Player Matchup

Ao Kuang
Ao Kuang
Renkis13
Ao Kuang
Level 138
God Stats
16W - 10L
1,687 SR
Queue Stats
406W - 378L
1,499 Elo+
Party 1
Shiva
Shiva
Vio1et Fox
Shiva
Level 129
God Stats
9W - 6L
1,764 SR
Queue Stats
540W - 485L
1,456 Elo+
Party 1
Nemesis
Nemesis
mouldytac0
Nemesis
Level 155
God Stats
5W - 1L
1,644 SR
Queue Stats
563W - 482L
1,423 Elo+
Party 1
Team Averages
Level 141
1,698 SR
1,459 Elo+

VS

Team Averages
Level 70
1,478 SR
1,463 Elo+
Bellona
Bellona
GirthTitan
Bellona
Level 75
God Stats
0W - 2L
1,297 SR
Queue Stats
149W - 144L
1,467 Elo+
Party 2
Medusa
Medusa
VeryHydrated
Medusa
Level 109
God Stats
6W - 6L
1,627 SR
Queue Stats
170W - 162L
1,470 Elo+
Party 2
Merlin
Merlin
Yadiel_AAA
Merlin
Level 27
God Stats
2W - 2L
1,510 SR
Queue Stats
76W - 60L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Renkis13
Ao Kuang
17
10 / 0 / 5
11,693
899
11,717
18,494
16,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
16
6 / 0 / 11
11,145
857
16,561
18,088
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
mouldytac0
Nemesis
14
1 / 0 / 13
10,443
803
5,446
13,339
12,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GirthTitan
Bellona
12
0 / 8 / 0
7,672
590
6,374
15,782
10,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
0 / 5 / 0
7,598
584
10,807
14,408
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Yadiel_AAA
Merlin
13
0 / 4 / 0
7,496
577
10,106
8,435
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
GirthTitan
Bellona
0
8
0
0
W
Ao Kuang
Renkis13
Ao Kuang
10
0
5
12.5
L
Medusa
0
5
0
0
W
Shiva
6
0
11
11.5
L
Merlin
Yadiel_AAA
Merlin
0
4
0
0
W
Nemesis
mouldytac0
Nemesis
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
27,287
49,921
Taken
38,625
50,225
Mitigated
21,056
18,875
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GirthTitan
Bellona
6,374
2,382
0
2,425
15,782
10,544
0
5,418
10,364
0
25,986
W
Ao Kuang
Renkis13
Ao Kuang
11,717
3,237
2,012
8,016
18,494
16,627
1,422
3,251
15,243
45,082
0
L
Medusa
10,807
4,985
0
1,080
14,408
6,707
0
5,348
9,060
0
33,417
W
Shiva
16,561
1,935
346
3,187
18,088
21,548
141
4,416
13,672
336
46,572
L
Merlin
Yadiel_AAA
Merlin
10,106
1,712
0
0
8,435
3,805
0
1,352
7,083
23,512
0
W
Nemesis
mouldytac0
Nemesis
5,446
1,928
2,296
3,018
13,339
12,050
1,636
2,648
10,691
0
27,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
22,766
153
Minions Killed
117
0
Camps Cleared
0
814,233
Distance Traveled
595,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,672
590
38
3
0
188,738
0
W
Ao Kuang
11,693
899
62
5
0
259,445
1
L
Medusa
7,598
584
51
4
0
199,789
0
W
Shiva
11,145
857
50
4
0
286,858
1
L
Merlin
7,496
577
28
2
0
207,431
0
W
Nemesis
10,443
803
41
3
0
267,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role