Player Matchup

Hercules
Hercules
Didacted
Hercules
Level 84
God Stats
16W - 5L
1,728 SR
Queue Stats
247W - 57L
1,720 Elo+
Party 1
Heimdallr
Heimdallr
Jalins
Heimdallr
Level 160
God Stats
7W - 5L
1,541 SR
Queue Stats
325W - 200L
1,694 Elo+
Party 1
Discordia
Discordia
Jazeeys
Discordia
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 4L
1,825 Elo+
Party 1
Bastet
Bastet
Kayayaaaaa
Bastet
Level 149
God Stats
3W - 3L
1,366 SR
Queue Stats
432W - 332L
1,588 Elo+
Party 1
Set
Set
bA5H45269
Set
Level 116
God Stats
3W - 2L
1,713 SR
Queue Stats
29W - 21L
1,586 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,683 Elo+

VS

Team Averages
Level 96
1,450 SR
1,485 Elo+
Gilgamesh
Gilgamesh
ANTISAUL
Gilgamesh
Level 148
God Stats
3W - 3L
1,614 SR
Queue Stats
85W - 86L
1,563 Elo+
Solo
Ganesha
Ganesha
CrazySavages01
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,497 Elo+
Solo
Anubis
Anubis
SmiteAwesomeGuy
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,398 Elo+
Solo
Ishtar
Ishtar
Srp00t
Ishtar
Level 155
God Stats
0W - 1L
1,339 SR
Queue Stats
79W - 90L
1,470 Elo+
Solo
Hercules
Hercules
xiaohuazhu
Hercules
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
147W - 170L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Didacted
Hercules
19
4 / 2 / 12
12,392
826
15,974
26,014
38,414
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Jalins
Heimdallr
20
8 / 2 / 12
13,382
892
30,596
17,685
10,252
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Jazeeys
Discordia
19
4 / 1 / 6
11,923
795
14,190
5,206
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Kayayaaaaa
Bastet
18
4 / 5 / 7
11,333
756
12,814
16,358
7,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 8
12,814
854
15,467
21,206
22,221
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANTISAUL
Gilgamesh
18
3 / 6 / 7
11,243
750
12,772
26,172
23,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 3 / 11
10,864
724
7,100
14,905
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 6
10,804
720
11,843
19,030
10,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Srp00t
Ishtar
20
5 / 2 / 0
11,741
783
17,285
17,230
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
xiaohuazhu
Hercules
15
1 / 9 / 5
9,358
624
8,598
28,291
27,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
26
Kills
14
15
Deaths
27
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ANTISAUL
Gilgamesh
3
6
7
1.08
L
0
3
11
1.83
W
Hercules
Didacted
Hercules
4
2
12
5
W
Heimdallr
Jalins
Heimdallr
8
2
12
7
W
Discordia
Jazeeys
Discordia
4
1
6
7
W
Bastet
Kayayaaaaa
Bastet
4
5
7
1.5
L
5
7
6
1.14
L
Ishtar
Srp00t
Ishtar
5
2
0
2.5
W
6
5
8
2
L
Hercules
xiaohuazhu
Hercules
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,041
Damage
57,598
86,469
Taken
105,628
80,947
Mitigated
91,380
34,301
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ANTISAUL
Gilgamesh
12,772
3,965
1,210
4,136
26,172
23,822
0
3,569
22,401
0
38,183
L
7,100
1,021
0
2,675
14,905
20,724
0
2,144
12,436
20,055
0
W
Hercules
Didacted
Hercules
15,974
6,363
2,807
13,703
26,014
38,414
219
6,856
18,742
0
26,058
W
Heimdallr
Jalins
Heimdallr
30,596
17,534
0
9,849
17,685
10,252
7,014
3,426
14,034
0
93,992
W
Discordia
Jazeeys
Discordia
14,190
1,895
0
710
5,206
2,505
1,822
244
4,962
40,689
0
W
Bastet
Kayayaaaaa
Bastet
12,814
3,411
0
1,977
16,358
7,555
0
3,742
12,537
0
32,466
L
11,843
1,826
0
4,312
19,030
10,567
0
1,150
17,707
43,678
0
L
Ishtar
Srp00t
Ishtar
17,285
11,583
0
4,672
17,230
8,961
0
2,309
14,680
0
60,861
W
15,467
8,528
0
5,255
21,206
22,221
0
4,675
16,294
0
73,272
L
Hercules
xiaohuazhu
Hercules
8,598
2,279
0
4,332
28,291
27,306
0
4,677
23,260
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
54,010
350
Minions Killed
278
0
Camps Cleared
0
1,559,732
Distance Traveled
1,601,986
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,243
750
61
4
0
372,197
0
L
Ganesha
10,864
724
11
1
0
302,223
6
W
Hercules
12,392
826
12
1
0
302,527
1
W
Heimdallr
13,382
892
123
8
0
314,671
1
W
Discordia
11,923
795
74
5
0
299,619
1
W
Bastet
11,333
756
29
2
0
327,020
2
L
Anubis
10,804
720
69
5
0
268,172
2
L
Ishtar
11,741
783
109
7
0
315,664
1
W
Set
12,814
854
112
7
0
315,895
3
L
Hercules
9,358
624
28
2
0
343,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role