Player Matchup

Cerberus
Cerberus
Cukyy02
Cerberus
Level 87
God Stats
4W - 4L
1,582 SR
Queue Stats
64W - 52L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GoldenGall0
Tsukuyomi
Level 126
God Stats
1W - 4L
1,471 SR
Queue Stats
66W - 55L
1,626 Elo+
Party 2
Izanami
Izanami
LegendNova
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 2
Hercules
Hercules
Rolln
Hercules
Level 143
God Stats
11W - 29L
1,409 SR
Queue Stats
680W - 649L
1,521 Elo+
Solo
Agni
Agni
xGenCrux
Agni
Level 156
God Stats
0W - 2L
1,719 SR
Queue Stats
34W - 26L
1,645 Elo+
Party 2
Team Averages
Level 128
1,536 SR
1,608 Elo+

VS

Team Averages
Level 124
1,609 SR
1,553 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
iBeDonovan
Atlas
Level 149
God Stats
24W - 11L
1,786 SR
Queue Stats
109W - 81L
1,624 Elo+
Party 3
Awilix
Awilix
iRamenGuy
Awilix
Level 137
God Stats
22W - 17L
1,614 SR
Queue Stats
341W - 326L
1,547 Elo+
Party 1
Charybdis
Charybdis
nightninja_789
Charybdis
Level 122
God Stats
9W - 8L
1,645 SR
Queue Stats
308W - 292L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cukyy02
Cerberus
9
1 / 5 / 1
6,098
407
4,159
19,520
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
GoldenGall0
Tsukuyomi
13
2 / 5 / 2
7,792
519
7,538
13,938
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
LegendNova
Izanami
12
0 / 3 / 1
6,791
453
6,866
12,068
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rolln
Hercules
12
0 / 5 / 1
7,095
473
5,212
17,027
18,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
11
1 / 5 / 2
6,785
452
6,683
10,155
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 2 / 3
9,984
666
12,792
10,582
10,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
 
Vulcan
14
2 / 1 / 9
8,438
563
10,614
7,593
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
14
4 / 0 / 7
8,757
584
10,863
12,752
10,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
iRamenGuy
Awilix
14
8 / 3 / 4
9,122
608
8,967
12,902
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
nightninja_789
Charybdis
15
5 / 1 / 2
9,019
601
11,045
13,408
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
23
23
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
3
2.75
W
Vulcan
 
Vulcan
2
1
9
6.5
L
Cerberus
Cukyy02
Cerberus
1
5
1
0.3
L
Tsukuyomi
GoldenGall0
Tsukuyomi
2
5
2
0.6
L
Izanami
LegendNova
Izanami
0
3
1
0.17
L
Hercules
Rolln
Hercules
0
5
1
0.1
W
Atlas
4
0
7
7.5
W
Awilix
iRamenGuy
Awilix
8
3
4
3.33
W
Charybdis
nightninja_789
Charybdis
5
1
2
6
L
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
54,281
72,708
Taken
57,237
46,094
Mitigated
35,104
16,409
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,792
5,922
0
1,560
10,582
10,943
20
190
10,392
77,612
0
W
Vulcan
 
Vulcan
10,614
2,418
0
1,890
7,593
3,434
700
3,152
4,441
78,257
0
L
Cerberus
Cukyy02
Cerberus
4,159
197
149
3,515
19,520
14,366
0
8,791
10,729
19,341
0
L
Tsukuyomi
GoldenGall0
Tsukuyomi
7,538
1,647
0
4,139
13,938
5,803
0
6,598
7,340
0
63,232
L
Izanami
LegendNova
Izanami
6,866
5,035
0
2,489
12,068
3,874
0
2,087
9,981
0
55,145
L
Hercules
Rolln
Hercules
5,212
1,897
0
5,867
17,027
18,001
0
10,363
6,664
0
49,988
W
Atlas
10,863
4,114
566
3,752
12,752
10,498
0
3,993
8,759
38,761
1,120
W
Awilix
iRamenGuy
Awilix
8,967
3,969
0
1,936
12,902
5,541
0
2,171
10,731
0
49,903
W
Charybdis
nightninja_789
Charybdis
11,045
6,061
0
7,689
13,408
4,688
3,761
1,958
11,450
0
70,716
L
Agni
6,683
493
0
250
10,155
4,050
206
6,046
4,109
53,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
45,320
414
Minions Killed
488
0
Camps Cleared
0
1,432,455
Distance Traveled
1,528,859
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,984
666
139
9
0
270,154
9
W
Vulcan
8,438
563
126
8
0
328,686
7
L
Cerberus
6,098
407
41
3
0
305,288
1
L
Tsukuyomi
7,792
519
109
7
0
319,473
4
L
Izanami
6,791
453
90
6
0
274,226
4
L
Hercules
7,095
473
93
6
0
254,261
5
W
Atlas
8,757
584
38
3
0
316,862
3
W
Awilix
9,122
608
73
5
0
362,141
4
W
Charybdis
9,019
601
112
7
0
251,016
1
L
Agni
6,785
452
81
5
0
279,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role