Player Matchup

Nemesis
Nemesis
Berserk579
Nemesis
Level 77
God Stats
8W - 10L
1,386 SR
Queue Stats
258W - 274L
1,363 Elo+
Solo
Hades
Hades
GenocidalReaper7
Hades
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,237 Elo+
Party 3
Anhur
Anhur
JokingCactus691
Anhur
Level 105
God Stats
1W - 5L
1,327 SR
Queue Stats
91W - 89L
1,376 Elo+
Party 1
Ymir
Ymir
P1cnicBasket
Ymir
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,036 Elo+
Party 1
Mulan
Mulan
Ultrasans1
Mulan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 51L
1,292 Elo+
Party 3
Team Averages
Level 71
1,443 SR
1,261 Elo+

VS

Team Averages
Level 66
1,466 SR
1,351 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BreezeeWay
Danzaburou
Level 69
God Stats
9W - 3L
1,697 SR
Queue Stats
61W - 66L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Feetsniffer6479
Cthulhu
Level 9
God Stats
1W - 1L
1,265 SR
Queue Stats
18W - 20L
1,230 Elo+
Party 2
Thanatos
Thanatos
OKS1RDiablo
Thanatos
Level 49
God Stats
5W - 7L
1,448 SR
Queue Stats
76W - 99L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SmallJaiden
Morgan Le Fay
Level 73
God Stats
6W - 2L
1,420 SR
Queue Stats
178W - 198L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berserk579
Nemesis
16
2 / 3 / 2
9,476
499
5,709
14,304
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 10 / 1
7,821
412
7,795
18,252
8,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 3 / 0
8,382
441
10,742
14,017
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 4
8,722
459
5,361
11,916
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
15
6 / 0 / 1
10,207
537
9,101
8,242
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 2
7,791
410
3,594
12,867
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
BreezeeWay
Danzaburou
14
2 / 2 / 1
8,508
448
10,022
13,098
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 1
8,770
462
6,314
13,109
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OKS1RDiablo
Thanatos
14
3 / 3 / 6
8,975
472
6,415
15,334
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SmallJaiden
Morgan Le Fay
16
10 / 2 / 4
10,449
550
17,147
12,548
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
16
16
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
4
2
0.25
L
Nemesis
Berserk579
Nemesis
2
3
2
1
W
Danzaburou
BreezeeWay
Danzaburou
2
2
1
1.25
W
1
1
1
1.5
L
0
10
1
0.05
L
4
3
0
1.33
W
Thanatos
OKS1RDiablo
Thanatos
3
3
6
2
L
0
0
4
2
W
Morgan Le Fay
SmallJaiden
Morgan Le Fay
10
2
4
6
L
Mulan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,708
Damage
43,492
66,731
Taken
66,956
36,549
Mitigated
38,102
18,543
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,594
752
0
3,764
12,867
7,582
1,045
1,197
11,131
0
39,284
L
Nemesis
Berserk579
Nemesis
5,709
3,094
0
1,181
14,304
6,454
0
4,589
9,715
0
73,976
W
Danzaburou
BreezeeWay
Danzaburou
10,022
4,996
362
5,704
13,098
5,150
2,056
1,242
11,856
0
71,359
W
6,314
900
310
2,161
13,109
11,808
227
2,777
10,332
32,512
4,293
L
7,795
1,614
250
4,619
18,252
8,288
0
7,942
10,310
53,277
0
L
10,742
5,026
0
4,122
14,017
5,923
0
4,603
9,414
0
67,826
W
Thanatos
OKS1RDiablo
Thanatos
6,415
1,661
0
10,528
15,334
7,576
0
2,481
12,732
0
56,233
L
5,361
680
0
5,043
11,916
10,780
0
4,832
7,084
30,229
0
W
Morgan Le Fay
SmallJaiden
Morgan Le Fay
17,147
3,525
268
2,133
12,548
5,986
1,019
5,459
6,941
73,531
0
L
Mulan
9,101
1,070
0
3,328
8,242
5,104
2,412
1,019
7,223
0
65,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
44,493
472
Minions Killed
433
0
Camps Cleared
0
1,651,371
Distance Traveled
1,795,282
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,791
410
71
4
0
352,634
4
L
Nemesis
9,476
499
129
7
0
397,463
1
W
Danzaburou
8,508
448
107
6
0
322,726
6
W
Cthulhu
8,770
462
54
3
0
369,732
3
L
Hades
7,821
412
72
4
0
311,803
7
L
Anhur
8,382
441
116
6
0
320,195
4
W
Thanatos
8,975
472
76
4
0
400,475
1
L
Ymir
8,722
459
37
2
0
346,512
3
W
Morgan Le Fay
10,449
550
125
7
0
349,715
2
L
Mulan
10,207
537
118
6
0
275,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role