Player Matchup

Olorun
Olorun
Bennie
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 71L
1,725 Elo+
Party 1
Ishtar
Ishtar
Goldfish461
Ishtar
Level 124
God Stats
2W - 1L
2,024 SR
Queue Stats
105W - 43L
1,751 Elo+
Party 1
Nox
Nox
NinjaRex
Nox
Level 160
God Stats
2W - 0L
1,721 SR
Queue Stats
49W - 17L
1,799 Elo+
Party 1
Camazotz
Camazotz
Sunsolblaze
Camazotz
Level 160
God Stats
2W - 3L
1,235 SR
Queue Stats
523W - 409L
1,677 Elo+
Solo
Athena
Athena
nacnudthedemopan
Athena
Level 160
God Stats
19W - 5L
1,952 SR
Queue Stats
513W - 312L
1,728 Elo+
Party 1
Team Averages
Level 153
1,686 SR
1,736 Elo+

VS

Team Averages
Level 156
1,630 SR
1,611 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlancoDragon009
Shiva
Level 160
God Stats
3W - 5L
1,622 SR
Queue Stats
444W - 440L
1,611 Elo+
Solo
Awilix
Awilix
Hazordus
Awilix
Level 156
God Stats
1W - 1L
1,755 SR
Queue Stats
279W - 235L
1,640 Elo+
Solo
Ganesha
Ganesha
HopelessWall686
Ganesha
Level 147
God Stats
1W - 4L
1,459 SR
Queue Stats
212W - 192L
1,606 Elo+
Solo
Neith
Neith
lZérÓl
Neith
Level 157
God Stats
13W - 5L
1,812 SR
Queue Stats
797W - 605L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bennie
Olorun
17
3 / 4 / 14
9,902
900
9,980
17,646
9,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
15
7 / 6 / 14
10,037
912
23,463
14,212
7,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 14
9,362
851
10,225
13,802
7,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Sunsolblaze
Camazotz
15
6 / 4 / 12
9,722
884
11,882
21,248
17,022
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 3 / 17
11,022
1,002
11,241
22,789
35,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 5 / 10
10,040
913
10,449
17,848
22,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 11
9,474
861
16,448
19,631
22,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Hazordus
Awilix
16
6 / 5 / 7
10,158
923
9,442
13,667
9,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 5 / 15
9,827
893
10,804
18,143
26,386
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
lZérÓl
Neith
17
5 / 4 / 9
10,457
951
20,413
15,023
8,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
73
24
Kills
21
21
Deaths
24
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
10
2.2
W
Olorun
Bennie
Olorun
3
4
14
2.5
L
4
5
11
1.9
W
Ishtar
7
6
14
2.33
L
Awilix
Hazordus
Awilix
6
5
7
1.9
L
0
5
15
1.5
W
3
4
14
2.5
W
Camazotz
Sunsolblaze
Camazotz
6
4
12
3
L
Neith
lZérÓl
Neith
5
4
9
2.38
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,791
Damage
67,556
89,697
Taken
84,312
76,854
Mitigated
89,716
33,866
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,449
736
0
3,508
17,848
22,605
2,332
5,921
11,927
0
15,897
W
Olorun
Bennie
Olorun
9,980
6,602
3,374
6,539
17,646
9,096
2,527
2,108
15,387
40,786
0
L
16,448
1,829
2,750
2,520
19,631
22,098
737
7,501
12,130
2,398
29,536
W
Ishtar
23,463
8,952
530
515
14,212
7,807
1,914
1,776
12,289
0
36,810
L
Awilix
Hazordus
Awilix
9,442
2,468
1,931
2,137
13,667
9,783
1,390
4,981
8,686
0
20,683
L
10,804
619
1,554
3,052
18,143
26,386
381
5,729
12,414
19,353
0
W
10,225
1,896
26
2,840
13,802
7,442
1,415
1,287
12,470
19,820
0
W
Camazotz
Sunsolblaze
Camazotz
11,882
2,544
2,372
7,869
21,248
17,022
1,307
2,385
18,599
0
18,816
L
Neith
lZérÓl
Neith
20,413
7,312
0
5,023
15,023
8,844
3,809
7,314
7,709
0
39,372
W
11,241
3,672
4,178
5,623
22,789
35,487
491
4,090
18,458
17,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
49,956
127
Minions Killed
109
0
Camps Cleared
0
974,911
Distance Traveled
1,001,168
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,040
913
12
1
0
202,762
4
W
Olorun
9,902
900
45
4
0
172,038
1
L
Shiva
9,474
861
24
2
0
223,813
4
W
Ishtar
10,037
912
30
3
0
181,181
3
L
Awilix
10,158
923
25
2
0
190,424
2
L
Ganesha
9,827
893
0
0
0
200,612
3
W
Nox
9,362
851
25
2
0
185,840
3
W
Camazotz
9,722
884
16
1
0
207,382
0
L
Neith
10,457
951
48
4
0
183,557
2
W
Athena
11,022
1,002
11
1
0
228,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role