Player Matchup

King Arthur
King Arthur
Chaosreigns456
King Arthur
Level 116
God Stats
1W - 0L
1,196 SR
Queue Stats
46W - 30L
1,652 Elo+
Party 1
Tyr
Tyr
NWOTempest
Tyr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
ObsoleteWolfe
Heimdallr
Level 133
God Stats
3W - 2L
1,471 SR
Queue Stats
103W - 101L
1,518 Elo+
Party 1
Nox
Nox
TheKMitch
Nox
Level 124
God Stats
1W - 0L
1,290 SR
Queue Stats
18W - 12L
1,604 Elo+
Party 1
Fafnir
Fafnir
WrathofDogs
Fafnir
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 43L
1,439 Elo+
Solo
Team Averages
Level 108
1,355 SR
1,573 Elo+

VS

Team Averages
Level 42
1,614 SR
1,452 Elo+
Gilgamesh
Gilgamesh
DiabetusGotMe
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,412 Elo+
Party 2
Ullr
Ullr
MOH33PYZ
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
Murder875
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
SuperAntibiotico
Kukulkan
Level 26
God Stats
3W - 1L
1,811 SR
Queue Stats
56W - 66L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
lDarkLegacyl
Tsukuyomi
Level 109
God Stats
1W - 1L
1,760 SR
Queue Stats
67W - 73L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaosreigns456
King Arthur
15
5 / 8 / 19
10,778
674
16,143
24,107
26,343
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 26
12,235
765
15,220
19,452
21,550
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ObsoleteWolfe
Heimdallr
20
15 / 2 / 28
15,892
993
27,944
19,789
11,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 3 / 19
13,828
864
24,630
18,999
12,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
18
2 / 4 / 26
11,951
747
7,860
32,076
41,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiabetusGotMe
Gilgamesh
18
3 / 9 / 10
11,222
701
12,258
26,256
34,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
16
2 / 10 / 7
9,537
596
9,560
19,449
10,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Murder875
Thoth
17
4 / 8 / 8
10,481
655
14,035
15,994
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 8 / 10
12,429
777
26,447
14,749
7,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
lDarkLegacyl
Tsukuyomi
18
6 / 11 / 9
12,394
775
20,045
25,478
14,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
64
46
Kills
20
20
Deaths
46
118
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chaosreigns456
King Arthur
5
8
19
1.81
L
Gilgamesh
DiabetusGotMe
Gilgamesh
3
9
10
0.89
L
Ullr
2
10
7
0.55
L
Thoth
Murder875
Thoth
4
8
8
1
W
7
3
26
6.67
W
Heimdallr
ObsoleteWolfe
Heimdallr
15
2
28
14.5
L
5
8
10
1.25
W
17
3
19
8.83
W
Fafnir
2
4
26
3.75
L
Tsukuyomi
lDarkLegacyl
Tsukuyomi
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,797
Damage
82,345
114,423
Taken
101,926
114,171
Mitigated
74,874
42,294
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chaosreigns456
King Arthur
16,143
539
1,205
1,784
24,107
26,343
0
7,400
16,707
50
26,148
L
Gilgamesh
DiabetusGotMe
Gilgamesh
12,258
2,015
232
2,219
26,256
34,851
231
11,373
14,883
241
17,744
L
Ullr
9,560
4,894
0
1,000
19,449
10,217
540
7,212
12,236
0
18,435
L
Thoth
Murder875
Thoth
14,035
1,315
513
1,613
15,994
8,075
606
4,759
11,235
29,068
0
W
15,220
1,498
1,195
5,424
19,452
21,550
1,476
7,158
12,294
507
21,421
W
Heimdallr
ObsoleteWolfe
Heimdallr
27,944
16,460
953
7,968
19,789
11,927
5,230
4,794
14,995
0
77,495
L
26,447
1,754
1,073
2,482
14,749
7,612
289
5,653
9,096
50,786
0
W
24,630
4,159
4,092
5,913
18,999
12,759
744
9,783
9,216
39,815
0
W
Fafnir
7,860
2,301
1,194
12,566
32,076
41,592
566
11,618
20,458
15,327
0
L
Tsukuyomi
lDarkLegacyl
Tsukuyomi
20,045
5,267
1,098
5,124
25,478
14,119
0
4,050
21,427
30
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,684
Gold Earned
56,063
170
Minions Killed
148
0
Camps Cleared
0
1,458,375
Distance Traveled
1,387,705
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,778
674
17
1
0
246,765
0
L
Gilgamesh
11,222
701
15
1
0
282,335
0
L
Ullr
9,537
596
19
1
0
292,275
0
L
Thoth
10,481
655
30
2
0
245,813
2
W
Tyr
12,235
765
15
1
0
311,615
0
W
Heimdallr
15,892
993
88
6
0
288,431
1
L
Kukulkan
12,429
777
56
4
0
295,805
2
W
Nox
13,828
864
40
3
0
322,790
6
W
Fafnir
11,951
747
10
1
0
288,774
0
L
Tsukuyomi
12,394
775
28
2
0
271,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role