Player Matchup

Cerberus
Cerberus
ArcanePuddle
Cerberus
Level 125
God Stats
6W - 6L
1,436 SR
Queue Stats
22W - 16L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
BL7u7Gera
Danzaburou
Level 129
God Stats
3W - 0L
1,329 SR
Queue Stats
100W - 133L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Jmanx97x
Baron Samedi
Level 160
God Stats
9W - 7L
1,771 SR
Queue Stats
138W - 131L
1,500 Elo+
Party 1
Apollo
Apollo
WMSG
Apollo
Level 28
God Stats
11W - 17L
1,388 SR
Queue Stats
130W - 174L
1,375 Elo+
Solo
Janus
Janus
temp-140494
Janus
Level 160
God Stats
32W - 28L
1,458 SR
Queue Stats
578W - 620L
1,503 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,484 Elo+

VS

Team Averages
Level 71
1,457 SR
1,467 Elo+
Fenrir
Fenrir
ANDY930113
Fenrir
Level 106
God Stats
0W - 4L
1,222 SR
Queue Stats
253W - 326L
1,429 Elo+
Solo
Merlin
Merlin
CrazySavages01
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,584 Elo+
Solo
Rama
Rama
Nogardhero
Rama
Level 155
God Stats
2W - 5L
1,475 SR
Queue Stats
126W - 144L
1,484 Elo+
Solo
Achilles
Achilles
PanthroFire2
Achilles
Level 17
God Stats
12W - 9L
1,600 SR
Queue Stats
71W - 98L
1,433 Elo+
Solo
Yemoja
Yemoja
SquareinaBox
Yemoja
Level 49
God Stats
8W - 8L
1,486 SR
Queue Stats
90W - 112L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcanePuddle
Cerberus
14
0 / 1 / 10
7,819
782
4,942
13,876
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BL7u7Gera
Danzaburou
15
3 / 0 / 3
8,485
849
10,900
9,431
4,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Jmanx97x
Baron Samedi
15
7 / 2 / 7
8,664
866
16,901
11,880
6,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
WMSG
Apollo
14
1 / 0 / 4
7,531
753
3,206
6,963
3,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 8
8,506
851
13,073
6,064
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANDY930113
Fenrir
13
1 / 3 / 3
7,267
727
7,561
13,260
6,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 2 / 2
7,438
744
9,062
8,535
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 1
8,125
813
7,848
9,411
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
PanthroFire2
Achilles
13
1 / 5 / 3
6,890
689
5,237
18,027
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
13
0 / 3 / 0
7,180
718
2,358
11,348
5,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
15
Kills
4
5
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANDY930113
Fenrir
1
3
3
0.83
W
Cerberus
ArcanePuddle
Cerberus
0
1
10
5
W
Danzaburou
BL7u7Gera
Danzaburou
3
0
3
4.5
L
0
2
2
0.5
W
Baron Samedi
Jmanx97x
Baron Samedi
7
2
7
5.25
L
2
2
1
1.25
L
Achilles
PanthroFire2
Achilles
1
5
3
0.5
L
Yemoja
0
3
0
0
W
Apollo
WMSG
Apollo
1
0
4
3
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
32,066
48,214
Taken
60,581
32,295
Mitigated
30,044
16,197
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANDY930113
Fenrir
7,561
1,067
0
210
13,260
6,114
0
7,338
5,922
0
24,183
W
Cerberus
ArcanePuddle
Cerberus
4,942
415
0
3,683
13,876
15,701
179
2,915
10,688
20,403
0
W
Danzaburou
BL7u7Gera
Danzaburou
10,900
3,150
0
2,413
9,431
4,283
2,516
2,555
6,792
0
31,140
L
9,062
309
0
941
8,535
2,902
0
5,102
3,433
31,652
0
W
Baron Samedi
Jmanx97x
Baron Samedi
16,901
2,099
2,319
5,933
11,880
6,790
0
2,941
8,776
32,360
0
L
7,848
6,012
0
796
9,411
3,654
594
3,237
6,174
0
41,365
L
Achilles
PanthroFire2
Achilles
5,237
530
0
493
18,027
11,898
18
11,680
6,347
0
15,033
L
Yemoja
2,358
471
4,228
2,284
11,348
5,476
0
7,559
3,789
7,504
0
W
Apollo
WMSG
Apollo
3,206
1,354
0
1,302
6,963
3,065
64
2,121
4,715
0
20,743
W
13,073
1,601
0
547
6,064
2,456
0
888
5,137
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
36,900
241
Minions Killed
227
0
Camps Cleared
0
1,053,474
Distance Traveled
1,003,526
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,267
727
37
4
0
227,222
1
W
Cerberus
7,819
782
54
5
0
205,784
3
W
Danzaburou
8,485
849
59
6
0
188,088
2
L
Merlin
7,438
744
76
8
0
212,140
4
W
Baron Samedi
8,664
866
29
3
0
205,322
2
L
Rama
8,125
813
82
8
0
175,010
0
L
Achilles
6,890
689
16
2
0
193,810
0
L
Yemoja
7,180
718
16
2
0
195,344
3
W
Apollo
7,531
753
46
5
0
223,081
3
W
Janus
8,506
851
53
5
0
231,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role