Player Matchup

Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LeisoX
Fenrir
Level 100
God Stats
0W - 3L
1,162 SR
Queue Stats
15W - 29L
1,407 Elo+
Party 2
Achilles
Achilles
ll xICEz ll
Achilles
Level 127
God Stats
0W - 1L
1,631 SR
Queue Stats
41W - 33L
1,553 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,492 Elo+

VS

Team Averages
Level 125
1,548 SR
1,470 Elo+
Loki
Loki
Agent of Loki
Loki
Level 141
God Stats
65W - 32L
1,629 SR
Queue Stats
310W - 288L
1,512 Elo+
Party 1
Skadi
Skadi
Blast Title v4
Skadi
Level 160
God Stats
6W - 8L
1,412 SR
Queue Stats
1,101W - 1,126L
1,468 Elo+
Solo
Nu Wa
Nu Wa
K8KUCKZZ
Nu Wa
Level 75
God Stats
341W - 342L
1,513 SR
Queue Stats
341W - 344L
1,491 Elo+
Solo
Achilles
Achilles
KnuWave05
Achilles
Level 101
God Stats
41W - 58L
1,372 SR
Queue Stats
369W - 403L
1,455 Elo+
Party 1
Khepri
Khepri
NexuzEden
Khepri
Level 147
God Stats
3W - 0L
1,812 SR
Queue Stats
221W - 218L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 0 / 3
9,555
1,062
2,296
10,453
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
 
Artemis
14
1 / 5 / 3
8,985
998
5,627
14,553
7,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
 
He Bo
14
0 / 8 / 4
8,692
966
13,807
14,265
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
LeisoX
Fenrir
13
0 / 1 / 2
7,923
880
1,288
4,145
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ll xICEz ll
Achilles
14
2 / 5 / 1
9,203
1,023
6,801
18,680
21,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

182

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,227
1,025
11,230
9,219
4,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 8
11,285
1,254
13,530
6,644
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
K8KUCKZZ
Nu Wa
16
4 / 0 / 13
9,885
1,098
15,327
4,485
2,868
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KnuWave05
Achilles
16
4 / 1 / 13
10,119
1,124
14,376
8,657
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
NexuzEden
Khepri
16
2 / 0 / 12
10,579
1,175
3,863
2,589
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
4
Kills
19
19
Deaths
4
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
3
2.5
L
Artemis
 
Artemis
1
5
3
0.5
L
He Bo
 
He Bo
0
8
4
0.25
W
3
3
8
2.33
W
6
0
8
10
W
Nu Wa
K8KUCKZZ
Nu Wa
4
0
13
10.5
W
Achilles
KnuWave05
Achilles
4
1
13
10.5
L
Fenrir
LeisoX
Fenrir
0
1
2
1
W
Khepri
NexuzEden
Khepri
2
0
12
8
L
Achilles
ll xICEz ll
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
58,326
62,096
Taken
31,594
50,209
Mitigated
23,352
3,786
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,296
476
0
1,123
10,453
12,892
0
4,061
6,130
7,400
0
L
Artemis
 
Artemis
5,627
2,866
0
1,101
14,553
7,214
0
4,834
9,545
0
29,271
L
He Bo
 
He Bo
13,807
282
0
0
14,265
6,027
0
3,422
10,653
35,051
0
W
11,230
2,529
0
383
9,219
4,669
0
5,574
3,526
0
22,341
W
13,530
6,987
0
1,193
6,644
3,410
0
3,157
3,269
0
53,957
W
Nu Wa
K8KUCKZZ
Nu Wa
15,327
5,697
0
352
4,485
2,868
0
2,648
1,749
32,311
0
W
Achilles
KnuWave05
Achilles
14,376
3,753
0
2,363
8,657
9,189
0
3,390
4,948
0
15,093
L
Fenrir
LeisoX
Fenrir
1,288
454
0
140
4,145
2,446
0
1,862
2,207
0
2,309
W
Khepri
NexuzEden
Khepri
3,863
413
0
472
2,589
3,216
0
1,334
1,113
10,969
0
L
Achilles
ll xICEz ll
Achilles
6,801
1,085
0
1,422
18,680
21,630
0
5,011
13,094
0
21,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
51,095
154
Minions Killed
185
3
Camps Cleared
13
712,465
Distance Traveled
916,892
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,555
1,062
13
1
0
182,191
0
L
Artemis
8,985
998
59
7
0
140,506
0
L
He Bo
8,692
966
53
6
1
169,010
1
W
Loki
9,227
1,025
26
3
5
179,084
0
W
Skadi
11,285
1,254
98
11
8
178,455
0
W
Nu Wa
9,885
1,098
43
5
0
175,036
0
W
Achilles
10,119
1,124
3
0
0
187,400
0
L
Fenrir
7,923
880
0
0
0
49,516
0
W
Khepri
10,579
1,175
15
2
0
196,917
1
L
Achilles
9,203
1,023
29
3
2
171,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role