Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GreeneSnipes
Ne Zha
Level 160
God Stats
3W - 0L
1,718 SR
Queue Stats
21W - 19L
1,477 Elo+
Party 1
Tyr
Tyr
PoohSee
Tyr
Level 129
God Stats
72W - 66L
1,657 SR
Queue Stats
386W - 278L
1,691 Elo+
Party 1
Team Averages
Level 147
1,625 SR
1,556 Elo+

VS

Team Averages
Level 109
1,475 SR
1,495 Elo+
Tyr
Tyr
ZeroHunter99
Tyr
Level 39
God Stats
1W - 5L
1,246 SR
Queue Stats
43W - 44L
1,461 Elo+
Solo
Medusa
Medusa
egyptiankimg
Medusa
Level 146
God Stats
8W - 7L
1,655 SR
Queue Stats
206W - 171L
1,588 Elo+
Solo
Kukulkan
Kukulkan
uneemployed
Kukulkan
Level 141
God Stats
97W - 121L
1,524 SR
Queue Stats
681W - 765L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 0 / 6
8,974
816
10,287
5,874
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
15
4 / 2 / 2
9,016
820
4,609
7,974
5,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
13
5 / 2 / 6
8,873
807
10,165
9,407
8,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,668
697
3,121
10,409
7,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
11
1 / 4 / 1
7,188
653
3,099
8,687
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
uneemployed
Kukulkan
13
1 / 4 / 1
7,751
705
7,024
8,382
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
3
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
6
6
W
Ne Zha
4
2
2
2.5
W
Tyr
5
2
6
4
L
1
4
3
0.63
L
Medusa
1
4
1
0.38
L
Kukulkan
uneemployed
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
13,244
23,255
Taken
27,478
17,425
Mitigated
15,051
5,667
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,287
1,976
0
710
5,874
2,519
644
3,524
2,350
44,923
0
W
Ne Zha
4,609
1,090
402
2,739
7,974
5,916
263
1,571
6,403
0
39,762
W
Tyr
10,165
557
0
1,816
9,407
8,990
0
2,038
7,369
0
24,146
L
3,121
142
0
1,753
10,409
7,041
0
4,897
5,512
0
13,517
L
Medusa
3,099
1,038
0
798
8,687
4,189
0
2,643
6,044
0
19,694
L
Kukulkan
uneemployed
Kukulkan
7,024
885
0
1,173
8,382
3,821
0
2,771
5,611
29,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
22,607
152
Minions Killed
125
0
Camps Cleared
0
713,254
Distance Traveled
623,476
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,974
816
86
8
0
230,639
3
W
Ne Zha
9,016
820
50
5
0
237,103
4
W
Tyr
8,873
807
16
1
0
245,512
3
L
Tyr
7,668
697
19
2
0
215,174
7
L
Medusa
7,188
653
40
4
0
200,484
4
L
Kukulkan
7,751
705
66
6
0
207,818
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role