Player Matchup

Shiva
Shiva
JF The Kidd
Shiva
Level 155
God Stats
19W - 8L
1,633 SR
Queue Stats
146W - 93L
1,646 Elo+
Party 1
Horus
Horus
LennyDaTruth
Horus
Level 148
God Stats
17W - 10L
1,620 SR
Queue Stats
276W - 213L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Swagoom
Gilgamesh
Level 154
God Stats
1W - 0L
1,346 SR
Queue Stats
202W - 139L
1,629 Elo+
Party 1
Team Averages
Level 152
1,533 SR
1,629 Elo+

VS

Team Averages
Level 106
1,677 SR
1,644 Elo+
Horus
Horus
Njachimski
Horus
Level 146
God Stats
11W - 4L
1,796 SR
Queue Stats
229W - 138L
1,718 Elo+
Party 2
Hachiman
Hachiman
St4yCloudy
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
St4yDrunker
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,736 SR
Queue Stats
60W - 52L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,951
765
10,858
11,108
11,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 1 / 6
9,095
700
8,404
11,614
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Swagoom
Gilgamesh
15
1 / 1 / 6
9,772
752
9,347
13,438
12,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 2 / 0
7,918
609
5,648
13,582
12,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
St4yCloudy
Hachiman
13
0 / 3 / 2
7,931
610
8,286
9,777
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
St4yDrunker
Morgan Le Fay
14
2 / 3 / 0
8,776
675
9,153
9,714
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
2
1
6
5
L
Horus
0
2
0
0
L
Hachiman
St4yCloudy
Hachiman
0
3
2
0.33
L
Morgan Le Fay
St4yDrunker
Morgan Le Fay
2
3
0
0.67
W
Gilgamesh
Swagoom
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
23,087
36,160
Taken
33,073
34,322
Mitigated
20,748
13,769
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,858
1,396
378
1,336
11,108
11,155
39
2,198
8,910
6,169
30,641
W
8,404
2,871
2,839
4,583
11,614
11,045
284
3,564
8,050
0
28,025
L
Horus
5,648
2,468
2,196
3,353
13,582
12,298
0
508
12,638
0
17,235
L
Hachiman
St4yCloudy
Hachiman
8,286
4,831
0
1,824
9,777
3,762
0
298
9,204
0
25,804
L
Morgan Le Fay
St4yDrunker
Morgan Le Fay
9,153
896
0
2,232
9,714
4,688
0
703
8,892
43,120
0
W
Gilgamesh
Swagoom
Gilgamesh
9,347
2,353
2,126
2,507
13,438
12,122
80
3,503
9,935
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
24,625
145
Minions Killed
134
0
Camps Cleared
0
769,922
Distance Traveled
652,246
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,951
765
67
5
0
256,895
0
W
Horus
9,095
700
38
3
0
250,874
5
L
Horus
7,918
609
18
1
0
249,312
6
L
Hachiman
7,931
610
46
4
0
189,820
3
L
Morgan Le Fay
8,776
675
70
5
0
213,114
1
W
Gilgamesh
9,772
752
40
3
0
262,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role