Player Matchup

Cthulhu
Cthulhu
FloppyDiskette
Cthulhu
Level 23
God Stats
3W - 7L
1,469 SR
Queue Stats
40W - 41L
1,648 Elo+
Party 4
Mercury
Mercury
IvanExpert
Mercury
Level 86
God Stats
3W - 4L
1,577 SR
Queue Stats
22W - 13L
1,555 Elo+
Solo
Maui
Maui
MulletManDown
Maui
Level 121
God Stats
13W - 11L
1,521 SR
Queue Stats
301W - 340L
1,591 Elo+
Party 4
Thoth
Thoth
RowdyMisfitTTV
Thoth
Level 28
God Stats
2W - 2L
1,215 SR
Queue Stats
17W - 16L
1,358 Elo+
Party 1
Ullr
Ullr
TtvMulletAbbs
Ullr
Level 88
God Stats
0W - 3L
1,176 SR
Queue Stats
21W - 24L
1,364 Elo+
Party 1
Team Averages
Level 69
1,392 SR
1,503 Elo+

VS

Team Averages
Level 69
1,530 SR
1,521 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CYMalanta
Vamana
Level 44
God Stats
21W - 14L
1,508 SR
Queue Stats
181W - 174L
1,526 Elo+
Party 3
Awilix
Awilix
Coolbat53
Awilix
Level 86
God Stats
14W - 11L
1,767 SR
Queue Stats
146W - 144L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
LowkeyFreaky
Cthulhu
Level 80
God Stats
9W - 10L
1,375 SR
Queue Stats
401W - 416L
1,528 Elo+
Party 3
Izanami
Izanami
QueeeefMuffin
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,217
451
4,570
10,219
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
IvanExpert
Mercury
12
1 / 6 / 1
7,091
443
5,367
16,104
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
7,052
441
3,339
11,351
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 2 / 0
7,015
438
4,961
8,190
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,533
408
4,892
9,217
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 1
8,300
519
7,355
8,928
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
CYMalanta
Vamana
14
2 / 1 / 3
9,145
572
7,169
10,843
7,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Coolbat53
Awilix
15
8 / 0 / 3
9,474
592
13,597
11,480
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LowkeyFreaky
Cthulhu
12
0 / 0 / 5
7,953
497
5,781
8,202
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
14
1 / 1 / 5
8,261
516
4,618
9,747
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
1
3.5
W
Vamana
CYMalanta
Vamana
2
1
3
3.5
W
Awilix
Coolbat53
Awilix
8
0
3
9.5
L
1
2
0
0.5
L
Mercury
IvanExpert
Mercury
1
6
1
0.25
W
Cthulhu
LowkeyFreaky
Cthulhu
0
0
5
2.5
L
0
1
2
1
W
Izanami
1
1
5
3.5
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
38,520
55,081
Taken
49,200
32,922
Mitigated
28,895
9,080
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,355
3,478
0
2,396
8,928
3,883
0
4,938
3,982
67,189
0
W
Vamana
CYMalanta
Vamana
7,169
3,094
0
2,982
10,843
7,247
794
2,781
7,767
0
68,636
W
Awilix
Coolbat53
Awilix
13,597
5,541
0
500
11,480
5,080
0
873
10,557
0
82,962
L
4,570
681
173
1,895
10,219
8,428
0
1,051
9,168
37,751
0
L
Mercury
IvanExpert
Mercury
5,367
3,242
0
729
16,104
6,172
0
2,734
13,370
0
52,909
W
Cthulhu
LowkeyFreaky
Cthulhu
5,781
82
436
2,098
8,202
8,512
0
1,836
6,298
27,664
3,603
L
3,339
725
256
3,186
11,351
10,607
0
3,871
7,480
23,362
2,626
W
Izanami
4,618
3,149
0
5,344
9,747
4,173
1,078
1,411
8,296
0
71,716
L
4,961
131
0
2,454
8,190
3,835
0
3,283
4,907
59,067
0
L
4,892
1,425
0
387
9,217
3,880
0
1,894
7,323
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
43,133
372
Minions Killed
528
0
Camps Cleared
0
1,466,601
Distance Traveled
1,648,599
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,300
519
111
7
0
304,491
10
W
Vamana
9,145
572
121
8
0
321,359
6
W
Awilix
9,474
592
124
8
0
384,371
4
L
Cthulhu
7,217
451
88
6
0
313,702
0
L
Mercury
7,091
443
76
5
0
319,761
1
W
Cthulhu
7,953
497
53
3
0
348,809
3
L
Maui
7,052
441
36
2
0
321,574
6
W
Izanami
8,261
516
119
7
0
289,569
3
L
Thoth
7,015
438
108
7
0
244,747
4
L
Ullr
6,533
408
64
4
0
266,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role