Player Matchup

Tyr
Tyr
DylanDayPhD
Tyr
Level 160
God Stats
29W - 3L
1,784 SR
Queue Stats
281W - 70L
2,030 Elo+
Party 2
Osiris
Osiris
Peрsi
Osiris
Level 160
God Stats
1W - 0L
1,522 SR
Queue Stats
43W - 9L
1,929 Elo+
Party 2
Anubis
Anubis
wonbyone
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 0L
1,911 Elo+
Party 2
Team Averages
Level 114
1,602 SR
1,957 Elo+

VS

Team Averages
Level 83
1,545 SR
1,505 Elo+
Agni
Agni
Gareth2
Agni
Level 146
God Stats
7W - 7L
1,635 SR
Queue Stats
51W - 39L
1,696 Elo+
Solo
Anhur
Anhur
Samuel556
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 1
Horus
Horus
Syreas
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,826
802
11,799
15,173
12,257
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Peрsi
Osiris
13
2 / 3 / 7
8,597
782
11,922
10,289
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
wonbyone
Anubis
16
6 / 1 / 3
9,282
844
8,916
9,479
5,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gareth2
Agni
13
2 / 2 / 2
7,916
720
8,573
10,087
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Samuel556
Anhur
12
2 / 6 / 2
7,737
703
5,929
13,771
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Syreas
Horus
13
2 / 4 / 3
8,632
785
3,899
14,626
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Agni
Gareth2
Agni
2
2
2
1.5
W
Osiris
Peрsi
Osiris
2
3
7
1.83
L
Anhur
Samuel556
Anhur
2
6
2
0.5
L
Horus
Syreas
Horus
2
4
3
0.88
W
Anubis
wonbyone
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
18,401
34,941
Taken
38,484
26,087
Mitigated
21,307
13,654
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,799
846
0
4,871
15,173
12,257
0
3,344
11,829
0
24,731
L
Agni
Gareth2
Agni
8,573
1,197
0
3,083
10,087
4,880
138
2,893
7,194
29,931
0
W
Osiris
Peрsi
Osiris
11,922
3,638
0
1,941
10,289
8,062
1,291
1,992
7,249
0
44,224
L
Anhur
Samuel556
Anhur
5,929
2,413
0
1,433
13,771
4,579
165
2,670
11,101
0
19,748
L
Horus
Syreas
Horus
3,899
1,288
1,290
3,374
14,626
11,848
42
3,359
11,267
0
8,992
W
Anubis
wonbyone
Anubis
8,916
353
0
6,842
9,479
5,768
1,127
3,339
6,140
53,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
24,285
161
Minions Killed
92
0
Camps Cleared
0
594,353
Distance Traveled
546,034
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,826
802
30
3
0
215,301
0
L
Agni
7,916
720
45
4
0
179,986
3
W
Osiris
8,597
782
59
5
0
208,254
0
L
Anhur
7,737
703
38
3
0
153,637
0
L
Horus
8,632
785
9
1
0
212,411
0
W
Anubis
9,282
844
72
7
0
170,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role