Player Matchup

Neith
Neith
AmateurPov
Neith
Level 85
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
KarasuOni
Discordia
Level 42
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
NoirrFGC
Bakasura
Level 49
God Stats
1W - 1L
1,421 SR
Queue Stats
20W - 32L
1,519 Elo+
Party 3
Achilles
Achilles
TheEightBall999
Achilles
Level 108
God Stats
0W - 1L
1,459 SR
Queue Stats
14W - 29L
1,490 Elo+
Party 3
Kuzenbo
Kuzenbo
askend
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,502 Elo+

VS

Team Averages
Level 68
1,467 SR
1,447 Elo+
Anubis
Anubis
Byerly94
Anubis
Level 104
God Stats
12W - 7L
1,364 SR
Queue Stats
55W - 58L
1,346 Elo+
Party 4
Bellona
Bellona
ConcealedGhost
Bellona
Level 22
God Stats
10W - 12L
1,364 SR
Queue Stats
16W - 15L
1,292 Elo+
Party 4
Hel
Hel
PipeSabe
Hel
Level 144
God Stats
52W - 51L
1,499 SR
Queue Stats
257W - 286L
1,392 Elo+
Solo
Hou Yi
Hou Yi
cartergc
Hou Yi
Level 47
God Stats
13W - 8L
1,721 SR
Queue Stats
164W - 157L
1,577 Elo+
Party 2
Chaac
Chaac
jesuswasmuslim
Chaac
Level 24
God Stats
6W - 3L
1,389 SR
Queue Stats
69W - 33L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 5 / 1
5,485
499
6,188
7,563
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
KarasuOni
Discordia
9
1 / 2 / 0
5,397
491
4,702
6,348
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
NoirrFGC
Bakasura
10
0 / 3 / 1
5,678
516
4,678
8,801
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
9
1 / 4 / 0
5,706
519
3,288
10,128
9,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
askend
Kuzenbo
9
1 / 4 / 2
5,960
542
4,317
11,146
9,133
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Byerly94
Anubis
12
3 / 1 / 5
6,842
622
6,482
7,958
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 8
5,901
536
4,147
5,788
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 0 / 3
7,024
639
4,380
6,938
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
cartergc
Hou Yi
12
8 / 1 / 1
7,136
649
6,797
8,575
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
7,835
712
7,895
9,055
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
18
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
1
0.3
W
Anubis
Byerly94
Anubis
3
1
5
5.5
W
1
1
8
5
L
Discordia
KarasuOni
Discordia
1
2
0
0.5
L
Bakasura
NoirrFGC
Bakasura
0
3
1
0.17
W
1
0
3
2.5
L
Achilles
1
4
0
0.25
L
Kuzenbo
askend
Kuzenbo
1
4
2
0.5
W
Hou Yi
cartergc
Hou Yi
8
1
1
8.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
29,701
43,986
Taken
38,314
25,892
Mitigated
19,845
8,070
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,188
2,259
0
1,028
7,563
2,079
0
1,925
5,638
0
38,277
W
Anubis
Byerly94
Anubis
6,482
376
0
3,345
7,958
4,039
187
2,171
5,451
48,423
0
W
4,147
1,141
374
1,863
5,788
3,657
408
1,656
4,132
0
17,441
L
Discordia
KarasuOni
Discordia
4,702
140
0
1,400
6,348
1,772
0
3,117
3,231
25,756
0
L
Bakasura
NoirrFGC
Bakasura
4,678
3,152
0
1,680
8,801
3,232
0
2,727
6,074
0
35,704
W
4,380
63
1,097
5,342
6,938
2,925
871
2,883
3,596
50,991
0
L
Achilles
3,288
1,475
0
1,717
10,128
9,676
0
806
9,322
0
20,477
L
Kuzenbo
askend
Kuzenbo
4,317
1,815
0
2,245
11,146
9,133
0
2,287
8,859
11,834
0
W
Hou Yi
cartergc
Hou Yi
6,797
3,814
0
3,267
8,575
3,389
772
2,309
6,266
0
43,331
W
7,895
2,705
0
2,873
9,055
5,835
486
0
8,930
0
55,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
34,738
225
Minions Killed
386
0
Camps Cleared
0
1,109,461
Distance Traveled
1,113,228
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,485
499
65
6
0
194,824
0
W
Anubis
6,842
622
83
8
0
208,948
0
W
Bellona
5,901
536
32
3
0
239,752
3
L
Discordia
5,397
491
39
4
0
220,468
1
L
Bakasura
5,678
516
75
7
0
275,800
1
W
Hel
7,024
639
103
9
0
260,586
4
L
Achilles
5,706
519
35
3
0
213,135
0
L
Kuzenbo
5,960
542
11
1
0
205,234
1
W
Hou Yi
7,136
649
66
6
0
207,971
2
W
Chaac
7,835
712
102
9
0
195,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role