Player Matchup

Xbalanque
Xbalanque
ItsMerhaba
Xbalanque
Level 146
God Stats
22W - 28L
1,574 SR
Queue Stats
240W - 247L
1,574 Elo+
Solo
Jormungandr
Jormungandr
PeacePM
Jormungandr
Level 124
God Stats
58W - 39L
1,655 SR
Queue Stats
327W - 290L
1,583 Elo+
Party 1
Thor
Thor
Slabbypooh
Thor
Level 141
God Stats
9W - 2L
1,680 SR
Queue Stats
818W - 811L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
dwuhbzy
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 466L
1,564 Elo+
Party 1
Sol
Sol
luckytouch
Sol
Level 128
God Stats
0W - 2L
1,167 SR
Queue Stats
116W - 107L
1,603 Elo+
Solo
Team Averages
Level 134
1,515 SR
1,570 Elo+

VS

Team Averages
Level 129
1,663 SR
1,567 Elo+
Fafnir
Fafnir
El Squatcho69
Fafnir
Level 154
God Stats
1W - 0L
1,521 SR
Queue Stats
14W - 11L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lokrim
Cu Chulainn
Level 135
God Stats
4W - 2L
1,525 SR
Queue Stats
127W - 112L
1,569 Elo+
Solo
Kukulkan
Kukulkan
SSG_LeoA
Kukulkan
Level 109
God Stats
17W - 1L
1,926 SR
Queue Stats
203W - 200L
1,564 Elo+
Solo
Hun Batz
Hun Batz
VCAMO
Hun Batz
Level 129
God Stats
53W - 42L
1,634 SR
Queue Stats
168W - 167L
1,550 Elo+
Solo
Charybdis
Charybdis
iceman573
Charybdis
Level 120
God Stats
8W - 7L
1,711 SR
Queue Stats
360W - 332L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsMerhaba
Xbalanque
18
1 / 2 / 4
10,828
492
16,496
14,533
6,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jormungandr
PeacePM
Jormungandr
15
1 / 3 / 4
9,064
412
13,969
20,006
18,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 2
10,757
489
13,887
23,095
20,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
dwuhbzy
Erlang Shen
16
4 / 5 / 2
10,344
470
9,782
21,535
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 2 / 1
10,293
468
15,379
13,183
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,534
479
6,024
21,573
30,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Lokrim
Cu Chulainn
19
4 / 4 / 3
12,386
563
21,521
28,623
24,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
SSG_LeoA
Kukulkan
18
3 / 1 / 4
11,281
513
12,039
12,835
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
VCAMO
Hun Batz
16
1 / 3 / 6
9,944
452
9,558
18,168
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
iceman573
Charybdis
19
6 / 1 / 3
11,145
507
13,296
18,044
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
15
15
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Xbalanque
ItsMerhaba
Xbalanque
1
2
4
1.5
W
Cu Chulainn
Lokrim
Cu Chulainn
4
4
3
1.38
L
Jormungandr
PeacePM
Jormungandr
1
3
4
1
W
Kukulkan
SSG_LeoA
Kukulkan
3
1
4
5
L
4
3
2
1.67
W
Hun Batz
VCAMO
Hun Batz
1
3
6
1.33
L
Erlang Shen
dwuhbzy
Erlang Shen
4
5
2
1
W
Charybdis
iceman573
Charybdis
6
1
3
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,513
Damage
62,438
92,352
Taken
99,243
64,367
Mitigated
77,509
30,048
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,024
1,595
867
6,519
21,573
30,256
16
10,512
10,654
22,153
0
L
Xbalanque
ItsMerhaba
Xbalanque
16,496
3,359
0
5,176
14,533
6,564
1,293
1,303
13,230
0
104,378
W
Cu Chulainn
Lokrim
Cu Chulainn
21,521
4,805
0
9,764
28,623
24,746
24
2,374
25,243
0
109,716
L
Jormungandr
PeacePM
Jormungandr
13,969
3,690
263
6,752
20,006
18,685
0
9,961
10,045
73,405
4,924
W
Kukulkan
SSG_LeoA
Kukulkan
12,039
1,255
0
1,204
12,835
6,810
0
5,768
6,723
123,220
0
L
13,887
5,789
230
4,994
23,095
20,549
648
2,428
20,667
0
75,720
W
Hun Batz
VCAMO
Hun Batz
9,558
2,119
0
5,799
18,168
8,149
0
5,868
11,904
0
93,185
L
Erlang Shen
dwuhbzy
Erlang Shen
9,782
5,197
0
6,151
21,535
12,920
0
1,130
20,405
0
86,973
W
Charybdis
iceman573
Charybdis
13,296
6,143
0
11,179
18,044
7,548
0
3,772
14,238
0
105,550
L
15,379
4,836
0
6,482
13,183
5,649
788
3,241
9,942
93,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
55,290
665
Minions Killed
680
0
Camps Cleared
0
2,004,917
Distance Traveled
2,128,572
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,534
479
23
1
0
426,375
7
L
Xbalanque
10,828
492
137
6
0
408,027
4
W
Cu Chulainn
12,386
563
171
8
0
395,206
1
L
Jormungandr
9,064
412
119
5
0
396,004
8
W
Kukulkan
11,281
513
199
9
0
434,502
8
L
Thor
10,757
489
117
5
0
360,989
0
W
Hun Batz
9,944
452
139
6
0
471,201
7
L
Erlang Shen
10,344
470
127
6
0
421,819
4
W
Charybdis
11,145
507
148
7
0
401,288
10
L
Sol
10,293
468
165
8
0
418,078
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role