,663
659
3,490
17,976
8,211
0
7,790
10,186
0
40,596
L
Jing Wei
Iserah
Jing Wei
19,904
12,933
138
2,847
15,796
7,185
1,593
6,061
9,735
0
32,380
L
Anhur
dunzon
Anhur
13,852
5,987
488
2,257
15,679
5,866
235
4,812
10,867
0
33,920
W
Heimdallr
fachasys23
Heimdallr
19,721
9,071
1,895
2,188
16,346
9,566
2,767
0
16,346
0
39,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
59,726
177
Minions Killed
174
0
Camps Cleared
0
1,442,855
Distance Traveled
1,558,601
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,957
810
24
2
0
358,949
1
W
Artio
11,565
723
12
1
0
345,600
5
W
Tiamat
13,193
825
81
5
0
285,649
0
W
Loki
10,892
681
17
1
0
304,640
0
L
Hercules
11,098
694
16
1
0
358,039
6
L
Ne Zha
10,400
650
21
1
0
298,147
5
L
Xbalanque
11,281
705
30
2
0
244,833
0
L
Jing Wei
11,292
706
42
3
0
230,124
1
L
Anhur
10,640
665
68
4
0
311,712
0
W
Heimdallr
11,119
695
40
3
0
263,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role