Player Matchup

Izanami
Izanami
DistortedList
Izanami
Level 6
God Stats
1W - 6L
1,098 SR
Queue Stats
4W - 13L
1,033 Elo+
Party 1
Loki
Loki
PsRaEsAsCeHrR
Loki
Level 19
God Stats
0W - 3L
1,196 SR
Queue Stats
45W - 64L
1,209 Elo+
Party 1
King Arthur
King Arthur
SimpleHero09
King Arthur
Level 9
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 13L
1,231 Elo+
Party 1
Khepri
Khepri
Vesel of Honor
Khepri
Level 40
God Stats
6W - 4L
1,620 SR
Queue Stats
37W - 59L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
natestime
Zhong Kui
Level 38
God Stats
6W - 12L
1,427 SR
Queue Stats
42W - 59L
1,322 Elo+
Party 1
Team Averages
Level 22
1,325 SR
1,243 Elo+

VS

Team Averages
Level 67
1,477 SR
1,472 Elo+
Ymir
Ymir
ItsJoku
Ymir
Level 26
God Stats
2W - 8L
1,320 SR
Queue Stats
116W - 85L
1,477 Elo+
Party 2
Mercury
Mercury
Kaebzy
Mercury
Level 89
God Stats
3W - 0L
1,461 SR
Queue Stats
484W - 469L
1,474 Elo+
Party 2
Ra
Ra
SnagAppa
Ra
Level 69
God Stats
15W - 17L
1,447 SR
Queue Stats
205W - 206L
1,514 Elo+
Party 2
Tyr
Tyr
Solo-Effect
Tyr
Level 106
God Stats
37W - 26L
1,581 SR
Queue Stats
582W - 545L
1,567 Elo+
Party 2
Izanami
Izanami
theirish_3
Izanami
Level 45
God Stats
21W - 17L
1,575 SR
Queue Stats
104W - 141L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 3 / 2
7,714
367
9,123
11,370
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 0
8,453
403
3,262
15,879
6,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
SimpleHero09
King Arthur
11
0 / 4 / 0
6,574
313
1,459
10,942
8,745
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
8,336
397
3,925
15,465
12,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
natestime
Zhong Kui
14
1 / 2 / 1
8,202
391
11,475
11,816
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ItsJoku
Ymir
14
1 / 2 / 6
10,979
523
4,501
17,386
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Kaebzy
Mercury
17
4 / 1 / 3
11,324
539
6,438
13,533
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 5
13,353
636
9,568
13,355
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 0 / 5
13,029
620
14,657
22,012
23,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
theirish_3
Izanami
19
2 / 1 / 4
12,169
579
10,201
11,778
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
2
0.67
W
Ymir
ItsJoku
Ymir
1
2
6
2
W
Mercury
Kaebzy
Mercury
4
1
3
5.5
L
2
5
0
0.4
L
King Arthur
SimpleHero09
King Arthur
0
4
0
0
W
3
1
5
5.5
W
7
0
5
9.5
L
1
3
3
0.83
L
Zhong Kui
natestime
Zhong Kui
1
2
1
0.75
W
Izanami
theirish_3
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
45,365
65,472
Taken
78,064
41,299
Mitigated
59,916
12,825
Healing
33,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,123
5,742
0
1,109
11,370
4,598
0
2,054
9,316
0
68,370
W
Ymir
ItsJoku
Ymir
4,501
689
477
5,601
17,386
18,752
404
4,078
13,308
35,488
3,048
W
Mercury
Kaebzy
Mercury
6,438
2,980
0
1,921
13,533
5,551
1,155
3,693
9,840
30
89,994
L
3,262
584
0
2,073
15,879
6,829
0
1,979
13,900
0
61,228
L
King Arthur
SimpleHero09
King Arthur
1,459
696
0
250
10,942
8,745
0
1,177
9,765
0
16,563
W
9,568
1,342
3,199
6,053
13,355
7,211
2,500
5,265
8,090
129,119
0
W
14,657
1,084
0
11,143
22,012
23,579
2,778
3,791
18,221
40
93,469
L
3,925
130
2,386
3,821
15,465
12,450
0
5,216
10,249
17,070
0
L
Zhong Kui
natestime
Zhong Kui
11,475
627
0
3,186
11,816
8,677
0
3,408
8,408
62,366
0
W
Izanami
theirish_3
Izanami
10,201
5,922
0
4,823
11,778
4,823
7,016
3,274
8,504
0
122,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
60,854
353
Minions Killed
725
0
Camps Cleared
0
1,880,378
Distance Traveled
2,068,657
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,714
367
94
4
0
357,574
0
W
Ymir
10,979
523
54
3
0
370,117
1
W
Mercury
11,324
539
132
6
0
506,801
0
L
Loki
8,453
403
92
4
0
404,842
0
L
King Arthur
6,574
313
25
1
0
323,039
0
W
Ra
13,353
636
213
10
0
424,739
4
W
Tyr
13,029
620
149
7
0
420,341
1
L
Khepri
8,336
397
27
1
0
409,839
2
L
Zhong Kui
8,202
391
115
5
0
385,084
9
W
Izanami
12,169
579
177
8
0
346,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role