Player Matchup

Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DistortedList
Izanami
Level 6
God Stats
1W - 6L
1,152 SR
Queue Stats
4W - 13L
1,081 Elo+
Party 2
Chaac
Chaac
PsRaEsAsCeHrR
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,230 Elo+
Party 2
Jormungandr
Jormungandr
Twitch caamk
Jormungandr
Level 42
God Stats
2W - 5L
1,494 SR
Queue Stats
126W - 143L
1,278 Elo+
Party 1
Zeus
Zeus
natestime
Zeus
Level 38
God Stats
11W - 20L
1,369 SR
Queue Stats
42W - 59L
1,338 Elo+
Party 2
Team Averages
Level 42
1,403 SR
1,285 Elo+

VS

Team Averages
Level 73
1,415 SR
1,298 Elo+
Atlas
Atlas
Ale_Gabriel2003
Atlas
Level 24
God Stats
2W - 2L
1,518 SR
Queue Stats
18W - 36L
1,282 Elo+
Party 3
Janus
Janus
Funny-ass20
Janus
Level 160
God Stats
9W - 10L
1,398 SR
Queue Stats
841W - 897L
1,370 Elo+
Solo
Danzaburou
Danzaburou
gabyelmatador2
Danzaburou
Level 17
God Stats
1W - 2L
1,157 SR
Queue Stats
4W - 18L
1,130 Elo+
Party 3
Bellona
Bellona
kingdomfires
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 63L
1,322 Elo+
Party 3
Achilles
Achilles
knifeskrillex83
Achilles
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 1 / 0
10,739
511
12,673
16,192
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
15
1 / 3 / 1
8,830
420
8,496
10,996
4,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 0
7,309
348
5,808
14,070
8,751
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
Twitch caamk
Jormungandr
12
0 / 2 / 2
8,435
402
5,759
15,908
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
16
2 / 2 / 3
9,303
443
15,074
10,822
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,873
470
5,479
17,479
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 0 / 3
11,091
528
8,909
9,911
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
gabyelmatador2
Danzaburou
15
2 / 4 / 3
9,538
454
7,199
15,455
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
kingdomfires
Bellona
17
3 / 2 / 2
11,161
531
12,964
24,698
25,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
19
5 / 1 / 2
11,986
571
11,537
17,120
9,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
13
13
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
1
0
6
W
2
3
3
1.17
L
Izanami
1
3
1
0.5
W
1
0
3
2.5
L
1
5
0
0.2
L
Jormungandr
Twitch caamk
Jormungandr
0
2
2
0.5
W
Danzaburou
gabyelmatador2
Danzaburou
2
4
3
0.88
W
Bellona
kingdomfires
Bellona
3
2
2
2
W
Achilles
5
1
2
6
L
Zeus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,810
Damage
46,088
67,988
Taken
84,663
41,320
Mitigated
65,329
13,545
Healing
27,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,673
3,989
0
6,530
16,192
7,256
0
1,874
14,318
25
95,087
W
5,479
1,722
0
2,534
17,479
18,883
332
4,083
13,396
29,070
0
L
Izanami
8,496
5,352
0
262
10,996
4,182
0
3,761
7,235
0
64,534
W
8,909
422
0
4,030
9,911
4,536
999
2,813
7,098
96,412
0
L
5,808
2,048
0
2,532
14,070
8,751
0
1,216
12,854
0
27,546
L
Jormungandr
Twitch caamk
Jormungandr
5,759
2,309
208
2,287
15,908
16,810
0
3,057
12,851
38,681
0
W
Danzaburou
gabyelmatador2
Danzaburou
7,199
2,076
0
5,574
15,455
6,774
1,053
5,447
10,008
0
62,563
W
Bellona
kingdomfires
Bellona
12,964
6,911
73
11,882
24,698
25,602
1,999
6,129
18,569
0
70,002
W
Achilles
11,537
3,831
0
2,969
17,120
9,534
1,733
2,386
14,734
0
115,329
L
Zeus
15,074
1,098
0
1,726
10,822
4,321
0
4,480
6,342
78,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
53,649
469
Minions Killed
575
0
Camps Cleared
0
1,902,129
Distance Traveled
2,089,542
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,739
511
144
7
0
450,033
1
W
Atlas
9,873
470
33
2
0
368,435
0
L
Izanami
8,830
420
114
5
0
354,236
3
W
Janus
11,091
528
159
8
0
411,849
2
L
Chaac
7,309
348
32
2
0
314,163
1
L
Jormungandr
8,435
402
41
2
0
396,600
1
W
Danzaburou
9,538
454
115
5
0
382,001
2
W
Bellona
11,161
531
115
5
0
439,299
0
W
Achilles
11,986
571
153
7
0
487,958
0
L
Zeus
9,303
443
138
7
0
387,097
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role